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* Setup of runtime cuda device (#1162)jsmall-nvidia2020-01-08
| | | | | | | | | | | | | | | | | | * CUDA generated first test compiles. * WIP on enabling CUDA in render-test. * Detect CUDA_PATH environmental variable to build build cuda support into render-test. Added WIP cuda-compute-util.cpp/h Added CUDA as a renderer type. * Fix libraries needed for cuda in premake. * Added -enable-cuda premake option. Defaults to false. * Creates CUDA device, loads PTX and finds entry point. * Fix some erroneous cruft from slang-cuda-prelude.h
* WIP: Compute test running on CPU (#1023)jsmall-nvidia2019-08-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * * Simplify some of test code around CPPCompiler * Test using 'callable' with pass-through * Small cpu doc improvements * Improvements to Clang output parsing. * Remove temporary file (base filename) . * Improve handling of external errors - handle severity. * On error dumping out to 'actual' file for runCPPCompilerCompile. * Small fixes. Set the source language type correctly for pass thru. * Remove warning for test for clang backend c * Preliminary work around making render-test compute potentiall work with CPU. Made ShaderCompiler -> a stateless ShaderCompilerUtil. Means we don't require a Renderer interface to do shader compilation. * Refactor such that CPU test can take place in without Window or Renderer. * Hack to look for prelude in source file directory. Fix bug returning the SharedLibrary for HostCallable. * Compute test running on CPU. * Need the prelude currently in same directly as test. * Hack to remove warning - that then produces an error on appveyor build. Disable running render CPU test on non-windows. * Improve handling of disabling CPU tests on linux. * Added bit-cast.slang working on CPU.
* Fix shared library loading for testing. (#986)jsmall-nvidia2019-06-17
| | | | | | * Fix shared library loading for testing. * Improve comments.
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
| | | | | | | | | | | | * Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * List made members m_ Tweaked types to closer match conventions. * Use asserts for checking conditions on List. Other small improvements. * List<T>.Count() -> getSize() * List<T> Add -> add First -> getFirst Last -> getLast RemoveLast -> removeLast ReleaseBuffer -> detachBuffer GetArrayView -> getArrayView * List<T>:: AddRange -> addRange Capacity -> getCapacity Insert -> insert InsertRange -> insertRange AddRange -> addRange RemoveRange -> removeRange RemoveAt -> removeAt Remove -> remove Reverse -> reverse FastRemove -> fastRemove FastRemoveAt -> fastRemoveAt Clear -> clear * List<T> FreeBuffer -> _deallocateBuffer Free -> clearAndDeallocate SwapWith -> swapWith * List<T> SetSize -> setSize Reserve -> reserve GrowToSize growToSize * UnsafeShrinkToSize -> unsafeShrinkToSize Compress -> compress FindLast -> findLastIndex FindLast -> findLastIndex Simplify Contains * List<T> Removed m_allocator (wasn't used) Swap -> swapElements Sort -> sort Contains -> contains ForEach -> forEach QuickSort -> quickSort InsertionSort -> insertionSort BinarySearch -> binarySearch Max -> calcMax Min -> calcMin * Initializer::Initialize -> initialize List<T>:: Allocate -> _allocate Init -> _init IndexOf -> indexOf * * Put #include <assert.h> in common.h, and remove unneeded inclusions * Small refactor of ArrayView - remove stride as not used * getSize -> getCount setSize -> setCount unsafeShrinkToSize->unsafeShrinkToCount growToSize -> growToCount m_size -> m_count * Some tidy up around Allocator. * Use Index type on List. * Refactor of IntSet. First tentative look at using Index. * Made Index an Int Did preliminary fixes. Made String use Index. * Partial refactor of String. * String::Buffer -> getBuffer ToWString -> toWString * Small improvements to String. String:: Buffer() -> getBuffer() Equals() -> equals * Try to use Index where appropriate. * Fix warnings on windows x86 builds.
* Fix problems with synthesized tests and inconsitent render-test command ↵jsmall-nvidia2019-03-07
lines (#885) * * Check for inconsistent command line options for renderer * Moved RenderApiUtil into core so can be used in slang-test * Make it use the ShaderdLibrary for API testsing * Added some simplifying functions to StringUtil for spliting/comparisons * Refactored the synthesis of rendering tests so that inconsistent combinations are not produced * Add missing slang-render-api-util.cpp & .h * Stop warning on linux about _canLoadSharedLibrary not being used.