diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-08-19 14:08:57 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-08-19 14:08:57 -0400 |
| commit | dc6d0417b137c8ecdcb3b99b7624358bba7fefa8 (patch) | |
| tree | 326fe7f93b08431685c6b01052c2eee18168776b /source/core/slang-render-api-util.cpp | |
| parent | c4541e83b4a57d8317932bc4277ee6a2d45bb2f6 (diff) | |
WIP: Compute test running on CPU (#1023)
* * Simplify some of test code around CPPCompiler
* Test using 'callable' with pass-through
* Small cpu doc improvements
* Improvements to Clang output parsing.
* Remove temporary file (base filename) .
* Improve handling of external errors - handle severity.
* On error dumping out to 'actual' file for runCPPCompilerCompile.
* Small fixes.
Set the source language type correctly for pass thru.
* Remove warning for test for clang backend c
* Preliminary work around making render-test compute potentiall work with CPU.
Made ShaderCompiler -> a stateless ShaderCompilerUtil.
Means we don't require a Renderer interface to do shader compilation.
* Refactor such that CPU test can take place in without Window or Renderer.
* Hack to look for prelude in source file directory.
Fix bug returning the SharedLibrary for HostCallable.
* Compute test running on CPU.
* Need the prelude currently in same directly as test.
* Hack to remove warning - that then produces an error on appveyor build.
Disable running render CPU test on non-windows.
* Improve handling of disabling CPU tests on linux.
* Added bit-cast.slang working on CPU.
Diffstat (limited to 'source/core/slang-render-api-util.cpp')
| -rw-r--r-- | source/core/slang-render-api-util.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/core/slang-render-api-util.cpp b/source/core/slang-render-api-util.cpp index d8bcaf396..a9339c14e 100644 --- a/source/core/slang-render-api-util.cpp +++ b/source/core/slang-render-api-util.cpp @@ -17,6 +17,7 @@ namespace Slang { { RenderApiType::Vulkan, "vk,vulkan", ""}, { RenderApiType::D3D12, "dx12,d3d12", ""}, { RenderApiType::D3D11, "dx11,d3d11", "hlsl,hlsl-rewrite,slang"}, + { RenderApiType::CPU, "cpu", ""}, }; static int _calcAvailableApis() @@ -265,7 +266,8 @@ static bool _canLoadSharedLibrary(const char* libName) case RenderApiType::OpenGl: return _canLoadSharedLibrary("opengl32"); case RenderApiType::Vulkan: return _canLoadSharedLibrary("vulkan-1"); case RenderApiType::D3D11: return _canLoadSharedLibrary("d3d11"); - case RenderApiType::D3D12: return _canLoadSharedLibrary("d3d12"); + case RenderApiType::D3D12: return _canLoadSharedLibrary("d3d12"); + case RenderApiType::CPU: return true; default: break; } #elif SLANG_UNIX_FAMILY @@ -277,6 +279,10 @@ static bool _canLoadSharedLibrary(const char* libName) { return true; } + case RenderApiType::CPU: + { + return true; + } default: break; } #endif |
