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* Fix Varying Variable Location Assignments With Hull Shaders (#4915)ArielG-NV2024-08-26
* Feature/record unit test (#4910)kaizhangNV2024-08-26
* Implement Path::createDirectoryRecursive (#4871)kaizhangNV2024-08-20
* Remove using SpvStorageClass values casted into AddressSpace values (#4861)Ellie Hermaszewska2024-08-19
* GitHub action benchmark (#4804)venkataram-nv2024-08-13
* Support unicode identifier names. (#4772)Yong He2024-08-12
* Reduce dependency on std library (#4785)skallweitNV2024-08-07
* Cleanup global memory allocations on shutdown. (#4731)Yong He2024-07-24
* Move the file public header files to `include` dir (#4636)kaizhangNV2024-07-17
* Feature/capture (#4397)kaizhangNV2024-06-17
* capture/replay: implement infrastructure for capture (#4372)kaizhangNV2024-06-13
* Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)Yong He2024-06-12
* Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV2024-06-12
* Precompute UIntSet from individual capabilities inside generator (#4269)ArielG-NV2024-06-07
* Metal compute tests (#4292)skallweitNV2024-06-07
* make String::trim consistent with String::trimStart/trimEnd (#4285)skallweitNV2024-06-06
* initial set of lldb formatters (#4272)Simon Kallweit2024-06-05
* Use memcpy to replace strncpy_s (#4270)kaizhangNV2024-06-04
* Add APIs to get profile of compile time (#4242)kaizhangNV2024-06-04
* Capabilities generator inclusive join and misc (#4237)ArielG-NV2024-05-31
* Add options to speedup compilation. (#4240)Yong He2024-05-29
* Print memory leak info in Debug build of slangc.exe (#4210)Jay Kwak2024-05-28
* Fix clang-18 build (#4222)exdal2024-05-24
* Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV2024-05-16
* Slang: Support UTF-8 with Byte Order Markers (#4135)cheneym22024-05-14
* Fix race-condition and visual artifacts issues (#4152)kaizhangNV2024-05-10
* fix typo (#4144)Tomáš Pazdiora2024-05-09
* Add host shared library target. (#4098)Yong He2024-05-03
* Add metal downstream compiler + metallib target. (#3990)Yong He2024-04-19
* allow preludes in include folder (#3976)Tomáš Pazdiora2024-04-19
* Add skeleton for metal backend. (#3971)Yong He2024-04-17
* [GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)Yong He2024-04-15
* typos (#3913)Pema Malling2024-04-09
* Uniformity analysis. (#3704)Yong He2024-03-07
* Add API for querying and reusing precompiled binary modules. (#3614)Yong He2024-02-22
* Support link time type specialization. (#3604)Yong He2024-02-20
* Improve Capability System (#3555)Yong He2024-02-06
* WIP: CMake (#3326)Ellie Hermaszewska2023-12-08
* Support `include` for pulling file into the current module. (#3377)Yong He2023-12-05
* Fix warnings for gcc 12.3 (#3286)Ellie Hermaszewska2023-10-25
* Run curated spirv-opt passes through slang-glslang. (#3266)Yong He2023-10-09
* Small type system fixes. (#3265)Yong He2023-10-06
* SPIRV compiler performance fixes. (#3258)Yong He2023-10-04
* Fix for problem with OrderedHashSet causing crash (#3251)jsmall-nvidia2023-09-29
* Add all RayQuery SPIRV Intrinsics. (#3204)Yong He2023-09-13
* Fix GLSL output for `gl_ClipDistance` input builtin. (#3193)Yong He2023-09-07
* Add -repro-fallback-directory (#3188)jsmall-nvidia2023-09-07
* Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He2023-09-01
* Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska2023-08-28
* Run vk tests on spirv backend with expected failure list. (#3128)Yong He2023-08-16