| Age | Commit message (Collapse) | Author |
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* Run curated spirv-opt passes through slang-glslang.
* Cleanup.
* Replace spirv-dis downstream compiler with glslang.
* delete slang-spirv-opt.cpp.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Correct namespace for getClockFrequency
* missing const
* Add missing assignment operator
* Remove unused variables
* Return correct modified variable
* Use stable hash code for file system identity
* terse static_assert
* Structured binding for map iteration
* Make (==) and getHashCode const on many structs
* Add ConstIterator for LinkedList
* Replace uses of ItemProxy::getValue with Dictionary::at
* Extract list of loads from gradientsMap before updating it
* Const correctness in type layout
* Add unordered_dense hashmap submodule
* Use wyhash or getHashCode in slang-hash.h
* refactor slang-hash.h
* Use ankerl/unordered_dense as a hashmap implementation
Notable changes:
- The subscript operator returns a reference directly to the value,
rather than a lazy ItemProxy (pair of dict pointer and key)
slang-profile time (95% over 10 runs):
- Before: 6.3913906 (±0.0746)
- After: 5.9276123 (±0.0964)
* 64 bit hash for strings
So they have the same hash as char buffers with the same contents
* Narrowing warnings for gcc to match msvc
* revert back to c++17
* Correct c++ version for msvc
* Use path to unordered_dense which keeps tests happy
* Do not assign to and read from map in same expression
* Remove redundant map operations in primal-hoist
* Split out stable hash functions into slang-stable-hash.h
* 64 bit hash by default
* regenerate vs projects
* Correct return type from HashSetBase::getCount()
* correct width for call to Dictionary::reserve
* Use stable hash for obfuscated module ids
* Signed int for reserve
* clearer variable naming
* Parameterize Dictionary on hash and equality functors
* Allow heterogenous lookup for Dictionary
* missing const
* Use set over operator[] in some places
* Remove unused function
* s/at/getValue
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* Add type layout for structured buffer
* Default to generating spirv directly
* vk test for compute simple
* Add spirv-dis as a downstream compiler
* Emit Array types in SPIR-V
* makevector for spirv
* Dump whole spirv module on validation failure
* register array types
todo, use emitTypeInst
* Neater formatting for unhandled inst printing
* break out emitCompositeConstruct
* Correct array type generation
* neaten
* Allow getElement for vector
* Remove unused
* Allow predicating target intrinsics on types
* Consider functions with intrinsics to have definitions
We need to specialize these if they are predicated on types
* Correct array type generation
* makeArray for spir-v
* replace getElement with getElementPtr for spirv
* Correct translation of field access for spirv
* Push layouts to types for spirv
* Spirv intrinsics * operator now makes a pointer
* Add structured buffer of struct test
* Preserve type layout in spirv structured buffer legalization
* neaten
* makeVectorFromScalar for SPIRV
* placeholder for layouts on param groups
* More type safe spirv op construction
* Know that constants and types only go in one section
* Remove emitTypeInst
* Add todo for spirv sampling
* Add links to spirv documentation on emit functions
* OpTypeImage support for SPIR-V
* Add simpler texture test for spirv
* s/spirv_direct/spirv/g
* Allow several string literals in target_intrinsic
* Handle global params without a var layour for SPIR-V
For example groupshared vars
* uint spirv asm type
* Add todo for isDefinition
It is currently too broad
* Some atomic op spirv intrinsics
* Strip ConstantBuffer wrappers for spirv
* Add todo for matrix annotations
* Do not associate decorations insts with spirv counterparts
* Correct entry point parameter generation
* Spelling
* Assert that fieldAddress is returning a pointer
* Add error for existential type layout getting to spir-v emit
* Add IRTupleTypeLayout
Unused so far
* Allow getElementPtr to work with vectors
* Correct target name in test
* Hide default spirv direct behind a premake option --default-spirv-direct=true
* Do not insert space at start of intrinsic def
* Correct asm rendering in tests
* remove redundant option
* Emit directly from direct test
* Add source language options for spirv-dis
* Add comments to spirv dis
* Add dead debug print for before spirv module
* Correct asm rendering in tests
* s/spirv_direct/spirv/g
* Only specialize intrinsic functions with predicates
* regenerate vs projects
* squash warnings
* squash warnings
* remove duplication
* Silence warnings from msvc
* squash warnings
* Overload for zero sized array
* More msvc warnings
* warnings
* Add spirv-tools to path for tests
* Do not be specific about dxc version for diag test
* Normalize line endings from spirv-dis
* Correct filecheck matches
* Temporarily disable two spirv tests
Failing on CI, undebuggable hang :/
* Do not emit storage class more than once for spirv snippet
* Do not pass spir-v to spirv-dis by stdin
* Do not get spirv-dis output via stream, use file
* normalize file endings in spirv-dis output
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* Fix -fvk-use-entrypoint-name.
