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Making it easier to work with shaders
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Author
2025-01-09
[Auto-diff] Overhaul auto-diff type tracking + Overhaul dynamic dispatch for ...
Sai Praveen Bangaru
2025-01-07
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
Use disassemble API from SPIRV-Tools (#6001)
Jay Kwak
2024-12-11
Fix the logic to determine whether lower generic pass should run. (#5837)
Yong He
2024-12-05
Do recursive function checks early during IR linking (#5777)
Darren Wihandi
2024-11-26
wgpu: Enable Metal-like legalization for byte addressible buffers (#5681)
Anders Leino
2024-11-21
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-14
Fix issue with raw default constructors in SPIRV emit (#5556)
Sai Praveen Bangaru
2024-11-12
Push buffer load to end of access chain. (#5544)
Yong He
2024-11-06
[WGSL] Enable arbitrary arrays in uniform buffers. (#5497)
Yong He
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-07
Add WGSL support for slang-test (#5174)
Anders Leino
2024-09-26
Move texture format inference to frontend and add reflection api for it. (#5155)
Yong He
2024-09-26
Always run AD cleanup pass. (#5157)
Sai Praveen Bangaru
2024-09-23
Implemented Combined-texture for WGSL (#5130)
Jay Kwak
2024-09-18
Report AD checkpoint contexts (#5058)
venkataram-nv
2024-09-10
Specialize existential return types when possible. (#5044)
Yong He
2024-09-09
Initial WGSL support (#5006)
Anders Leino
2024-09-05
Initial -embed-spirv support (#4974)
cheneym2
2024-08-29
Support mixture of precompiled and non-precompiled modules (#4860)
cheneym2
2024-08-27
Adds a warning for using `[PreferRecompute]` on methods that may contain side...
Sai Praveen Bangaru
2024-08-26
Fix Varying Variable Location Assignments With Hull Shaders (#4915)
ArielG-NV
2024-07-30
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-30
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-26
Allow passing sized array to unsized array parameter. (#4744)
Yong He
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-24
Add generic descriptor indexing intrinsic (#4389)
dubiousconst282
2024-07-19
move autodiff-decoration-stripping-pass so it always runs (#4632)
ArielG-NV
2024-07-18
Metal: `Interlocked` (atomic) member function support for buffers (#4655)
ArielG-NV
2024-07-18
Allow CPP/CUDA/Metal to lower/legalize buffer-elements to support column_majo...
ArielG-NV
2024-07-17
Use slang-glslang.dll for spirv-validation (#4642)
Jay Kwak
2024-07-16
SCCP instead of CFG since SCCP removes code of unused branches, not CFG (#4640)
ArielG-NV
2024-07-12
use `nullptr' for IRStructKey with `IRDerivativeMemberDecoration` (#4623)
ArielG-NV
2024-07-10
Implement non member function atomic texture support (#4544)
ArielG-NV
2024-06-27
Remove returned-array-legalization pass for metal (#4478)
ArielG-NV
2024-06-26
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-13
Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torc...
Sai Praveen Bangaru
2024-06-12
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-10
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
Partial implementation of static_assert (#4294)
Jay Kwak
2024-05-29
Improve compile time performance. (#3857)
Yong He
2024-05-29
Add options to speedup compilation. (#4240)
Yong He
2024-05-17
Add `-minimum-slang-optimization` to favor compile time. (#4186)
Yong He
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-14
Support combined textures for Metal target (#4169)
Jay Kwak
2024-05-13
Add LoadAligned and StoreAligned methods to ByteAddressBuffers (#4066)
Sriram Murali
2024-05-06
Delete `wrap-global-context` pass. (#4114)
Yong He
2024-04-30
Added diagnostics & built-in type lowering for `[CUDAKernel]` functions (#4042)
Sai Praveen Bangaru
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