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Making it easier to work with shaders
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ir-ssa.cpp
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2019-01-16
Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2018-12-11
Decorations are instructions (#748)
Tim Foley
2018-12-04
Fix an SSA construction bug (#739)
Tim Foley
2018-05-11
Cleanups around behavior when the compiler fails (#553)
Tim Foley
2018-05-03
Add a pass for computing dominator trees (#541)
Tim Foley
2018-05-03
Pass through original names for most declarations (#547)
Tim Foley
2018-04-23
Improve SSA promotion for arrays and structs (#521)
Tim Foley
2018-04-11
Introduce an IR-level type system (#481)
Tim Foley
2018-03-03
IR: next phase of "everything is an instruction" (#433)
Tim Foley
2018-03-01
IR: "everything is an instruction" (#432)
Tim Foley
2018-02-22
Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-16
IR/Vulkan fixes (#412)
Tim Foley
2018-02-13
Fix a bug in IR use-def information (#406)
Tim Foley
2018-02-08
Basic IR support for `static const` globals (#404)
Tim Foley
2018-02-08
Falcor fixes (#402)
Tim Foley
2018-02-07
Generate SSA form for IR functions (#400)
Tim Foley