* Remove irrelevant changes.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Add option to use original entrypoint in spirv output.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Redesign DeclRef + Deduplicate Val.
* Update project files
* Fix warning.
* Fix.
* Fix.
* Remove `Val::_equalsImplOverride`.
* Rmove `Val::_getHashCodeOverride`.
* Remove `semanticVisitor` param from `resolve`.
* Cleanups.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Create and cache flattened inheritance lists
The basic change here is to have a cached lookup that can map a `Type`,
or a `DeclRef` that might refer to a type or `extension`, to a list of
the *facets* that comprise it.
The notion of a *facet* here is similar to what the C++ standard calls
"sub-objects".
A declared type like a `struct` has:
* a facet for its own direct members
* one facet for each of its (transitive) base `struct` types
* one facet for each `interface` it conforms to
* one facet for each `extension` that applies to that type
The set of facets for a type is de-duplicated (so that "diamond"
inheritance patterns don't cause issues) and deterministically ordered,
using a variation of the C3 linearization algorithm.
The creation of a linearized list of facets should help the compiler
implementation in two key places:
* Testing if a type implements an interface (or inherits from a base
type) should now only take time linear in the number of (transitive)
bases of that type. We can simply scan the linearized facet list to
see if it contains a facet corresponding to the given base.
* Looking up the members of a type (or a value of a given type) should
be greatly simplified, since all of the members can be found in a
single linear scan of the facet list. In addition, those facets will
be ordered so that facets for "more derived" types will precede those
for "less derived" types, so that shadowing in the case of overrides
should be easier to implement.
This change only implements the first of these two improvements, since
there is already a *lot* of churn involved.
Notes and caveats:
* The handling of conjunction types (e.g., `IFoo & IBar`) complicates
the implementation, both because the simple approach to subtype
testing alluded to above is no longer complete, and also because
we need to be more careful about what forms of subtype witnesses
we construct, so that we can maintain the currently-required invariant
that two witnesses are only equal if they have matching structure.
* We don't implement the full/"proper" C3 algorithm here because it has
some failure cases that we'd still like to support. In particular if
we have both `IX : IA, IB` and `IY : IB, IA`, the C3 algorithm says it
is illegal to have `IZ : IX, IY` because the two bases it inherits
from disagree on the relative ordering of `IA` and `IB` in their
own linearizations. Handling such cases may make our implementation
less efficient, and it will also require testing of those corner
caes.
* When it comes time to revamp the implementation of lookup, we will
need to deal with the fact that a single linear list (seemingly)
cannot give us sufficient information to decide which of two members
of the same name should shadow the other, or if there is an ambiguity.
Or rather, it *can* give us that information if we are willing to
accept some very user-unfriendly behavior and simply say that
declarations earlier in the linearization always shadow later
declarations, even if the facets involved are not related by an
inheritance relationship of any kind.
* In order to remove one kind of vicious circularity from the approach,
the linearization that we are computing for `extension` declarations
will not be sufficient for lookups in the body of such an `extension`.
A future change may need to have support for creating and caching
two distinct linearizations for each `extension`: one that is to be
used when that `extension` is pulled into the linearization for a
type that it applies to, and another for when lookup will be performed
in the context of the `extension` itself.
* This change does *not* include the simple expedient of adding a direct
cache for subtype tests to the `SharedSemanticsContext`, although
adding such a cache would be a simple matter.
* This change introduces more deduplication for subtype witnesses,
which should enable more deduplication for other `Val`s (including
`Type`s), but it does not introduce any assumptions that equal
`Val`s or `Type`s must have identical pointer representations.
* Eventually we may find that, similar to the situation with `Type`s,
we will want to have a split between surface-level and canonicalized
versions of other `Val`s, including subtype witnesses.
* Fix clang error.
* remove debugging code.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
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* Use scratchData on `IRInst` to replace HashSets.
* Update test results.
