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Making it easier to work with shaders
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slang-ir-specialize-function-call.cpp
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Author
Age
*
format
Ellie Hermaszewska
2024-10-29
*
Implement Path::createDirectoryRecursive (#4871)
kaizhangNV
2024-08-20
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Issue/legalize resource (#4769)
kaizhangNV
2024-08-14
*
Allow passing sized array to unsized array parameter. (#4744)
Yong He
2024-07-26
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Add `-minimum-slang-optimization` to favor compile time. (#4186)
Yong He
2024-05-17
*
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-14
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Refactor compiler option representations. (#3598)
Yong He
2024-02-20
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Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-15
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SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-04
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Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)
Yong He
2023-08-31
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Add API for querying total compile time. (#2898)
Yong He
2023-05-23
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Fusion pass for saturated_cooperation (#2874)
Ellie Hermaszewska
2023-05-12
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MVP for higher order functions (#2849)
Ellie Hermaszewska
2023-05-11
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Fix function side-effectness prop logic. (#2875)
Yong He
2023-05-09
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Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
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More control flow simplifications. (#2673)
Yong He
2023-02-24
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Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
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Rename IR opcodes to unify style. (#2556)
Yong He
2022-12-07
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Refactor: eliminate BackEndCompileRequest (#2178)
Theresa Foley
2022-04-11
*
Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...
Yong He
2022-02-25
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
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Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
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Obfuscation naming issue fix (#1676)
jsmall-nvidia
2021-01-26
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Run array specialization in a sperate pass. (#1449)
Yong He
2020-07-23