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Making it easier to work with shaders
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slang-string-util.cpp
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2020-03-05
Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2019-12-10
DownstreamCompiler abstraction (#1149)
jsmall-nvidia
2019-06-21
Parsing CPP Compiler output (#994)
jsmall-nvidia
2019-06-19
Make extractLine return a bool. (#991)
jsmall-nvidia
2019-06-18
StringUtil::extractLine (#989)
jsmall-nvidia
2019-06-13
Runtime C++ compiling and testing on Unix-like targets (#981)
jsmall-nvidia
2019-06-12
Runtime execution of Visual Studio Compiler (#978)
jsmall-nvidia
2019-04-29
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-03-07
Fix problems with synthesized tests and inconsitent render-test command lines...
jsmall-nvidia
2019-01-21
Path simplification/hash mode, plus bug fixes (#788)
jsmall-nvidia
2018-12-12
Running tests in slang-test process (#740)
jsmall-nvidia
2018-10-26
Feature/file system cache (#692)
jsmall-nvidia
2018-09-12
Feature/memory arena (#631)
jsmall-nvidia
2018-04-10
Feature/dx12 compute (#482)
jsmall-nvidia