* Initialize scratchData.
* Update autodiff documentation.
* Use enum instead of bool.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Add API for querying total compile time.
* Optimize.
* Remove redundant simplifyIR calls.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Fix typo.
* Add options for source embedding.
* Small improvements.
* Working with tests.
* Add check for supported language types for embedding.
* Try and remove assume warning.
* Fix warning on MacOSX.
* Some extra checking around Style::Text.
* Some small improvements to docs/handling for headers extensions.
* Fix md issue.
* Small fixes around zeroing partial last element.
* Another small fix....
* Small improvement in hex conversion.
* Add an assert for unsignedness.
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* WIP CommandOptions
* Fix some output issues.
* Simplify word wrapping.
* Add file extensions.
* Change how lookup takes place.
Add appendSplit functions to StringUtil.
Make Categories hold the index range of their options.
* Small improvement.
* Lookup with partial option names.
* Associate user values.
* Encoding flags in the name.
* Refactor setting up of command options.
* Use CommandOptions in slang-options.
* Remove old help text.
* Cache the CommandOptions on the Session.
* Range checking.
Fix bug in the Options handling.
* Extra checks for validity.
* Get categories directly.
* Slight improvements over output.
* Added NameValue types.
* Fix typo.
Remove some now unused diagnostics.
Fix diagnostic in testing, as output has changed.
* Add minimal usage message.
* Remove platform executable extension from diagnostics output.
* Some improvements around getting names from NameValue types.
* Improve some option descriptions.
* Small fixes.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
* Small tidy on String.
* Append -> append
* ToString -> toString
ProduceString -> produceString
* Small fixes.
* StringToXXX -> stringToXXX
* Fix typo introduced by Append -> append.
* Made intToAscii do reversal at the end.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Moved JSON source map writing logic to JSONSourceMapUtil.
* Use ArtifactHandler to read/write SourceMaps.
Use ObjectCastableAdapter to hold SourceMap
Only serialize SourceMap <-> JSON on demand.
* Make some types swappable.
* BoxValue impl.
* Added asBoxValue.
* Remove const get funcs.
* Fix typo in asBoxValue.
* Fix another typo in asBoxValue.
* Slightly simplify conversion to blob of SourceMap.
* WIP Api improvements around sourcemap/artifact/line-directive.
* Small fix for asBoxValue
* WIP outputting container with multiple artifacts.
* Added ArtifactContailerUtil::filter to produce an artifact hierarchy that only contains "signficant" and "blobable" artifacts.
* Make emitting IR disjoint to using a container.
Added -emit-ir option.
Simplfiy output.
* Fix typo in options parsing.
* Add a test that ouputs with an emit source map.
* Enable emitting our SlangIR module if no targets are specified.
* Fix issues constructing container.
* Extra checks getting obfuscated source map from a translation unit.
* Fix typo.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Moved JSON source map writing logic to JSONSourceMapUtil.
* Use ArtifactHandler to read/write SourceMaps.
Use ObjectCastableAdapter to hold SourceMap
Only serialize SourceMap <-> JSON on demand.
* Make some types swappable.
* BoxValue impl.
* Added asBoxValue.
* Remove const get funcs.
* Fix typo in asBoxValue.
* Fix another typo in asBoxValue.
* Slightly simplify conversion to blob of SourceMap.
* Small fix for asBoxValue
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Moved JSON source map writing logic to JSONSourceMapUtil.
* Use ArtifactHandler to read/write SourceMaps.
Use ObjectCastableAdapter to hold SourceMap
Only serialize SourceMap <-> JSON on demand.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Make output of obfuscation locs work in a slang-module.
* Tidy up detection for writing serialized source locs.
* Support for .zip references.
Handling of obfuscated source maps read from containers.
A test to check obfuscated source map working on a module.
* When using obfuscation, always obfuscate locs instead of stripping them. We keep a source map, so we can still produce reasonable errors.
* Write out source locs if debug information is enabled.
* Check output without sourcemap.
* Small fixes.
* Small improvements around hash calculation for source map name.
* Disable test that fails on x86 gcc linux for now.
* Fix issues around obfuscated source map using lines rather than columns.
Fix some issues around encoding/decoding.
* Make column calculation of source locs take into account utf8/tabs.
Don't special case obfuscated source map for lookup for source loc.
* Support following multiple source maps.
