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Making it easier to work with shaders
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hlsl.meta.slang.h
Commit message (
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Author
Age
*
Remove generated header files (#1264)
jsmall-nvidia
2020-03-06
*
Wave intrinsics for Vector and Matrix types (#1262)
jsmall-nvidia
2020-03-06
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
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Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-03-05
*
__spirv_version Decoration (#1255)
jsmall-nvidia
2020-03-03
*
Move definitions of simple vector/matrix builtins to stdlib. (#1247)
Tim Foley
2020-03-03
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Feature/glsl wave intrinsic (#1253)
jsmall-nvidia
2020-03-02
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Additional Wave Intrinsic Support (#1252)
jsmall-nvidia
2020-03-02
*
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
*
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-19
*
Initial partial support for WaveXXX intrinsics on CUDA (#1228)
jsmall-nvidia
2020-02-19
*
Fixes for DXR 1.1 RayQuery type (#1227)
Tim Foley
2020-02-19
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Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
*
Add a bunch of stdlib declarations for SM 6.4 and 6.5 (#1221)
Tim Foley
2020-02-14
*
Support for isinf/isfinite/isnan/ldexp (#1219)
jsmall-nvidia
2020-02-12
*
CUDA barrier/atomic support (#1218)
jsmall-nvidia
2020-02-12
*
Add support for RWBuffer writes on GLSL/SPIR-V target (#1199)
Tim Foley
2020-02-05
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HLSL intrinsic coverage (#1169)
jsmall-nvidia
2020-01-21
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CUDA support improvements (#1168)
jsmall-nvidia
2020-01-21
*
Clean up the concept of "pseudo ops" (#1136)
Tim Foley
2019-11-22
*
Don't use mangled names when emitting code (#1096)
Tim Foley
2019-10-25
*
GetDimension on GLSL for StructuredBuffer (#1081)
jsmall-nvidia
2019-10-15
*
Update signatures for Shader Model 6 functions (#1029)
Tim Foley
2019-08-22
*
Fix declaration of scalar sincos() function. (#996)
Tim Foley
2019-07-03
*
Translate .Load() to imageLoad() for Vulkan (#967)
Tim Foley
2019-05-22
*
Hotfix/dx12 tests use hardware (#920)
jsmall-nvidia
2019-03-21
*
Add support for scalar rcp() intrinsic for GLSL (#918)
Robert Stepinski
2019-03-20
*
Fix handling of arrays of resources in type legalization (#896)
Tim Foley
2019-03-12
*
On doing complete rebuild hlsl.meta.slang.h appears to be slightly out of ste...
jsmall-nvidia
2019-03-07
*
Fix rsqrt intrinsic for GLSL (#881)
Robert Stepinski
2019-03-06
*
Add GLSL intrinsics for f32tof16() and f16tof32() (#883)
Robert Stepinski
2019-03-06
*
Hotfix/fix stdlib error reporting (#866)
jsmall-nvidia
2019-02-27
*
Use kIRPseudoOp_Pos for identity asuint/asint/asfloat casts. (#865)
jsmall-nvidia
2019-02-27
*
* Add 'identity' version of bit casts (asint, asuint, asfloat) for scalar and...
jsmall-nvidia
2019-02-27
*
* Add cross compile test (#849)
jsmall-nvidia
2019-02-14
*
Add support for user defined attributes.
Yong He
2019-01-29
*
Merge branch 'master' into texture-fix
Yong He
2019-01-28
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*
Feature/bit cast glsl (#808)
jsmall-nvidia
2019-01-28
*
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Add GLSL translation rules for `SampleCmp`, `asint` and `asfloat`.
Yong He
2019-01-25
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/
*
Fix for byte-address buffers on Vulkan (#760)
Tim Foley
2018-12-18
*
Change how buffers are emitted (#741)
Tim Foley
2018-12-07
*
A few extra functions cross-compiled to Vulkan. (#738)
Tim Foley
2018-12-03
*
Add Vulkan translations for HLSL barrier operations (#737)
Tim Foley
2018-12-03
*
Add Vulkan cross-compilation for byte-address buffers (#721)
Tim Foley
2018-11-19
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713)
Tim Foley
2018-11-06
*
Fix declarations of InterlockedMin/Max (#700)
Tim Foley
2018-10-30
*
Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
*
Update DXR API definitions for final spec. (#659)
Tim Foley
2018-10-03
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