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Making it easier to work with shaders
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slang-emit-spirv.cpp
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Author
2025-01-30
Declare `VariablePointers` capability when needed. (#6231)
Yong He
2025-01-30
Support cooperative vector (#6223)
Jay Kwak
2025-01-29
Update SPIRV submodules and fix tests (#6222)
Jay Kwak
2025-01-24
Add bgra8 format (#6163)
Darren Wihandi
2025-01-17
Implement Quad Control intrinsics (#5981)
Darren Wihandi
2025-01-14
Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-10
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-09
Support a storage class, NodePayloadAMDX, for SPIRV work-graphs (#6052)
Jay Kwak
2025-01-07
Use disassemble API from SPIRV-Tools (#6001)
Jay Kwak
2024-12-26
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-19
Add base vertex and base instance system values (#5918)
Darren Wihandi
2024-12-19
Report error when generated spirv is empty. (#5899)
Yong He
2024-12-18
Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)
Yong He
2024-12-12
Bit extract (#5847)
kaizhangNV
2024-12-11
Fix anyvalue marshalling for matrix and 64 bit types. (#5827)
Yong He
2024-12-09
Add SV_DrawIndex. (#5787)
Yong He
2024-12-03
Fix `SpvExecutionModeOutputLinesEXT`. (#5740)
Yong He
2024-12-03
Add intrinsics for aligned load/store. (#5736)
Yong He
2024-11-29
Emit OpExecutionMode SpacingEqual for Domain stage (#5696)
Jay Kwak
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-30
Write only texture types. (#5454)
Yong He
2024-10-29
Precompiled SPIR-V import support (#5048)
cheneym2
2024-10-29
format
Ellie Hermaszewska
2024-10-24
Use DebugDeclare instead of DebugValue. (#5404)
Yong He
2024-10-19
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-18
Use `VariablePointersStorageBuffer` instead of `VariablePointer` spv … (#5340)
Yong He
2024-10-17
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-16
Fix spirv debug info for pointer types. (#5319)
Yong He
2024-09-20
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-05
Initial -embed-spirv support (#4974)
cheneym2
2024-09-05
Fix spirv emit for global pointer variable. (#5009)
Yong He
2024-08-30
Support specialization constants. (#4963)
Yong He
2024-08-26
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-08-19
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-12
Warn when inout parameter is never written (#4777)
venkataram-nv
2024-07-30
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-23
Allow only specific spv storage classes for binding decoration (#4713)
kaizhangNV
2024-07-18
Support OpDebugTypePointer for struct member pointer (#4527)
Jay Kwak
2024-07-17
Use slang-glslang.dll for spirv-validation (#4642)
Jay Kwak
2024-07-10
Specialize address space during spirv legalization. (#4600)
Yong He
2024-07-10
Fix the invalid spirv generation for matrix cast (#4588)
kaizhangNV
2024-07-10
Emit spirv insts in the right sections. (#4590)
Yong He
2024-07-08
Fix the issue in emitFloatCast (#4559)
kaizhangNV
2024-06-28
Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...
ArielG-NV
2024-06-26
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-14
Improve Direct SPIRV Backend Test Coverage (#4396)
ArielG-NV
2024-06-12
Fix duplicate SPIRV decorations. (#4346)
Yong He
2024-06-12
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
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