* Small fixes/improvements around SourceMap lookup.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP simplifying artifact interface.
* Use ContainedKind.
* Remove LazyCastableList.
Use ContainedKind for find.
* Remove ICastableList.
* Remove need for ICastableList.
* Remove IArtifactContainer.
* Small fixes.
* Small improvements around Artifact.
* Make explicit find is for *representations* that can cast.
Fix bug in handling casting in lookup.
* Made associated items artifacts too.
* Small fixes.
* Small improvements around writing a container.
* WIP artifact container format.
* Make the root a special case.
* Special case if the artifact doesn't have children/associated.
* First pass handling of interpretting a file system into artifact hierarchy.
* Explain the final structure. Make the file system available.
* Remove addArtifact from IArtifact interface - means will be compatible with previous version.
* Rename function to get compile result as a filesytem.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP simplifying artifact interface.
* Use ContainedKind.
* Remove LazyCastableList.
Use ContainedKind for find.
* Remove ICastableList.
* Remove need for ICastableList.
* Remove IArtifactContainer.
* Small fixes.
* Small improvements around Artifact.
* Make explicit find is for *representations* that can cast.
Fix bug in handling casting in lookup.
* Made associated items artifacts too.
* Small fixes.
* Small improvements around writing a container.
* WIP artifact container format.
* Make the root a special case.
* Special case if the artifact doesn't have children/associated.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP simplifying artifact interface.
* Use ContainedKind.
* Remove LazyCastableList.
Use ContainedKind for find.
* Remove ICastableList.
* Remove need for ICastableList.
* Remove IArtifactContainer.
* Small fixes.
* Small improvements around Artifact.
* Make explicit find is for *representations* that can cast.
Fix bug in handling casting in lookup.
* Made associated items artifacts too.
* Small fixes.
* Small improvements around writing a container.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP using SourceMap with SourceManager.
* Add a test to check obfuscation map is working.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
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* Add PyTorch C++ binding generation.
* fix
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP produce obfuscated source map and write when container is specified.
* Make the sourcemap generated name stable.
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* Fix a bug in Path::find
* Fix code formatting
* Fix LockFile and add LockFileGuard
* Add PersistentCache and unit test
* Replace file path dependency list with source file dependency list
* Add note on ordering in Module/FileDependencyList
* Remove old shader cache code
* Refactor shader cache implementation
* Temporarily skip unit tests reading/writing files
* Fix warning
* Reenable lock file test
* Rename shader cache tests and disable crashing test
* Testing
* Stop using Path::getCanonical
* Fix persistent cache lock and test
* Fix threading issues
* Move adding file dependency hashes to getEntryPointHash()
* Fix handling of #include files
* Allow specifying additional search paths for gfx testing device
* Work on shader cache tests
* Update project files
* Revive shader cache graphics tests
* Split graphics pipeline test
* Fix compilation
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* Consolidate crypto functions into single module
* Migrate rest of code to new crypto module
* Fix name conflict
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* Cleanup DigestBuilder and MD5HashGen
* Fix templates
Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP around testing with NVAPI.
* Make -I work for downstream compilers.
Update docs.
* Small improvement around ignoring tests.
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* Changed all getEntryPointCode calls to use RendererBase::getEntryPointCodeFromShaderCache
* Hashing hooked up, tests pass but need to add more to fully test functionality
* checkpoint
* Checkpoint: File system creation seems functional, saving is broken
* checkpoint: Fixed filename generation from MD5 hash, shader blob might be going missing ahead of pipeline state creation
* Fixed a lot of bugs related to hash code generation, shader cache is likely working but needs further testing
* Added workaround for module loading by re-creating the test device, shader cache test functional
* Vulkan shader caching bug fixed, checkpoint commit before more refinement
* pre-ToT merge checkpoint
* checkpoint commit, improving cache keys
* Significantly expanded items included in the dependency hash for Module; Added dependency hash functions to SpecializedComponentType and RenamedEntryPointComponentType
* Temporarily disable shader cache test
* Mid cleanup changes, solution successfully builds
* Added several helper update functions to slang-md5 to help simplify usage; Added a function under ISession to compute a hash for all linkage-related items; Function renames and cleaned up some comments
* Ran premake.bat; Renamed getASTBasedHashCode to computeASTBasedHash
* Added slang unit tests for Checksum and MD5; Extended gfx shader cache test to test with multiple shader files and one shader file with multiple entry points
* Solution builds and shader cache tests pass, but at least a couple other tests now failing
* ran premake.bat
* More cleanup changes
* Added shaderCachePath field to IDevice desc in gfx.slang, gfx-smoke.slang should be functional
* ran premake
* cleanup changes; Adding test printf to getEntryPointCodeFromShaderCache to see if output can be seen in CI
* Removed debugging printfs; Added handling for getEntryPointCode() failing
* Cleanup changes; Jonathan's fixes to SerialWriter to zero initialize otherwise uninitialized memory; Change to SwizzleExpr creation to zero initialize elementCount
* Changed enable_if_t to enable_if
* Fixed enable_if
* Added test for import vs include and changes to included and imported files; Fixed build errors in CUDA; Renamed shader cache statistics fields
* cleanup changes
* Readd removed file
* Restructured computeDependencyBasedHash calls, added computeDependencyBasedHashImpl to all classes dervied from ComponentType
* Applied same restructuring to the AST hash functions
* Cleanup changes; Moved HashBuilder out to slang-digest.h and added some helper functions to streamline the process of adding items to a hash
* Cleanup; Fixed incorrect expected results for shader import and include test
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Make DownstreamCompileOptions use POD types.
