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Making it easier to work with shaders
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Author
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-02
Zip FileSystem support (#1617)
jsmall-nvidia
2020-11-20
Bug fixes: Memory leak/off by one on UIntSet (#1616)
jsmall-nvidia
2020-11-19
File system refactor (#1611)
jsmall-nvidia
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-11
Include hierarchy output (#1595)
jsmall-nvidia
2020-11-10
Fix IR serialization to use variable length encoding for opcode. (#1599)
Yong He
2020-11-05
Standard library save/loadable (#1592)
jsmall-nvidia
2020-10-22
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-19
Fix saving Repro files on Linux (#1581)
jsmall-nvidia
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-18
Serialization fixes based on review of #1547 (#1551)
jsmall-nvidia
2020-09-17
Share debug information between AST and IR (#1547)
jsmall-nvidia
2020-09-17
Embed default prelude for CUDA (#1546)
Tim Foley
2020-09-16
Search for multiple NVRTC versions (#1543)
Tim Foley
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-08-28
Add OrderedDictionary to core. (#1523)
Yong He
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-19
Remove IncludeHandler. (#1505)
jsmall-nvidia
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-05
Refactor enumerating directory contents (#1478)
jsmall-nvidia
2020-07-31
Fix for bug where memory that has been allocated with new T[] (within a list)...
jsmall-nvidia
2020-07-10
CUDA/CPU varying compute inputs as IR pass (#1438)
Tim Foley
2020-07-06
ShortList<T> and core.natvis improvements. (#1430)
Yong He
2020-06-30
Clean up unused code for IR object ownership (#1416)
Tim Foley
2020-06-18
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-05-26
Improvements around hashing (#1355)
jsmall-nvidia
2020-05-25
Remove non-ascii characters from source file.
Yong He
2020-05-20
AST dumping via C++ Extractor reflection (#1348)
jsmall-nvidia
2020-05-07
Enhanced C++ extractor (#1340)
jsmall-nvidia
2020-05-04
C++ Extractor (#1337)
jsmall-nvidia
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-23
Fix typo in TypeTextUtil::getCompileTargetName(SlangCompileTarget target) (#1...
jsmall-nvidia
2020-04-16
Workaround for matching of dxc diagnostics (#1324)
jsmall-nvidia
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-03-31
Improve diagnostic parsing from GCC. (#1303)
jsmall-nvidia
2020-03-30
CUDA version handling (#1301)
jsmall-nvidia
2020-03-25
Better diagnostics on failure on CUDA. (#1288)
jsmall-nvidia
2020-03-09
CUDA support for vector/matrix Wave intrinsics (#1266)
jsmall-nvidia
2020-03-05
Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
Additional Wave Intrinsic Support (#1252)
jsmall-nvidia
2020-03-02
Feature/profile tool (#1251)
jsmall-nvidia
2020-02-27
Fix unix ProcessUtil::getClockTick (#1246)
jsmall-nvidia
2020-02-18
Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-02-18
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
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