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Making it easier to work with shaders
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slang-type-text-util.h
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Author
Age
*
Organize code better by splitting some big files (#7890)
Theresa Foley
2025-07-24
*
Add arguments for controlling floating point denormal mode (#7461)
aidanfnv
2025-07-01
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Language version + tuple syntax. (#7230)
Yong He
2025-05-29
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Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)
ArielG-NV
2025-05-22
*
format
Ellie Hermaszewska
2024-10-29
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preparation for clang format (#5422)
Ellie Hermaszewska
2024-10-29
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Fix prelude generation by using relative paths for including `slang.h` (#4973)
Sai Praveen Bangaru
2024-08-30
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Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
Squash a couple of warnings on clang (#2870)
Ellie Hermaszewska
2023-05-05
*
Markdown CommandOptions (#2860)
jsmall-nvidia
2023-05-02
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CommandOptions (#2856)
jsmall-nvidia
2023-04-29
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Support for PDB output from DXC (#2693)
jsmall-nvidia
2023-03-10
*
Downstream compiler line number test (#1682)
jsmall-nvidia
2021-02-02
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LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
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Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-02-18
*
CUDA/C++ backend improvements (#1198)
jsmall-nvidia
2020-02-04