* CharSliceAllocator -> SliceAllocator
Added SliceConverter
CharSliceCaster -> SliceCaster
* First attempt at zero terminating around blobs.
* Fix clang warning.
* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.
* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.
* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.
* Fix typo in testing for shared library/C++.
* Working with source being passed as artifacts to DownstreamCompiler.
* Use artifacts in SourceManager/SourceFile.
* Support infering extension from the original file extension.
* * Infer extension if can't determine from the artifact type
* Split IOSFile/IExtFile representations
* Move responsibility for creating OS file to the handler.
* Disable the check memory path.
* Remove artifact from SourceFile.
Lazily generate SourceFile from artifacts as needed.
* Fix some small bugs.
* Remove maybeAddArtifact.
* Load artifacts if repro capture is enabled.
* Remove adding by string, because doing so means source will be allocated twice or there is a potential race around ref counting to the contained String.
* Add built in source as a blob.
* Fix warning.
* Make StringBlob own the contents if moved.
Fix some compilation issues.
* Share StringBlob uniqueness code.
* Do move unique on Ctor.
* Change MoveUnique to not have any values.
* MoveUnique can more sensibly be a struct.
Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Make DownstreamCompileOptions use POD types.
* CharSliceAllocator -> SliceAllocator
Added SliceConverter
CharSliceCaster -> SliceCaster
* First attempt at zero terminating around blobs.
* Fix clang warning.
* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.
* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.
* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.
* Fix typo in testing for shared library/C++.
* Working with source being passed as artifacts to DownstreamCompiler.
* Use artifacts in SourceManager/SourceFile.
* Support infering extension from the original file extension.
* * Infer extension if can't determine from the artifact type
* Split IOSFile/IExtFile representations
* Move responsibility for creating OS file to the handler.
* Disable the check memory path.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Make DownstreamCompileOptions use POD types.
* CharSliceAllocator -> SliceAllocator
Added SliceConverter
CharSliceCaster -> SliceCaster
* First attempt at zero terminating around blobs.
* Fix clang warning.
* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.
* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.
* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.
* Fix typo in testing for shared library/C++.
* Working with source being passed as artifacts to DownstreamCompiler.
* Use artifacts in SourceManager/SourceFile.
* Support infering extension from the original file extension.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Make DownstreamCompileOptions use POD types.
* CharSliceAllocator -> SliceAllocator
Added SliceConverter
CharSliceCaster -> SliceCaster
* First attempt at zero terminating around blobs.
* Fix clang warning.
* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.
* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.
* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.
* Fix typo in testing for shared library/C++.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Use enum types and specify backing rather than use typedefs so as to get enum type safety.
* Add version of TextureFlavor that uses internal types.
Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP replacing DownstreamCompileResult.
* First attempt at replacing DownstreamCompileResult with IArtifact and associated types.
* Small renaming around CharSlice.
* ICastable -> ISlangCastable
Added IClonable
Fix issue with cloning in ArtifactDiagnostics.
* Only add the blob if one is defined in DXC.
* Guard adding blob representation.
* Make cloneInterface available across code base.
Set enums backing type for ArtifactDiagnostic.
