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Making it easier to work with shaders
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slang-ir-util.cpp
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Author
Age
*
meow
yum
2025-10-31
*
non-exported public labels get namespaced now
yum
2025-10-28
*
Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)
Yong He
2025-10-16
*
Clean up Slang IR representation of undefined values (#8708)
Theresa Foley
2025-10-15
*
Fix a bug that causes a struct field to be initialized twice. (#8619)
Yong He
2025-10-07
*
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-10-03
*
Relax the inst definition order rule (#8588)
kaizhangNV
2025-10-02
*
Enhance buffer load specialization pass to specialize past field extracts. (#...
Yong He
2025-09-30
*
Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...
Yong He
2025-09-30
*
Fix for Generic Function Redefinition Error (#7891)
Gangzheng Tong
2025-07-25
*
Lower int/uint/bool matrices to arrays for SPIRV (#7687)
venkataram-nv
2025-07-18
*
Fix duplicate mangled names for interface requirements (#7764)
Yong He
2025-07-17
*
Replace [KnownBuiltin] string-based comparisons with enum-based system (#7714)
Copilot
2025-07-15
*
Fix for emitting ArrayStride decoration for arrays of opaque types (#7568)
Jerran Schmidt
2025-07-02
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Fix for OpUConvert producing invalid opcode when to/from signs differ (#7398)
Jerran Schmidt
2025-06-26
*
Fix for missing signedness cast in SwizzleIR (#7448)
Jerran Schmidt
2025-06-16
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Fix SPIRV `OpSpecConstantOp` emit (#7158)
Darren Wihandi
2025-05-29
*
Implement spec const for generic parameter (#7121)
kaizhangNV
2025-05-15
*
support specialization constant sized array (#6871)
kaizhangNV
2025-05-14
*
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-05-03
*
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-28
*
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
*
Fix `IRVar` hoisting when its already in the right block. (#6626)
Sai Praveen Bangaru
2025-03-18
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
*
Fix a bug with hoisting 'IRVar' insts that are used outside the loop (#6446)
Sai Praveen Bangaru
2025-02-25
*
Fix `UseGraph::replace` (#6395)
Sai Praveen Bangaru
2025-02-25
*
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-23
*
Fix DCE for calls to functions that have associations (#6272)
Sai Praveen Bangaru
2025-02-05
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Fix def-use issue from multi-level break elimination (#6134)
Sai Praveen Bangaru
2025-01-20
*
Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-14
*
Check whether array element is fully specialized (#6000)
kaizhangNV
2025-01-07
*
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-26
*
Fix IntVal unification logic to insert type casts + buffer element lowering r...
Yong He
2024-11-06
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Assorted auto-diff enhancements for increased performance & more streamlined ...
Sai Praveen Bangaru
2024-10-28
*
Correct control flow in getParentBreakBlockSet (#5024)
Ellie Hermaszewska
2024-09-06
*
Support mixture of precompiled and non-precompiled modules (#4860)
cheneym2
2024-08-29
*
Make variadic generics work with interfaces and forward autodiff. (#4905)
Yong He
2024-08-23
*
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-30
*
Fix the issue in emitFloatCast (#4559)
kaizhangNV
2024-07-08
*
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-26
*
Support SPIR-V DebugTypePointer (#4228)
Jay Kwak
2024-05-30
*
Add options to speedup compilation. (#4240)
Yong He
2024-05-29
*
Add host shared library target. (#4098)
Yong He
2024-05-03
*
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-05-01
*
SPIRV: Fix performance issue when handling large arrays. (#4064)
Yong He
2024-05-01
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