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Making it easier to work with shaders
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dxc-support.cpp
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Add options to control optimization and debug information (#897)
Tim Foley
2019-03-12
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Not finding dxil no longer an error. Outputs a warning. (#781)
jsmall-nvidia
2019-01-16
*
Feature/external compiler reporting (#776)
jsmall-nvidia
2019-01-16
*
* Fix bug outputing dxbc assembly (#719)
jsmall-nvidia
2018-11-13
*
Feature/shared library refactor (#712)
jsmall-nvidia
2018-11-06
*
Add support for a "strict" floating-point mode (#709)
Tim Foley
2018-11-01
*
Disable warnings when compiling through dxc (#710)
Tim Foley
2018-11-01
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Work around dxc matrix layout behavior (#694)
Tim Foley
2018-10-26
*
Improve support for non-32-bit types. (#643)
Tim Foley
2018-09-20
*
Add basic support for Shader Model 6.3 profiles (#594)
Tim Foley
2018-06-06
*
Entry point attribute (#447)
Tim Foley
2018-03-19
*
fixed all warnings
Yong He
2017-11-04
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01