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Making it easier to work with shaders
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slang-ir-translate-glsl-global-var.cpp
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Age
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Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-28
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Add support for GLSL interface blocks (#6351)
cheneym2
2025-02-13
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Properly plumbing layout for global varyings. (#6198)
Yong He
2025-01-27
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Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-14
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Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
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format
Ellie Hermaszewska
2024-10-29
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Fix bug in `translateGlslGlobalVar()`. (#5181)
Yong He
2024-09-27
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fix `WorkgroupSize()` compiler failiure (#4505)
ArielG-NV
2024-06-28
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Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
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Support derivative functions in compute & capabilities adjustments (#4014)
ArielG-NV
2024-04-25
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Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-10
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Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-03
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Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-25
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Fix lowering of glsl builtin globals. (#3767)
Yong He
2024-03-14
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GLSL/SPIRV Fixes. (#3337)
Yong He
2023-11-16
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Add GLSL Compatibility. (#3321)
Yong He
2023-11-14