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Making it easier to work with shaders
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lower-to-ir.cpp
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
Changes required for application adoption of interface-type parameters (#963)
Tim Foley
2019-05-20
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Initial support for the `precise` keyword (#958)
Tim Foley
2019-04-29
*
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
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Confirm layout for structured buffer of matrices, and related fixes (#889)
Tim Foley
2019-03-08
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First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
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Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Fix typos in diagnostic message and comments (#843)
jsmall-nvidia
2019-02-13
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Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
*
Fix confused definitions of pre/post increment/decrement (#827)
Tim Foley
2019-02-05
*
Feature/casting tidyup (#822)
jsmall-nvidia
2019-02-04
*
Feature/as refactor (#817)
jsmall-nvidia
2019-01-31
*
Fixing IR-lowering not properly registering func decl
Yong He
2019-01-30
*
Fix IR emit logic for methods in `struct` types (#791)
Tim Foley
2019-01-23
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Clean up variable declaration class hierarchy (#787)
Tim Foley
2019-01-22
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Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
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Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-16
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Add proper IR codegen support for local static const variables (#779)
Tim Foley
2019-01-16
*
Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
*
First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
*
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
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Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
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Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Decorations are instructions (#748)
Tim Foley
2018-12-11
*
Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
*
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Fix a crash on function-static variables with initializers (#703)
Tim Foley
2018-10-30
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Osx build fixes (#681)
Matt Pharr
2018-10-22
*
Vulkan implicit sampler fixups (#686)
Tim Foley
2018-10-19
*
Add support for static methods in interfaces (#680)
Tim Foley
2018-10-18
*
Add a warning on missing return, and initial SCCP pass (#671)
Tim Foley
2018-10-12
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Add basic support for [mutating] methods (#667)
Tim Foley
2018-10-11
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
Remap IROp value ranges
jsmall-nvidia
2018-09-24
*
Support for IRStringLit (#645)
jsmall-nvidia
2018-09-19
*
Improvements around IR representation and memory usage (#635)
jsmall-nvidia
2018-09-14
*
Fix translation of RWTexture subscript operations for Vulkan (#618)
Tim Foley
2018-07-26
*
Support for Tessellation (#607)
jsmall-nvidia
2018-06-27
*
Fix some issues around codegen for l-values and assignment (#601)
Tim Foley
2018-06-13
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Initial support for enum declarations (#599)
Tim Foley
2018-06-12
*
Fix atomic operations on RWBuffer (#593)
Tim Foley
2018-06-05
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Fix global atomic functions (#582)
Tim Foley
2018-05-29
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Cleanups around behavior when the compiler fails (#553)
Tim Foley
2018-05-11
*
Fixes #559 (#560)
Yong He
2018-05-11
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