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Making it easier to work with shaders
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slang-ast-type.h
Commit message (
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Author
Age
*
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-10-03
*
Split overloaded uses of RefType in front-end (#8427)
Theresa Foley
2025-09-23
*
[CBP] Pointer frontend changes + groupshared pointer support (#7848)
ArielG-NV
2025-08-29
*
Introduce CDataLayout & -fvk-use-c-layout (#8136)
Julius Ikkala
2025-08-21
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Add check for the variable requirement (#6677)
Gangzheng Tong
2025-05-31
*
Remove SLANG_UNREFLECTED (#7241)
Theresa Foley
2025-05-27
*
A new approach to AST serialization (#6854)
Theresa Foley
2025-04-22
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)
Yong He
2025-01-10
*
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
*
format
Ellie Hermaszewska
2024-10-29
*
Move texture format inference to frontend and add reflection api for it. (#5155)
Yong He
2024-09-26
*
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-20
*
Support `IDifferentiablePtrType` (#5031)
Sai Praveen Bangaru
2024-09-19
*
Support `where` clause and type equality constraint. (#4986)
Yong He
2024-09-05
*
Variadic Generics Part 1: parsing and type checking. (#4833)
Yong He
2024-08-14
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Add generic descriptor indexing intrinsic (#4389)
dubiousconst282
2024-07-24
*
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
*
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-04-03
*
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-13
*
Support pointers in SPIRV. (#3561)
Yong He
2024-02-08
*
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
*
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-15
*
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-16
*
Support generic interfaces. (#3278)
Yong He
2023-10-25
*
Support `constref` parameters passing. (#3249)
Yong He
2023-09-28
*
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-09-03
*
Support per field matrix layout (#3101)
Yong He
2023-08-14
*
Add support for ConstBufferPointer on Vulkan. (#3089)
Yong He
2023-08-10
*
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-08-04
*
Fix push constant on global variables. (#3034)
Yong He
2023-07-27
*
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2023-07-19
*
Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)
Yong He
2023-07-07
*
Bottleneck DeclRef creation through ASTBuilder. (#2689)
Yong He
2023-07-05
*
MVP for higher order functions (#2849)
Ellie Hermaszewska
2023-05-11
*
Use Index for FuncType param count (#2853)
Ellie Hermaszewska
2023-04-28
*
Add PyTorch C++ binding generation. (#2734)
Yong He
2023-03-26
*
Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...
Yong He
2023-01-30
*
Allow `no_diff` modifier on parameters (#2538)
Yong He
2022-11-29
*
Complete removal of DifferentialBottom type. (#2537)
Yong He
2022-11-29
*
Fix issues around dynamic generic function and autodiff. (#2528)
Yong He
2022-11-23
*
Mesh shader support (#2464)
Ellie Hermaszewska
2022-11-16
*
Add `[ForwardDerivativeOf]` attribute. (#2501)
Yong He
2022-11-09
*
Make `DifferentialPair` able to nest. (#2477)
Yong He
2022-11-01
*
Add getVersionString() to IDownstreamCompiler (#2446)
lucy96chen
2022-10-13
*
Deduplicate AST type nodes and cache lookup operations. (#2397)
Yong He
2022-09-13
*
Add gfx interface definition in Slang. (#2364)
Yong He
2022-08-16
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