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authorjsmall-nvidia <jsmall@nvidia.com>2019-08-19 14:08:57 -0400
committerGitHub <noreply@github.com>2019-08-19 14:08:57 -0400
commitdc6d0417b137c8ecdcb3b99b7624358bba7fefa8 (patch)
tree326fe7f93b08431685c6b01052c2eee18168776b /source/core/slang-render-api-util.cpp
parentc4541e83b4a57d8317932bc4277ee6a2d45bb2f6 (diff)
WIP: Compute test running on CPU (#1023)
* * Simplify some of test code around CPPCompiler * Test using 'callable' with pass-through * Small cpu doc improvements * Improvements to Clang output parsing. * Remove temporary file (base filename) . * Improve handling of external errors - handle severity. * On error dumping out to 'actual' file for runCPPCompilerCompile. * Small fixes. Set the source language type correctly for pass thru. * Remove warning for test for clang backend c * Preliminary work around making render-test compute potentiall work with CPU. Made ShaderCompiler -> a stateless ShaderCompilerUtil. Means we don't require a Renderer interface to do shader compilation. * Refactor such that CPU test can take place in without Window or Renderer. * Hack to look for prelude in source file directory. Fix bug returning the SharedLibrary for HostCallable. * Compute test running on CPU. * Need the prelude currently in same directly as test. * Hack to remove warning - that then produces an error on appveyor build. Disable running render CPU test on non-windows. * Improve handling of disabling CPU tests on linux. * Added bit-cast.slang working on CPU.
Diffstat (limited to 'source/core/slang-render-api-util.cpp')
-rw-r--r--source/core/slang-render-api-util.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/core/slang-render-api-util.cpp b/source/core/slang-render-api-util.cpp
index d8bcaf396..a9339c14e 100644
--- a/source/core/slang-render-api-util.cpp
+++ b/source/core/slang-render-api-util.cpp
@@ -17,6 +17,7 @@ namespace Slang {
{ RenderApiType::Vulkan, "vk,vulkan", ""},
{ RenderApiType::D3D12, "dx12,d3d12", ""},
{ RenderApiType::D3D11, "dx11,d3d11", "hlsl,hlsl-rewrite,slang"},
+ { RenderApiType::CPU, "cpu", ""},
};
static int _calcAvailableApis()
@@ -265,7 +266,8 @@ static bool _canLoadSharedLibrary(const char* libName)
case RenderApiType::OpenGl: return _canLoadSharedLibrary("opengl32");
case RenderApiType::Vulkan: return _canLoadSharedLibrary("vulkan-1");
case RenderApiType::D3D11: return _canLoadSharedLibrary("d3d11");
- case RenderApiType::D3D12: return _canLoadSharedLibrary("d3d12");
+ case RenderApiType::D3D12: return _canLoadSharedLibrary("d3d12");
+ case RenderApiType::CPU: return true;
default: break;
}
#elif SLANG_UNIX_FAMILY
@@ -277,6 +279,10 @@ static bool _canLoadSharedLibrary(const char* libName)
{
return true;
}
+ case RenderApiType::CPU:
+ {
+ return true;
+ }
default: break;
}
#endif