summaryrefslogtreecommitdiff
path: root/source/slang/slang-ir-entry-point-uniforms.cpp
AgeCommit message (Expand)Author
2025-06-06Address issues with GLSL style global in/out vars (#6669) (#6998)sricker-nvidia
2025-01-22Remove unnecessary parameters from Metal entry point signature (#6131)Darren Wihandi
2024-11-21Add datalayout for constant buffers. (#5608)Yong He
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-10-14Fix assert when compiling an entrypoint that calls another entrypoint. (#5268)Yong He
2024-03-07Uniformity analysis. (#3704)Yong He
2023-04-25Support recomputing phi params in bwd prop func. (#2841)Yong He
2023-02-16Remove `SharedIRBuilder`. (#2657)Yong He
2023-01-11Make backward differentiation work with generics. (#2586)Yong He
2021-11-10Fix a bug with CUDA entry-point params (#2007)Theresa Foley
2020-07-15Remove KernelContext wrapper from CPU/CUDA emit (#1440)Tim Foley
2020-07-08Add support for global uniform shader parameters (#1433)Tim Foley
2020-01-17Slang -> CUDA kernel runs correctly in test infrastructure (#1167)jsmall-nvidia
2019-10-22User IR-based layout for all IR steps (#1084)Tim Foley
2019-10-17Initial work on representing layout at IR level (#1079)Tim Foley
2019-10-08Feature/ir entry point profile (#1068)jsmall-nvidia
2019-09-03CPU uniform entry point params (#1041)jsmall-nvidia
2019-08-12Callable CPU code support (#1014)jsmall-nvidia
2019-08-08WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia