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Making it easier to work with shaders
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slang-ir-lower-tuple-types.cpp
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Author
Age
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Make tuple types work in autodiff. (#4923)
Yong He
2024-08-28
*
Tuple swizzling, concat, comparison and `countof`. (#4856)
Yong He
2024-08-19
*
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-16
*
Pool inst worklists and hashsets to avoid rehashing. (#2982)
Yong He
2023-07-12
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-29
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
*
Fix tuple type lowering (#1499)
Yong He
2020-08-14
*
IR support for Tuple types. (#1492)
Yong He
2020-08-13