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Making it easier to work with shaders
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options.cpp
Commit message (
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Author
Age
*
Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)
Tim Foley
2017-11-28
*
Parameter block work (#276)
Tim Foley
2017-11-13
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
*
Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
*
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
*
Move reflection JSON generation into separate text fixture (#211)
Tim Foley
2017-10-13
*
Working on better handling of builtin functions in IR (#196)
Tim Foley
2017-10-05
*
IR: handle control flow constructs (#186)
Tim Foley
2017-09-14
*
Continue work on IR-based codegen
Tim Foley
2017-09-06
*
Add a flag to control type splitting
Tim Foley
2017-08-17
*
Make source location lightweight
Tim Foley
2017-08-10
*
Add a `-o` option to command-line `slangc`
Tim Foley
2017-07-25
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Cleanups for test cases:
Tim Foley
2017-07-10
*
Pick layout rules based on target languge, not source.
Tim Foley
2017-07-09
*
Fix many warnings-as-errors issues.
Tim Foley
2017-07-06
*
Overhaul `RefPtr` and `String`
Tim Foley
2017-06-29
*
Replace "auto-import" with `#import`
Tim Foley
2017-06-26
*
Overhaul handling of entry points and translation units.
Tim Foley
2017-06-20
*
Allow for automatic importing of Slang code
Tim Foley
2017-06-19