* Added ::create for ArtifactDiagnostics.
* Use SemanticVersion for DownstreamCompilerDesc.
Set sizes for enum types.
* Depreciate old incompatible CompileOptions.
Change SemanticVersion use 32 bits for the patch.
* Split out CastableUtil.
* Change IDownstreamCompiler to use canConvert and convert to use artifact types.
* Fix typos.
* Fix typo bug.
Allow trafficing in PTX assembly/binaries
* struct DownstreamCompilerBaseUtil -> struct DownstreamCompilerUtilBase
* Add other riff types.
* Small fix around artifact kind.
* Make using slices instead of strings explicit on atomic ref counted types. (not complete).
Added IArtifactList.
Use IArtifactList to hold the 'associated' files.
Use IUnknown for scoping for atomic ref counting.
Small naming improvements.
* Make artifact not use String in construction (so it owns contents).
* Calculate compile products as artifacts.
* Small improvements around ArtifactDesc.
* Use ICastableList for list of artifacts and remove IArtifactList.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP replacing DownstreamCompileResult.
* First attempt at replacing DownstreamCompileResult with IArtifact and associated types.
* Small renaming around CharSlice.
* ICastable -> ISlangCastable
Added IClonable
Fix issue with cloning in ArtifactDiagnostics.
* Only add the blob if one is defined in DXC.
* Guard adding blob representation.
* Make cloneInterface available across code base.
Set enums backing type for ArtifactDiagnostic.
* Added ::create for ArtifactDiagnostics.
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* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Split out CastableList and related types, and placed in core.
* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.
* Documentation improvements for Artifact related types.
* Fix typo.
* Special case adding a ICastableList to a LazyCastableList.
* Small simplification of LazyCastableList, by adding State member.
* Removed the ILockFile interface because IFileArtifactRepresentation can be used.
* Implement DiagnosticsArtifactRepresentation.
* Added PostEmitMetadataArtifactRepresentation
* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary
* Fix typo.
* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.
* Small improvements around ArtifactDesc types.
* Another small change around ArtifactKind.
* Some more shuffling of ArtifactDesc.
* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.
* Must call _requireChildren before any children access.
* Fix missing SLANG_MCALL on castAs.
* Fix missing SLANG_OVERRIDE.
* Added IArtifactHandler
* Use ICastable for basis of scope/lookup.
* WIP first attempt to remove CompileResult.
* Fix support for for downstream compiler shared library adapter.
* Fix issues found when replacing CompileResult.
* Fix typo.
* Fix getting items form 'significant' member of an Artifact.
* Split out ArtifactUtil & ArtifactHandler.
* Work around for problem on Visual studio.
* Improve searching.
* Add missing files.
* Split out Artifact associated types.
Don't produce a container by default - use associated for 'metadata'.
* Remove no longer used ArtifactPayload type.
* Generalized converting representations.
Small improvements to artifacts.
* Fix intermediate dumping issue.
* Removed #if 0 out CompileResult.
Remove DownstreamCompileResult maybeDumpIntermediate.
* Pull out functionality for dumping artifact output into ArtifactOutputUtil
Fixed a bug in naming files based on ArtifactDesc.
* std::atomic issue.
* Pull out types from DownstreamCompile to simplify moving to an interface.
* Fix typo.
* Use IDownstreamCompiler interface.
Split out DownstreamCompilerUtil and DownstreamCompilerSet.
* Update projects.
* Fix missing SLANG_MCALL.
* Fix calling convention of IDownstreamCompiler impls.
* Split out binary work arounds into a dep1.cpp/h
* Small reorganising around DownstreamCompilerInfo.
* Remove Desc library functionality to DownstreamCompilerUtil.
* Expand IDiagnostics interface.
Rename associated impls with Impl suffix.
* Fix outputting as text bug.
Some small improvements.
* Add fix around prefix for dumping.
Improved how handling for extensions work form ArtifactDesc.
* Dump assembly if available.
* Simplify some of Dep1 definitions.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Split out CastableList and related types, and placed in core.
* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.
* Documentation improvements for Artifact related types.
* Fix typo.
* Special case adding a ICastableList to a LazyCastableList.
* Small simplification of LazyCastableList, by adding State member.
* Removed the ILockFile interface because IFileArtifactRepresentation can be used.
* Implement DiagnosticsArtifactRepresentation.
* Added PostEmitMetadataArtifactRepresentation
* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary
* Fix typo.
* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.
* Small improvements around ArtifactDesc types.
* Another small change around ArtifactKind.
* Some more shuffling of ArtifactDesc.
* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.
* Must call _requireChildren before any children access.
* Fix missing SLANG_MCALL on castAs.
* Fix missing SLANG_OVERRIDE.
* Added IArtifactHandler
* Use ICastable for basis of scope/lookup.
* WIP first attempt to remove CompileResult.
* Fix support for for downstream compiler shared library adapter.
* Fix issues found when replacing CompileResult.
* Fix typo.
* Fix getting items form 'significant' member of an Artifact.
* Split out ArtifactUtil & ArtifactHandler.
* Work around for problem on Visual studio.
* Improve searching.
* Add missing files.
* Split out Artifact associated types.
Don't produce a container by default - use associated for 'metadata'.
* Remove no longer used ArtifactPayload type.
* Generalized converting representations.
Small improvements to artifacts.
* Fix intermediate dumping issue.
* Removed #if 0 out CompileResult.
Remove DownstreamCompileResult maybeDumpIntermediate.
* Pull out functionality for dumping artifact output into ArtifactOutputUtil
Fixed a bug in naming files based on ArtifactDesc.
* std::atomic issue.
* Fix outputting as text bug.
Some small improvements.
* Add fix around prefix for dumping.
Improved how handling for extensions work form ArtifactDesc.
* Dump assembly if available.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Split out CastableList and related types, and placed in core.
* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.
* Documentation improvements for Artifact related types.
* Fix typo.
* Special case adding a ICastableList to a LazyCastableList.
* Small simplification of LazyCastableList, by adding State member.
* Removed the ILockFile interface because IFileArtifactRepresentation can be used.
* Implement DiagnosticsArtifactRepresentation.
* Added PostEmitMetadataArtifactRepresentation
* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary
* Fix typo.
* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.
* Small improvements around ArtifactDesc types.
* Another small change around ArtifactKind.
* Some more shuffling of ArtifactDesc.
* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.
* Must call _requireChildren before any children access.
* Fix missing SLANG_MCALL on castAs.
* Fix missing SLANG_OVERRIDE.
* Added IArtifactHandler
* Use ICastable for basis of scope/lookup.
* WIP first attempt to remove CompileResult.
* Fix support for for downstream compiler shared library adapter.
* Fix issues found when replacing CompileResult.
* Fix typo.
* Fix getting items form 'significant' member of an Artifact.
* Split out ArtifactUtil & ArtifactHandler.
* Work around for problem on Visual studio.
* Improve searching.
* Add missing files.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Split out CastableList and related types, and placed in core.
* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.
* Documentation improvements for Artifact related types.
* Fix typo.
* Special case adding a ICastableList to a LazyCastableList.
* Small simplification of LazyCastableList, by adding State member.
* Removed the ILockFile interface because IFileArtifactRepresentation can be used.
* Implement DiagnosticsArtifactRepresentation.
* Added PostEmitMetadataArtifactRepresentation
* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary
* Fix typo.
* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.
* Small improvements around ArtifactDesc types.
* Another small change around ArtifactKind.
* Some more shuffling of ArtifactDesc.
* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.
* Must call _requireChildren before any children access.
* Fix missing SLANG_MCALL on castAs.
* Fix missing SLANG_OVERRIDE.
* Added IArtifactHandler
* Use ICastable for basis of scope/lookup.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Fix typo.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Use TerminatedUnownedStringSlice for literals in output C++.
* Remove Escape/Unescape functions used in slang-token-reader.cpp
Add target type of 'host-cpp' etc to map to the target types.
* Fix some corner cases around string encoding.
* Added unit test for string escaping.
Fixed some assorted escaping bugs.
* Updated test output.
* Added decode test.
* Stop using hex output, to get around 'greedy' aspect. Use octal instead.
* Added HostHostCallable
Small changes to use ArtifactDesc/Info instead of large switches.
* Fix C++ emit to handle arbitrary function export.
* Add options handling for callable without an output being specified.
* Can compile with COM interface. Added example using com interface.
* Use the IR Ptr type instead of hack in C++ emit for interfaces.
* Fix issue with outputting the COM call when ptr is used.
* Fix crash issue on compilation failure.
* Add support for __global.
* Added `ActualGlobalRate`
Added special handling around globals and COM interfaces.
