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Making it easier to work with shaders
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Author
2024-08-28
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-28
Make tuple types work in autodiff. (#4923)
Yong He
2024-08-23
Make variadic generics work with interfaces and forward autodiff. (#4905)
Yong He
2024-08-19
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-19
Tuple swizzling, concat, comparison and `countof`. (#4856)
Yong He
2024-08-18
Variadic Generics Part 2: IR lowering and specialization. (#4849)
Yong He
2024-08-05
Initial support for precompiled DXIL in slang-modules (#4755)
cheneym2
2024-07-30
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-26
Allow passing sized array to unsized array parameter. (#4744)
Yong He
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-24
Add generic descriptor indexing intrinsic (#4389)
dubiousconst282
2024-07-10
Fixes to Metal Input parameters and Output value input/output semantics (#4536)
ArielG-NV
2024-06-26
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-24
Add case to `emitVectorReshape` for when using a `vector<M, N>` type with `T`...
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-01
Prevent hoisting of non-hoistable instructions in non-function values with ...
Ellie Hermaszewska
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
2024-05-14
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-01
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-05-01
Adds functionality to dump IR to stdout (#4065)
Sriram Murali
2024-04-25
Support derivative functions in compute & capabilities adjustments (#4014)
ArielG-NV
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-19
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-17
Support combined texture sampler when targeting HLSL. (#3963)
Yong He
2024-04-03
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-01
Support SM6.6 keyword "WaveSize" (#3871)
Jay Kwak
2024-04-01
Support `[RequirePrelude]` attribute on types. (#3867)
Yong He
2024-03-27
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-15
Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...
ArielG-NV
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-04
Extend `as` and `is` operator to work on generic types. (#3672)
Yong He
2024-02-29
[SPIRV Debug] Properly update output arguments after call. (#3648)
Yong He
2024-03-01
Add support for bitfields (#3639)
Ellie Hermaszewska
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-26
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2023-12-15
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-07
Add `IRThisTypeWitness` to stand in for witness lookups inside an interface d...
Yong He
2023-10-25
Support generic interfaces. (#3278)
Yong He
2023-10-06
Small type system fixes. (#3265)
Yong He
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-02
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
Yong He
2023-09-28
Support `constref` parameters passing. (#3249)
Yong He
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