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Making it easier to work with shaders
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Author
2019-10-25
Don't use mangled names when emitting code (#1096)
Tim Foley
2019-10-15
GetDimension on GLSL for StructuredBuffer (#1081)
jsmall-nvidia
2019-08-22
Update signatures for Shader Model 6 functions (#1029)
Tim Foley
2019-07-03
Fix declaration of scalar sincos() function. (#996)
Tim Foley
2019-05-22
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-03-20
Add support for scalar rcp() intrinsic for GLSL (#918)
Robert Stepinski
2019-03-12
Fix handling of arrays of resources in type legalization (#896)
Tim Foley
2019-03-06
Fix rsqrt intrinsic for GLSL (#881)
Robert Stepinski
2019-03-06
Add GLSL intrinsics for f32tof16() and f16tof32() (#883)
Robert Stepinski
2019-02-27
Use kIRPseudoOp_Pos for identity asuint/asint/asfloat casts. (#865)
jsmall-nvidia
2019-02-27
* Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...
jsmall-nvidia
2019-02-14
* Add cross compile test (#849)
jsmall-nvidia
2019-01-28
Merge branch 'master' into texture-fix
Yong He
2019-01-28
Feature/bit cast glsl (#808)
jsmall-nvidia
2019-01-25
Add GLSL translation rules for `SampleCmp`, `asint` and `asfloat`.
Yong He
2018-12-18
Fix for byte-address buffers on Vulkan (#760)
Tim Foley
2018-12-07
Change how buffers are emitted (#741)
Tim Foley
2018-12-03
A few extra functions cross-compiled to Vulkan. (#738)
Tim Foley
2018-12-03
Add Vulkan translations for HLSL barrier operations (#737)
Tim Foley
2018-11-19
Add Vulkan cross-compilation for byte-address buffers (#721)
Tim Foley
2018-11-12
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-09
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-06
Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713)
Tim Foley
2018-10-30
Fix declarations of InterlockedMin/Max (#700)
Tim Foley
2018-10-04
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-03
Update DXR API definitions for final spec. (#659)
Tim Foley
2018-09-27
First pass implementation of IR serialization (#653)
jsmall-nvidia
2018-09-25
Improve IROp lookup (#650)
jsmall-nvidia
2018-09-24
Fixes around atomic operations (#652)
Tim Foley
2018-09-24
Remap IROp value ranges
jsmall-nvidia
2018-09-21
Remove the "hack sampler" workaround (#648)
Tim Foley
2018-08-21
Add support for more RasterizerOrdered types (#628)
Tim Foley
2018-06-13
Make render-test use Slang for all shader compilation (#597)
Tim Foley
2018-06-05
Fix atomic operations on RWBuffer (#593)
Tim Foley
2018-05-29
Fix global atomic functions (#582)
Tim Foley
2018-04-19
Fix up DXR type emission from IR type system (#498)
Tim Foley
2018-04-11
Introduce an IR-level type system (#481)
Tim Foley
2018-03-30
Fix several issues discovered by Falcor (#467)
Tim Foley
2018-03-22
Add support for DirectX Raytracing (DXR) (#451)
Tim Foley
2018-03-08
Cleanups on slang-generate (#437)
Tim Foley
2018-02-26
Add GLSL translations for bit manipulation intrinsics (#430)
Tim Foley
2018-02-23
Refactor IR type system, step 0
Yong He
2018-02-23
Initial support for cross-compilation of geometry shaders to GLSL (#423)
Tim Foley
2018-02-18
stdlib fixes for Vulkan (#414)
Tim Foley
2018-02-08
Falcor fixes (#402)
Tim Foley
2018-02-07
Support __target_intrinsic modifiers in IR codegen (#401)
Tim Foley
2018-02-03
Remove non-IR codegen paths (#398)
Tim Foley
2017-12-22
Support for transitive subtype witnesses (#331)
Tim Foley
2017-12-20
IR: fixes for subscript accessors (#322)
Tim Foley
2017-11-07
Remove `__intrinsic_op` from many decls
Tim Foley
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