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Making it easier to work with shaders
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slang-emit-metal.cpp
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Author
2025-10-10
Defer `IRCastStorageToLogicalDeref` in lowerBufferElementType pass. (#8668)
Yong He
2025-10-03
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-09-26
Add SPV_NV_bindless_texture support (#8534)
Lujin Wang
2025-08-26
Fix Metal 8-bit vector type names: emit char/uchar instead of int8_t/uint8_t ...
Copilot
2025-08-18
Emit descriptor handle correctly for ParameterBlock<DescriptorHandle> (#8206)
Gangzheng Tong
2025-08-09
Fix atomics error diagnostics (#8117)
venkataram-nv
2025-08-04
Add support for pointer literals in metal (#8040)
jarcherNV
2025-07-16
Fix Metal pointer type emission in entry point parameters (#7759)
Jay Kwak
2025-07-03
Don't use access::sample for multisample texture in metal (#7601)
Gangzheng Tong
2025-07-01
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-03-13
Add mesh shader output topology checks (#6592)
Darren Wihandi
2025-02-28
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-20
Metal fix (#6413)
kaizhangNV
2025-01-24
Fix depth texture sampling on Metal. (#6168)
Yong He
2024-12-26
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-17
Implement bitcast for 64-bit date type (#5895)
kaizhangNV
2024-12-16
Support matrix negation in metal backend. (#5891)
Yong He
2024-12-06
Support specialization constant on WGSL and Metal. (#5780)
Yong He
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-30
Write only texture types. (#5454)
Yong He
2024-10-29
format
Ellie Hermaszewska
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-09
Metal: Texture write fix (#4952)
Dynamitos
2024-09-25
Fixing bug when writing primitives in metal mesh shaders (#5069)
Dynamitos
2024-09-20
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-05
Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)
Yong He
2024-08-28
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-19
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-06-26
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-25
Support atomic intrinsics for Metal (#4473)
Jay Kwak
2024-06-24
Implementing `tbuffer` layout(s) (#4436)
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-11
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-08
Metal system value overhaul. (#4308)
Yong He
2024-06-02
Metal Task Shader payload (#4238)
Dynamitos
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-14
Implement texture functions for Metal target (#4158)
Jay Kwak
2024-05-10
More Metal Intrinsics. (#4143)
Yong He
2024-05-08
Metal: propagate and specialize address space. (#4137)
Yong He
2024-05-07
Support Metal math functions (#4118)
Jay Kwak
2024-05-06
Support groupshared variables for Metal. (#4116)
Yong He
2024-04-30
Metal: Vertex/Fragment builtin and layouts. (#4044)
Yong He
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-24
Fix macos CI and clang warnings. (#4019)
Yong He
2024-04-24
Avoid DXC warnings for missing bitwise op parantheses (#4004)
Jay Kwak
2024-04-18
Metal: rewrite global variables as explicit context. (#3981)
Yong He
2024-04-17
Add skeleton for metal backend. (#3971)
Yong He