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Making it easier to work with shaders
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ir-insts.h
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
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Hotfix/improve glsl semantic conversion review (#968)
jsmall-nvidia
2019-05-22
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Allow interface types to be used inside of structs (#966)
Tim Foley
2019-05-21
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String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
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Initial support for the `precise` keyword (#958)
Tim Foley
2019-04-29
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Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
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Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
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First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
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Split front- and back-ends (#846)
Tim Foley
2019-02-15
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Initial support for uniform parameters on entry points (#815)
Tim Foley
2019-01-31
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Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
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Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-16
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Refactor several IR passes (#761)
Tim Foley
2018-12-19
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First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
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Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
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Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
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Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
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Decorations are instructions (#748)
Tim Foley
2018-12-11
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Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
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Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
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Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
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Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
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Fix a crash on function-static variables with initializers (#703)
Tim Foley
2018-10-30
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Feature/serial string pool refactor (#702)
jsmall-nvidia
2018-10-30
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Vulkan implicit sampler fixups (#686)
Tim Foley
2018-10-19
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Add a warning on missing return, and initial SCCP pass (#671)
Tim Foley
2018-10-12
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Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
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Support for IRStringLit (#645)
jsmall-nvidia
2018-09-19
*
Remove IRDeclRef as recommended in comments for PR #635 as no longer used. (#...
jsmall-nvidia
2018-09-17
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Improvements around IR representation and memory usage (#635)
jsmall-nvidia
2018-09-14
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Support for Tessellation (#607)
jsmall-nvidia
2018-06-27
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Fix global atomic functions (#582)
Tim Foley
2018-05-29
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Cleanups around behavior when the compiler fails (#553)
Tim Foley
2018-05-11
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Pass through original names for most declarations (#547)
Tim Foley
2018-05-03
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Add support for "swizzled stores" (#544)
Tim Foley
2018-05-02
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Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
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Falcor fixes (#479)
Tim Foley
2018-04-05
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IR: next phase of "everything is an instruction" (#433)
Tim Foley
2018-03-03
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IR: "everything is an instruction" (#432)
Tim Foley
2018-03-01
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Make `IRGlobalValue::mangledName` a `Name*`
Yong He
2018-02-22
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Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-22
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more to fixing memory leaks
Yong He
2018-02-19
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Fix IR memory leaks.
Yong He
2018-02-19
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Implement IR-level translation of system values for GLSL (#413)
Tim Foley
2018-02-16
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Fix a bug in IR use-def information (#406)
Tim Foley
2018-02-13
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Basic IR support for `static const` globals (#404)
Tim Foley
2018-02-08
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Generate SSA form for IR functions (#400)
Tim Foley
2018-02-07
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Support __target_intrinsic modifiers in IR codegen (#401)
Tim Foley
2018-02-07
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Improvements and bug fixes for global type parameters
Yong He
2018-01-21
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Support nested generics
Yong He
2018-01-12
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