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Making it easier to work with shaders
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slang-ir-inst-defs.h
Commit message (
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Author
Age
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Add arguments for controlling floating point denormal mode (#7461)
aidanfnv
2025-07-01
*
Remove redundant [payload] attribute (Fix #7528) (#7555)
Harsh Aggarwal (NVIDIA)
2025-06-30
*
Add command line option for separate debug info (#7178)
jarcherNV
2025-06-06
*
Add legalization for 0-sized arrays. (#7327)
Yong He
2025-06-04
*
Make interface types non c-style in Slang2026. (#7260)
Yong He
2025-06-04
*
Implement MapElement for CoopMat (#7159)
Jay Kwak
2025-05-29
*
Fix: Preserve inout param modifications with OptiX IgnoreHit() (#6956)
Harsh Aggarwal (NVIDIA)
2025-05-17
*
Support tensor addressing (#7060)
Jay Kwak
2025-05-15
*
support specialization constant sized array (#6871)
kaizhangNV
2025-05-14
*
Add debug information for slang inling (#6621)
Mukund Keshava
2025-05-10
*
Add IREnumType to distinguish enums from ints and each other (#6973)
Julius Ikkala
2025-05-03
*
Add `vk::offset` to specify member offsets for push constants (#6797)
Darren Wihandi
2025-04-21
*
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
*
Add defer statement (#6619)
Julius Ikkala
2025-04-06
*
Add a loop analysis step to infer the exit values of loop phi parameters. (#6...
Sai Praveen Bangaru
2025-04-04
*
Make IRWitnessTable HOISTABLE (#6417)
Jay Kwak
2025-04-01
*
Add mesh shader output topology checks (#6592)
Darren Wihandi
2025-03-13
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-28
*
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
*
Fix a bug with hoisting 'IRVar' insts that are used outside the loop (#6446)
Sai Praveen Bangaru
2025-02-25
*
Simplify implicit cast ctors for vector & matrix. (#6408)
Yong He
2025-02-20
*
Add raypayload decoration to ray payload structs (#6164)
Ellie Hermaszewska
2025-02-11
*
Support stage_switch. (#6311)
Yong He
2025-02-06
*
maxtessfactor attribute should take a floating point value (#6289)
Jay Kwak
2025-02-05
*
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-02-02
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Fix depth texture sampling on Metal. (#6168)
Yong He
2025-01-24
*
Implement Quad Control intrinsics (#5981)
Darren Wihandi
2025-01-17
*
Fix `markNonContextParamsAsSideEffectFree`. (#6054)
Yong He
2025-01-10
*
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-10
*
[Auto-diff] Overhaul auto-diff type tracking + Overhaul dynamic dispatch for ...
Sai Praveen Bangaru
2025-01-09
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Bit extract (#5847)
kaizhangNV
2024-12-12
*
Add intrinsics for aligned load/store. (#5736)
Yong He
2024-12-03
*
Precompiled SPIR-V import support (#5048)
cheneym2
2024-10-29
*
preparation for clang format (#5422)
Ellie Hermaszewska
2024-10-29
*
Assorted auto-diff enhancements for increased performance & more streamlined ...
Sai Praveen Bangaru
2024-10-28
*
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
*
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-20
*
Support `IDifferentiablePtrType` (#5031)
Sai Praveen Bangaru
2024-09-19
*
Report AD checkpoint contexts (#5058)
venkataram-nv
2024-09-18
*
Specialize existential return types when possible. (#5044)
Yong He
2024-09-10
*
Initial -embed-spirv support (#4974)
cheneym2
2024-09-05
*
Support `where` clause and type equality constraint. (#4986)
Yong He
2024-09-05
*
Support specialization constants. (#4963)
Yong He
2024-08-30
*
Support mixture of precompiled and non-precompiled modules (#4860)
cheneym2
2024-08-29
*
Make sure `NullDifferential` and its witness are removed after autodiff. (#4958)
Yong He
2024-08-28
*
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-28
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