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slang-ir-collect-global-uniforms.cpp
Commit message (
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Author
Age
*
CUDA: Fix compiler crash with unsized array field - nonuniformres-as-… (#8380)
Harsh Aggarwal (NVIDIA)
2025-09-10
*
Fix crash when using GLSL global uniforms and varying inputs/ouputs together ...
Darren Wihandi
2025-04-05
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Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-14
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Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
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Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
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format
Ellie Hermaszewska
2024-10-29
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Support recomputing phi params in bwd prop func. (#2841)
Yong He
2023-04-25
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Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-16
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Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-16
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Added NativeStringType (#2252)
jsmall-nvidia
2022-05-27
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Support for querying which parameters are used in emitted code (#2239)
Alexey Panteleev
2022-05-18
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Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
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Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
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Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
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Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-04
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Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-08