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Making it easier to work with shaders
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slang-ir-layout.cpp
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Author
Age
*
Introduce CDataLayout & -fvk-use-c-layout (#8136)
Julius Ikkala
2025-08-21
*
Fix tuple AST & IR layout size queries (#7502)
Julius Ikkala
2025-06-26
*
Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)
James Helferty (NVIDIA)
2025-06-10
*
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-05-03
*
Add `vk::offset` to specify member offsets for push constants (#6797)
Darren Wihandi
2025-04-21
*
Fix reinterpret and bitcast and generic arg parsing. (#6627)
Yong He
2025-03-19
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Allow partial specialization of existential arguments. (#6487)
Yong He
2025-02-28
*
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
*
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-10
*
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-26
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Assorted auto-diff enhancements for increased performance & more streamlined ...
Sai Praveen Bangaru
2024-10-28
*
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-20
*
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-08-26
*
Add LoadAligned and StoreAligned methods to ByteAddressBuffers (#4066)
Sriram Murali
2024-05-13
*
Add host shared library target. (#4098)
Yong He
2024-05-03
*
Fix incorrect SPV stride for unsized array (#3837)
kaizhangNV
2024-03-27
*
Refactor compiler option representations. (#3598)
Yong He
2024-02-20
*
Add per-buffer data layout control. (#3551)
Yong He
2024-02-05
*
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
*
Bug fixes for the direct spirv backend. (#3474)
Yong He
2024-01-22
*
Support `constref` parameters passing. (#3249)
Yong He
2023-09-28
*
Use target-dependent pointer size in natural layout. (#3210)
Yong He
2023-09-18
*
Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)
Yong He
2023-08-31
*
Misc. SPIRV Fixes, Part 2. (#3147)
Yong He
2023-08-24
*
Create storage types of different layouts for SPIRV emit. (#3116)
Yong He
2023-08-17
*
Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)
Yong He
2023-08-08
*
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
*
Call `gfx` in slang program. (#2370)
Yong He
2022-08-20
*
Allow dynamic dispatch to handle nested interface-typed fields. (#2336)
Yong He
2022-07-21
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
*
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
*
Fix GLSL output for byte-address loads of vectors (#1558)
Tim Foley
2020-09-23
*
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-27