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Making it easier to work with shaders
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slang-emit-metal.cpp
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Author
2024-10-29
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Ellie Hermaszewska
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-09
Metal: Texture write fix (#4952)
Dynamitos
2024-09-25
Fixing bug when writing primitives in metal mesh shaders (#5069)
Dynamitos
2024-09-20
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-05
Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)
Yong He
2024-08-28
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-19
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-06-26
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-25
Support atomic intrinsics for Metal (#4473)
Jay Kwak
2024-06-24
Implementing `tbuffer` layout(s) (#4436)
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-11
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-08
Metal system value overhaul. (#4308)
Yong He
2024-06-02
Metal Task Shader payload (#4238)
Dynamitos
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-14
Implement texture functions for Metal target (#4158)
Jay Kwak
2024-05-10
More Metal Intrinsics. (#4143)
Yong He
2024-05-08
Metal: propagate and specialize address space. (#4137)
Yong He
2024-05-07
Support Metal math functions (#4118)
Jay Kwak
2024-05-06
Support groupshared variables for Metal. (#4116)
Yong He
2024-04-30
Metal: Vertex/Fragment builtin and layouts. (#4044)
Yong He
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-24
Fix macos CI and clang warnings. (#4019)
Yong He
2024-04-24
Avoid DXC warnings for missing bitwise op parantheses (#4004)
Jay Kwak
2024-04-18
Metal: rewrite global variables as explicit context. (#3981)
Yong He
2024-04-17
Add skeleton for metal backend. (#3971)
Yong He