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Making it easier to work with shaders
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slang-ir.cpp
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Author
Age
*
Add SPV_NV_bindless_texture support (#8534)
Lujin Wang
2025-09-26
*
Fix DebugCompilationUnit to reference main shader file instead of header file...
Lujin Wang
2025-09-18
*
Diagnose on structured buffers containing resources (#8222)
Ellie Hermaszewska
2025-09-03
*
[CBP] Pointer frontend changes + groupshared pointer support (#7848)
ArielG-NV
2025-08-29
*
Initial copy elision pass (#8042)
ArielG-NV
2025-08-07
*
Add matrix select intrinsic (#7566)
venkataram-nv
2025-07-31
*
Add utility to trace creation of problematic IRInsts to assist LLM in debuggi...
Copilot
2025-07-21
*
Debugging code improvement for IR tracking (#7770)
Jay Kwak
2025-07-15
*
Defer immutable buffer loads when emitting spirv. (#7579)
Yong He
2025-07-02
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Add arguments for controlling floating point denormal mode (#7461)
aidanfnv
2025-07-01
*
Don't call destructor, it causes UB when reading inst afterwards (#7544)
Julius Ikkala
2025-06-27
*
Legalise out parameters for vertex shaders on metal (#6943)
Ellie Hermaszewska
2025-06-10
*
Add command line option for separate debug info (#7178)
jarcherNV
2025-06-06
*
Make interface types non c-style in Slang2026. (#7260)
Yong He
2025-06-04
*
Fix SPIRV `OpSpecConstantOp` emit (#7158)
Darren Wihandi
2025-05-29
*
Implement MapElement for CoopMat (#7159)
Jay Kwak
2025-05-29
*
Implement throw & catch statements (#6916)
Julius Ikkala
2025-05-23
*
Fix: Preserve inout param modifications with OptiX IgnoreHit() (#6956)
Harsh Aggarwal (NVIDIA)
2025-05-17
*
Implement spec const for generic parameter (#7121)
kaizhangNV
2025-05-15
*
support specialization constant sized array (#6871)
kaizhangNV
2025-05-14
*
Add debug information for slang inling (#6621)
Mukund Keshava
2025-05-10
*
Fix SPIRV unsigned to signed widening casts (#7051)
Darren Wihandi
2025-05-09
*
Fix various intptr_t issues by defining its width in `getIntTypeInfo` (#6786)
Julius Ikkala
2025-05-09
*
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-05-03
*
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
*
Add defer statement (#6619)
Julius Ikkala
2025-04-06
*
Add a loop analysis step to infer the exit values of loop phi parameters. (#6...
Sai Praveen Bangaru
2025-04-04
*
Make IRWitnessTable HOISTABLE (#6417)
Jay Kwak
2025-04-01
*
Add -dump-module command to slangc (#6638)
cheneym2
2025-03-20
*
IR: Add SPIR-V disassembly for embedded downstream IR dumps (#6529)
Mukund Keshava
2025-03-11
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
*
Fix regression in float to bool conversion. (#6497)
Yong He
2025-02-27
*
Fix a bug with hoisting 'IRVar' insts that are used outside the loop (#6446)
Sai Praveen Bangaru
2025-02-25
*
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-23
*
Simplify implicit cast ctors for vector & matrix. (#6408)
Yong He
2025-02-20
*
Force inline functions that takes InputPatch and OutputPatch (#6407)
Jay Kwak
2025-02-19
*
Use and() and or() functions for logical-AND and OR (#6310)
Jay Kwak
2025-02-07
*
Support stage_switch. (#6311)
Yong He
2025-02-06
*
maxtessfactor attribute should take a floating point value (#6289)
Jay Kwak
2025-02-05
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Delete invalid ASSERT in `isTypeOperandEqual`. (#6196)
Yong He
2025-01-28
*
Fix depth texture sampling on Metal. (#6168)
Yong He
2025-01-24
*
Fix nullptr in generic specialization (#6066)
Julius Ikkala
2025-01-17
*
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-10
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-26
*
Bit extract (#5847)
kaizhangNV
2024-12-12
*
WGSL: Fix issue where global calls are generated (#5768)
Anders Leino
2024-12-12
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