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path: root/source/slang/slang-ir-collect-global-uniforms.cpp
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* CUDA: Fix compiler crash with unsized array field - nonuniformres-as-… (#8380)Harsh Aggarwal (NVIDIA)2025-09-10
* Fix crash when using GLSL global uniforms and varying inputs/ouputs together ...Darren Wihandi2025-04-05
* Implement specialization constant support in numthreads / local_size (#5963)Julius Ikkala2025-01-14
* Add datalayout for constant buffers. (#5608)Yong He2024-11-21
* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
* formatEllie Hermaszewska2024-10-29
* Support recomputing phi params in bwd prop func. (#2841)Yong He2023-04-25
* Remove `SharedIRBuilder`. (#2657)Yong He2023-02-16
* Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He2023-02-16
* Added NativeStringType (#2252)jsmall-nvidia2022-05-27
* Support for querying which parameters are used in emitted code (#2239)Alexey Panteleev2022-05-18
* Cleanup refactoring work around the IR builder (#2061)Theresa Foley2021-12-17
* Add an accessor for IRInst opcode (#1707)Tim Foley2021-02-16
* Unify handling of static and dynamic dispatch for interfaces (#1612)Tim Foley2020-11-19
* Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He2020-09-04
* Add support for global uniform shader parameters (#1433)Tim Foley2020-07-08