Tested out in cpu-com-example.
* Fix typo in NodeBase.
* Support for accessing globals by name working.
* Bounds checking for C++
Improved bounds checks for CUDA.
* Check that actual global initialization is working.
* Fix typo.
* Refactor the com replacement such that it doesn't need a cache or do anything special with GlobalVar.
* Fix typo in CUDA prelude.
* Remove context.
Only create replacement if needed.
* Split out COM host-callable into a unit-test.
* host-callable com testing on C++and llvm.
* Comment around the COM ptr replacement.
* WIP Zero bound test.
* Disable com test on vs 32 bit.
Fix C++ prelude
* Disable 32 bit targets testing com host-callable.
* For now disable zero index test.
* Enable bounds checking for CPU/CUDA.
* Small fixes.
Disable CUDA zero index bound fix.
* Add test result for bound check.
* Work around for index wrapping issue.
* Added Fixed array test.
* Only enable prelude asserts via SLANG_PRELUDE_ENABLE_ASSERT (unless defined by the user)
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Use TerminatedUnownedStringSlice for literals in output C++.
* Remove Escape/Unescape functions used in slang-token-reader.cpp
Add target type of 'host-cpp' etc to map to the target types.
* Fix some corner cases around string encoding.
* Added unit test for string escaping.
Fixed some assorted escaping bugs.
* Updated test output.
* Added decode test.
* Stop using hex output, to get around 'greedy' aspect. Use octal instead.
* Added HostHostCallable
Small changes to use ArtifactDesc/Info instead of large switches.
* Fix C++ emit to handle arbitrary function export.
* Add options handling for callable without an output being specified.
* Can compile with COM interface. Added example using com interface.
* Use the IR Ptr type instead of hack in C++ emit for interfaces.
* Fix issue with outputting the COM call when ptr is used.
* Fix crash issue on compilation failure.
|
|
See https://github.com/shader-slang/slang/issues/2213
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP tracking liveness.
* Skeleton around adding liveness instructions.
* Calling into liveness tracking logic.
Adds live start to var insts.
* Liveness macros have initial output.
* Looking at different initialization scenarios.
* Some discussion around liveness.
* WIP for working out liveness end.
* WIP Updated liveness using use lists.
* Is now adding liveness information
* Some small fixes.
* WIP around liveness.
* Seems to output liveness correctly for current scenario.
* Tidy up liveness code.
* Update comment arounds liveness to current status.
* Small fixes to liveness test.
* Add support for call in liveness analysis.
* Improve liveness example with array access.
* Small updates to comments.
* Disable liveness test because inconsistencies with output on CI system.
* Fix some issues brought up in PR.
* Rename liveness instructions.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Compile to a dxil library.
* Added CompileProduct.
* Support handling of ModuleLibrary.
* CacheBehavior -> Cache
* Use CompileProduct for -r references.
* CompileProduct -> Artifact.
* Determining an artifact type on binding.
* Determine binary linkability.
* Added Artifact::exists.
* Added ArtifactKeep.
* Small fixes.
* Small improvements to Artifact.
* Add zip extension.
* Fix some comments.
* Fix multiple adding of PublicDecoration.
Make public output export for DXIL/lib.
Add checking for simpleDecorations such that only added once.
* Use 'whole program' to identify library build.
* Move slang-artifact into compiler-core.
* Split out Keep free functions.
* Artifact::Keep -> ArtifactKeep.
* Handle libraries as artifacts.
* Add -target dxil so test infrastructure knows it needs DXC.
* Linking working in DXC.
* Improve handling around emit for 'export'.
* Add comment around Artifact name.
* Render test working with linking.
* Improvements around Artifact handling.
* Add ArtifactPayloadInfo.
* Small tidy up around artifact.
* Split out code to get info about Artifacts into artifact-info.cpp/.h
* IArtifact interface and IArtifactInstance interface.
* Fix small issues.
* Fix compilation warning issue.
* Fix missing SLANG_OVERRIDE.
* Small fixes to make compilation work on Visual Studio 2022.
* Small improvements to Artifact interface/naming.
* Added Desc with each element in IArchive to allow more flexibility in usage.
* Fix clang warning issue.
* Add ArtifactPayload::Diagnostics
* More discussion around IArtifact usage.
* Re-add slang-artifact.h which was removed during merge.
* Fix typo identified in review.
|