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Making it easier to work with shaders
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Author
2022-09-20
Use `printf` in tests. (#2406)
Yong He
2022-09-15
Add support for GL_EXT_debug_printf extension to slang (#2399)
Qubaef
2022-09-15
Run simple compute kernel in gfx-smoke test. (#2400)
Yong He
2022-09-15
Language feature: pointer sized int types. (#2401)
Yong He
2022-09-06
Specialize and SSA in a loop + better diagnostics on dynamic dispatch failur...
Yong He
2022-09-01
Public interface for arithmetic types in stdlib. (#2389)
Yong He
2022-08-16
Add gfx interface definition in Slang. (#2364)
Yong He
2022-08-10
Add `none` literal that is convertible to `Optional`. (#2356)
Yong He
2022-08-10
`is` and `as` operator and `Optional<T>`. (#2355)
Yong He
2022-08-05
Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-08-04
Implicit pointer dereference when using member operator. (#2348)
Yong He
2022-08-03
Basic pointer usages. (#2342)
Yong He
2022-07-25
Allow `class` to implement COM interface, [DLLExport] (#2338)
Yong He
2022-06-30
Added `[__custom_jvp(func)]` attribute, and modified the derivative pass to o...
Sai Praveen Bangaru
2022-06-16
Added a decorator to mark functions for forward-mode differentiation (#2283)
Sai Praveen Bangaru
2022-05-27
Added NativeStringType (#2252)
jsmall-nvidia
2022-05-18
Support for `[[vk::spirv_instruction(op)]]` (#2242)
jsmall-nvidia
2022-05-10
Initial support for COM interface in host code. (#2230)
Yong He
2022-04-13
Callable shader fix and explicit payload locations for GLSL (#2185)
Alexey Panteleev
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-02-03
Fixed naming conflicts in heterogeneous-hello-world (#2114)
David Siher
2022-01-25
Add support for HLSL unorm/snorm (#2095)
Theresa Foley
2021-09-09
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-08-25
Add `createDynamicObject` stdlib function. (#1923)
Yong He
2021-06-25
Fixes related to combined texture/sampler types (#1894)
Theresa Foley
2021-06-10
CUDA layout corner cases/testing (#1881)
jsmall-nvidia
2021-06-08
Fix RWTexture issues on CUDA (#1876)
jsmall-nvidia
2021-05-15
Read half->float RWTexture conversion (#1842)
jsmall-nvidia
2021-05-15
Surface access on CUDA is byte addressed in X (#1841)
jsmall-nvidia
2021-05-15
Support for HW format conversions for RWTexture on CUDA (#1840)
jsmall-nvidia
2021-04-14
Fix for vector initialization combinations (#1794)
jsmall-nvidia
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-02-22
Add basic support for fragment shader interlock (FSI) (#1722)
Tim Foley
2021-02-17
Add `SampleGrad` overload for lod clamp. (#1711)
Yong He
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-04
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-02
Downstream compiler line number test (#1682)
jsmall-nvidia
2021-01-07
Add support for [noinline] attribute (#1650)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-02
Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-21
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley
2020-08-04
Fix stdlib declarations of bit-shift ops (#1471)
Tim Foley
2020-07-31
Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)
Yong He
2020-06-30
Initial work on property declarations (#1410)
Tim Foley
2020-06-17
Add != operator for enum types (#1394)
Tim Foley
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