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Making it easier to work with shaders
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*
Use memcpy to replace strncpy_s (#4270)
kaizhangNV
2024-06-04
*
Add APIs to get profile of compile time (#4242)
kaizhangNV
2024-06-04
*
Capabilities generator inclusive join and misc (#4237)
ArielG-NV
2024-05-31
*
Add options to speedup compilation. (#4240)
Yong He
2024-05-29
*
Print memory leak info in Debug build of slangc.exe (#4210)
Jay Kwak
2024-05-28
*
Fix clang-18 build (#4222)
exdal
2024-05-24
*
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
2024-05-16
*
Slang: Support UTF-8 with Byte Order Markers (#4135)
cheneym2
2024-05-14
*
Fix race-condition and visual artifacts issues (#4152)
kaizhangNV
2024-05-10
*
fix typo (#4144)
Tomáš Pazdiora
2024-05-09
*
Add host shared library target. (#4098)
Yong He
2024-05-03
*
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-19
*
allow preludes in include folder (#3976)
Tomáš Pazdiora
2024-04-19
*
Add skeleton for metal backend. (#3971)
Yong He
2024-04-17
*
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-15
*
typos (#3913)
Pema Malling
2024-04-09
*
Uniformity analysis. (#3704)
Yong He
2024-03-07
*
Add API for querying and reusing precompiled binary modules. (#3614)
Yong He
2024-02-22
*
Support link time type specialization. (#3604)
Yong He
2024-02-20
*
Improve Capability System (#3555)
Yong He
2024-02-06
*
WIP: CMake (#3326)
Ellie Hermaszewska
2023-12-08
*
Support `include` for pulling file into the current module. (#3377)
Yong He
2023-12-05
*
Fix warnings for gcc 12.3 (#3286)
Ellie Hermaszewska
2023-10-25
*
Run curated spirv-opt passes through slang-glslang. (#3266)
Yong He
2023-10-09
*
Small type system fixes. (#3265)
Yong He
2023-10-06
*
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-04
*
Fix for problem with OrderedHashSet causing crash (#3251)
jsmall-nvidia
2023-09-29
*
Add all RayQuery SPIRV Intrinsics. (#3204)
Yong He
2023-09-13
*
Fix GLSL output for `gl_ClipDistance` input builtin. (#3193)
Yong He
2023-09-07
*
Add -repro-fallback-directory (#3188)
jsmall-nvidia
2023-09-07
*
Fix GLSL code gen around RayQuery and HitObject types. (#3173)
Yong He
2023-09-01
*
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-28
*
Run vk tests on spirv backend with expected failure list. (#3128)
Yong He
2023-08-16
*
squash warnings (#3113)
Ellie Hermaszewska
2023-08-15
*
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-16
*
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-15
*
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-08-07
*
Add missing empty case to Array::makeArray (#3058)
Ellie Hermaszewska
2023-08-08
*
Allow parsing some SPIR-V enums in intrinsics (#3062)
Ellie Hermaszewska
2023-08-08
*
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-08-04
*
Generalize collectInductionValues (#3031)
Ellie Hermaszewska
2023-08-01
*
Simplify Lookup and improve compiler performance. (#2996)
Yong He
2023-07-18
*
Create and cache flattened inheritance lists (#2740)
Theresa Foley
2023-07-12
*
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-07-12
*
Add perf benchmark utility. (#2977)
Yong He
2023-07-11
*
Small improvements around StringBlob (#2924)
jsmall-nvidia
2023-06-09
*
Improvements around StringBlob (#2921)
jsmall-nvidia
2023-06-08
*
Squash a couple of warnings on clang (#2870)
Ellie Hermaszewska
2023-05-05
*
Add SLANG_ASSUME and use it in release asserts (#2859)
Ellie Hermaszewska
2023-05-04
*
Markdown CommandOptions (#2860)
jsmall-nvidia
2023-05-02
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