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path: root/source/slang/ir-insts.h
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* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* Hotfix/improve glsl semantic conversion review (#968)jsmall-nvidia2019-05-22
* Allow interface types to be used inside of structs (#966)Tim Foley2019-05-21
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Initial support for the `precise` keyword (#958)Tim Foley2019-04-29
* Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley2019-04-08
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Initial support for uniform parameters on entry points (#815)Tim Foley2019-01-31
* Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley2019-01-16
* Improve handling of {} initializer list expressions (#778)Tim Foley2019-01-16
* Refactor several IR passes (#761)Tim Foley2018-12-19
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Specialize away resource-type function parameters (#759)Tim Foley2018-12-17
* Represent global shader parameters explicitly in the IR (#756)Tim Foley2018-12-14
* Move mangled name out of IRGlobalValue (#752)Tim Foley2018-12-13
* Decorations are instructions (#748)Tim Foley2018-12-11
* Add support for globallycoherent modifier (#732)Tim Foley2018-11-29
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Add callable shader support for Vulkan ray tracing (#718)Tim Foley2018-11-12
* Update Vulkan ray tracing support to final extension spec (#717)Tim Foley2018-11-09
* Fix a crash on function-static variables with initializers (#703)Tim Foley2018-10-30
* Feature/serial string pool refactor (#702)jsmall-nvidia2018-10-30
* Vulkan implicit sampler fixups (#686)Tim Foley2018-10-19
* Add a warning on missing return, and initial SCCP pass (#671)Tim Foley2018-10-12
* Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley2018-10-04
* Support for IRStringLit (#645)jsmall-nvidia2018-09-19
* Remove IRDeclRef as recommended in comments for PR #635 as no longer used. (#...jsmall-nvidia2018-09-17
* Improvements around IR representation and memory usage (#635)jsmall-nvidia2018-09-14
* Support for Tessellation (#607)jsmall-nvidia2018-06-27
* Fix global atomic functions (#582)Tim Foley2018-05-29
* Cleanups around behavior when the compiler fails (#553)Tim Foley2018-05-11
* Pass through original names for most declarations (#547)Tim Foley2018-05-03
* Add support for "swizzled stores" (#544)Tim Foley2018-05-02
* Introduce an IR-level type system (#481)Tim Foley2018-04-11
* Falcor fixes (#479)Tim Foley2018-04-05
* IR: next phase of "everything is an instruction" (#433)Tim Foley2018-03-03
* IR: "everything is an instruction" (#432)Tim Foley2018-03-01
* Make `IRGlobalValue::mangledName` a `Name*`Yong He2018-02-22
* Initial work on validating "constexpr"-ness in IR (#420)Tim Foley2018-02-22
* more to fixing memory leaksYong He2018-02-19
* Fix IR memory leaks.Yong He2018-02-19
* Implement IR-level translation of system values for GLSL (#413)Tim Foley2018-02-16
* Fix a bug in IR use-def information (#406)Tim Foley2018-02-13
* Basic IR support for `static const` globals (#404)Tim Foley2018-02-08
* Generate SSA form for IR functions (#400)Tim Foley2018-02-07
* Support __target_intrinsic modifiers in IR codegen (#401)Tim Foley2018-02-07
* Improvements and bug fixes for global type parametersYong He2018-01-21
* Support nested genericsYong He2018-01-12