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Making it easier to work with shaders
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slang-ir-eliminate-phis.cpp
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Author
2025-07-01
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-06-25
Fix Phi elimination pass sometimes leaving broken insts in release builds (#7...
Julius Ikkala
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2024-09-18
Report AD checkpoint contexts (#5058)
venkataram-nv
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-08-30
Fix subtle corner-case with vars getting hoisted out of the loop creating unn...
Sai Praveen Bangaru
2023-08-29
Wave intrinsics. (#3164)
Yong He
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-04-25
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-02-16
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-01-27
Register allocation during phi elimination. (#2613)
Yong He
2022-10-11
Small IR cleanups. (#2441)
Yong He
2022-10-10
Support multi-level break + single-return conversion + general inline. (#2436)
Yong He
2022-05-26
Remove LivenessLocation (#2248)
jsmall-nvidia
2022-05-17
Liveness tracking with phis (#2233)
jsmall-nvidia
2022-05-10
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley