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path: root/source/slang/slang-emit.cpp
AgeCommit message (Expand)Author
2020-11-19Unify handling of static and dynamic dispatch for interfaces (#1612)Tim Foley
2020-11-10Use integer RTTI/witness handles in existential tuples. (#1598)Yong He
2020-09-23Simplify workflow when using NVAPI (#1556)Tim Foley
2020-09-17Initial attempt to enable CUDA dynamic dispatch codegen (#1549)Yong He
2020-09-10Add a pass to support resource return values (#1537)Tim Foley
2020-09-04Allow mixing unspecialized and specialized existential parameters. (#1533)Yong He
2020-08-28Enable lower-generics pass universally. (#1518)Yong He
2020-08-13IR support for Tuple types. (#1492)Yong He
2020-08-05`AnyValue` based dynamic dispatch code gen (#1477)Yong He
2020-07-28Change parameter passing convention for CUDA (#1463)Tim Foley
2020-07-24Ensure labels are dumped in `lower-to-ir` (#1459)Yong He
2020-07-23Run array specialization in a sperate pass. (#1449)Yong He
2020-07-20Multiple Entry Point Backend (#1437)Dietrich Geisler
2020-07-15Remove KernelContext wrapper from CPU/CUDA emit (#1440)Tim Foley
2020-07-10CUDA/CPU varying compute inputs as IR pass (#1438)Tim Foley
2020-07-08Add support for global uniform shader parameters (#1433)Tim Foley
2020-07-07Multiple Entry Point Cleanup (#1427)Dietrich Geisler
2020-07-01Fix bug in slang-dxc-support where it didn't get the source path correctly (#...jsmall-nvidia
2020-06-29Backend for Multiple Entry Points (#1411)Dietrich Geisler
2020-06-24Fix `lowerFuncType` and small bug fixes.Yong He
2020-06-18Prelude is associated with SourceLanguage (#1398)jsmall-nvidia
2020-06-18Fix and improvements around repro (#1397)jsmall-nvidia
2020-06-18Associate a downstream compiler for prelude lookup even if output is source. ...jsmall-nvidia
2020-06-17Generate dynamic C++ code for the minimal test case. (#1391)Yong He
2020-06-15Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...Yong He
2020-06-10Add compiler flag to disable specialization pass.Yong He
2020-05-29Bug fix problem with ray tracing from fragment shader (#1362)jsmall-nvidia
2020-05-29Feature/ast syntax standard (#1360)jsmall-nvidia
2020-05-26Synthesize "active mask" for CUDA (#1352)Tim Foley
2020-04-27Add support for generic load/store on byte-addressed buffers (#1334)Tim Foley
2020-04-02Fix WaveGetLaneIndex for glsl (#1306)jsmall-nvidia
2020-03-09Yet more definitions moved into the stdlib (#1263)Tim Foley
2020-03-05Feature/glslang spirv version (#1256)jsmall-nvidia
2020-02-18Added support for Targets to TypeTextUtil. (#1226)jsmall-nvidia
2020-01-28Fix layout for structured buffers of matrices (#1184)Tim Foley
2020-01-28Synthesizing CUDA tests (#1183)jsmall-nvidia
2020-01-06Fix scoping issue around use of IRTypeSet (#1160)jsmall-nvidia
2019-12-19WIP CUDA source emit (#1157)jsmall-nvidia
2019-12-12Use DownstreamCompiler for all downstream compilers (#1152)jsmall-nvidia
2019-12-12Slang compiles CUDA source via NVRTC (#1151)jsmall-nvidia
2019-12-10DownstreamCompiler abstraction (#1149)jsmall-nvidia
2019-12-04Setting downstream compiler (#1144)jsmall-nvidia
2019-11-14Initial work on direct emission of SPIR-V (#1118)Tim Foley
2019-11-07* Removed strip pass from emit as no longer needed (#1114)jsmall-nvidia
2019-11-06Feature/obfuscate improvements (#1107)jsmall-nvidia
2019-10-24Strip IR after front-end steps are done (#1092)Tim Foley
2019-10-17Initial work on representing layout at IR level (#1079)Tim Foley
2019-08-20User defined downstream compiler prelude (#1028)jsmall-nvidia
2019-08-08WIP: Preliminary Slang -> C++ code generation (#1009)jsmall-nvidia
2019-08-08Revise new COM-lite API (#1007)Tim Foley