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Making it easier to work with shaders
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decl-defs.h
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
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Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
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Support "modern" declaration syntax as an option (#792)
Tim Foley
2019-01-24
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Clean up variable declaration class hierarchy (#787)
Tim Foley
2019-01-22
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Initial support for enum declarations (#599)
Tim Foley
2018-06-12
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Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
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Overhaul implementation of [attributes] (#443)
Tim Foley
2018-03-16
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Allow arbitrary type string as type argument in spAddEntryPointEx.
Yong He
2018-01-19
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bruteforce implementation of witness table resolution for associated (#358)
Yong He
2018-01-09
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IR: fixes for subscript accessors (#322)
Tim Foley
2017-12-20
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Add support for global generic parameters (#285)
Yong He
2017-11-17
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in-progress work
Yong He
2017-11-03
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work in-progress: type checking associated types
Yong He
2017-10-31
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work in-progress, add parsing for assoc type decls and member type expressions
YONGH\yongh
2017-10-30
*
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-27
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Work towards target-specific function overloads (#210)
Tim Foley
2017-10-12
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Add an explicit `Name` type
Tim Foley
2017-08-14
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Rename `Name` fields to `name`
Tim Foley
2017-08-14
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Data-driven parsing of modifiers
Tim Foley
2017-08-12
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Look up declaration keywords using ordinary scoping.
Tim Foley
2017-08-11
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Major naming overhaul:
Tim Foley
2017-08-09
*
Add meta-definitions for AST types
Tim Foley
2017-06-30