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Making it easier to work with shaders
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modifier-defs.h
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2017-10-12
Work towards target-specific function overloads (#210)
Tim Foley
2017-09-07
Replace old notion of "intrinsic" operations
Tim Foley
2017-09-06
Continue work on IR-based codegen
Tim Foley
2017-09-05
Move implicit conversion operations to stdlib
Tim Foley
2017-08-14
Add an explicit `Name` type
Tim Foley
2017-08-12
Data-driven parsing of modifiers
Tim Foley
2017-08-09
Major naming overhaul:
Tim Foley
2017-07-19
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-14
Add reflection support for GLSL thread-group-size modifier
Tim Foley
2017-07-14
Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-12
Add ability for intrinsics to require GLSL extensions
Tim Foley
2017-07-12
Don't emit interpolation modifiers on struct fields when outputting GLSL
Tim Foley
2017-07-11
Initial work on handling resources in structs during cross-compilation
Tim Foley
2017-07-10
More cross-compilation fixes
Tim Foley
2017-07-06
Start to support cross-compilation via "lowering" pass
Tim Foley
2017-06-30
Add meta-definitions for AST types
Tim Foley