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Making it easier to work with shaders
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slang-emit.cpp
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Author
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-18
Heterogeneous Flag Error Visibility (#1642)
Dietrich Geisler
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-10
Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-17
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-10
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-13
IR support for Tuple types. (#1492)
Yong He
2020-08-05
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-07-28
Change parameter passing convention for CUDA (#1463)
Tim Foley
2020-07-24
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-23
Run array specialization in a sperate pass. (#1449)
Yong He
2020-07-20
Multiple Entry Point Backend (#1437)
Dietrich Geisler
2020-07-15
Remove KernelContext wrapper from CPU/CUDA emit (#1440)
Tim Foley
2020-07-10
CUDA/CPU varying compute inputs as IR pass (#1438)
Tim Foley
2020-07-08
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-07
Multiple Entry Point Cleanup (#1427)
Dietrich Geisler
2020-07-01
Fix bug in slang-dxc-support where it didn't get the source path correctly (#...
jsmall-nvidia
2020-06-29
Backend for Multiple Entry Points (#1411)
Dietrich Geisler
2020-06-24
Fix `lowerFuncType` and small bug fixes.
Yong He
2020-06-18
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
Associate a downstream compiler for prelude lookup even if output is source. ...
jsmall-nvidia
2020-06-17
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-15
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
2020-06-10
Add compiler flag to disable specialization pass.
Yong He
2020-05-29
Bug fix problem with ray tracing from fragment shader (#1362)
jsmall-nvidia
2020-05-29
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-26
Synthesize "active mask" for CUDA (#1352)
Tim Foley
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-02
Fix WaveGetLaneIndex for glsl (#1306)
jsmall-nvidia
2020-03-09
Yet more definitions moved into the stdlib (#1263)
Tim Foley
2020-03-05
Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-02-18
Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-01-28
Fix layout for structured buffers of matrices (#1184)
Tim Foley
2020-01-28
Synthesizing CUDA tests (#1183)
jsmall-nvidia
2020-01-06
Fix scoping issue around use of IRTypeSet (#1160)
jsmall-nvidia
2019-12-19
WIP CUDA source emit (#1157)
jsmall-nvidia
2019-12-12
Use DownstreamCompiler for all downstream compilers (#1152)
jsmall-nvidia
2019-12-12
Slang compiles CUDA source via NVRTC (#1151)
jsmall-nvidia
2019-12-10
DownstreamCompiler abstraction (#1149)
jsmall-nvidia
2019-12-04
Setting downstream compiler (#1144)
jsmall-nvidia
2019-11-14
Initial work on direct emission of SPIR-V (#1118)
Tim Foley
2019-11-07
* Removed strip pass from emit as no longer needed (#1114)
jsmall-nvidia
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