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* Handle debug-layer messages in a separate channel (#7988)Jay Kwak2025-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Handle debug-layer messages in a separate channel The Problem (Issue #7343) The issue was that Vulkan Validation Layer error messages were being mixed into regular test output, causing potential false positives or negatives. When using -enable-debug-layers true, validation messages would appear in the same output stream as test results, potentially matching //CHECK: patterns incorrectly. Example Problem: - Test expects: //CHECK: 1 - Validation layer prints: VALIDATION ERROR: 1 invalid buffer binding - Test incorrectly matches the "1" in the error message instead of the actual output Slang Test Communication Architecture Execution Modes Slang has 3 different execution modes controlled by SpawnType: enum class SpawnType { UseSharedLibrary, // In-process execution UseTestServer, // Out-of-process via persistent server UseFullyIsolatedTestServer, // Out-of-process via isolated server UseExe // Direct executable spawn } 1. In-Process Mode (UseSharedLibrary) ┌─────────────────────────────────────────┐ │ slang-test │ │ ┌─────────────┐ ┌─────────────────┐ │ │ │render-test │ │gfx-unit-test │ │ │ │unit-test │ │slangc library │ │ │ └─────────────┘ └─────────────────┘ │ │ │ │ │ │ └───► StdWriters ◄──┘ │ │ (shared) │ └─────────────────────────────────────────┘ - Communication: Direct function calls, shared memory - Debug callbacks: Single callback instance in StdWriters - Used when: Default mode for most tests 2. Out-of-Process Mode (UseTestServer) ┌──────────────────┐ JSON-RPC ┌──────────────────┐ │ slang-test │◄──over pipes────┤ test-server.exe │ │ │ │ │ │ ┌─────────────┐ │ │ ┌─────────────┐ │ │ │StdWriters │ │ │ │render-test │ │ │ │+debug │ │ │ │gfx-unit-test│ │ │ │callback │ │ │ │+debug │ │ │ └─────────────┘ │ │ │callback │ │ └──────────────────┘ │ └─────────────┘ │ └──────────────────┘ - Communication: JSON-RPC over stdin/stdout pipes - Debug callbacks: Separate instances in each process - Used when: CI/CD, multi-threaded testing, crash isolation 3. Direct Executable Mode (UseExe) ┌──────────────────┐ pipes ┌──────────────────┐ │ slang-test │◄───────────────┤ slangc.exe │ │ │ │ other tools │ └──────────────────┘ └──────────────────┘ - Communication: Standard process pipes (stdout/stderr) - Debug callbacks: None (external executables) - Used when: Testing external tools Communication Mechanisms Deep Dive JSON-RPC Protocol Over Pipes The test-server.exe communicates with slang-test using JSON-RPC over stdin/stdout pipes: // Parent process (slang-test) creates child with pipes Process* testServerProcess = /* spawn test-server.exe */; // JSONRPCConnection wraps the pipe communication JSONRPCConnection connection; connection.initWithStdStreams(); // Uses stdin/stdout pipes // Send RPC call TestServerProtocol::ExecutionResult result; connection.sendCall("executeTool", &args, &result); Key Point: The pipes carry structured JSON messages, not raw stdout/stderr. This is what enables clean separation of different data channels. Protocol Structure Your changes extend the ExecutionResult protocol: struct ExecutionResult { String stdOut; // Regular program output String stdError; // Error messages String debugLayer; // NEW: Debug/validation messages int32_t result; int32_t returnCode; }; Your Debug Layer Solution The Challenge Memory pointers cannot cross process boundaries. A debugCallback pointer in the parent process is meaningless in the child process. The Solution: String-Based Serialization You solved this by using string capture and serialization: 1. Debug Callback Interface (slang-std-writers.h) class IDebugCallback { virtual void handleMessage( DebugMessageType type, DebugMessageSource source, const char* message) = 0; }; 2. String-Capturing Implementation (slang-support.h) class CoreDebugCallback : public Slang::IDebugCallback { StringBuilder m_buf; // Captures messages as strings void handleMessage(DebugMessageType type, DebugMessageSource source, const char* message) { if (type == DebugMessageType::Error) { m_buf << message << '\n'; // Serialize to string } } String getString() { return m_buf.toString(); } // Extract accumulated messages }; 3. Bridge Between RHI and Core (slang-support.h) class CoreToRHIDebugBridge : public rhi::IDebugCallback { Slang::IDebugCallback* m_coreCallback; void handleMessage(rhi::DebugMessageType type, rhi::DebugMessageSource source, const char* message) { // Convert RHI types to core types and forward m_coreCallback->handleMessage(convertType(type), convertSource(source), message); } }; Data Flow: Debug Messages End-to-End In-Process Mode Flow GPU Driver → RHI Debug Callback → Core Debug Callback → String Buffer → Test Output Out-of-Process Mode Flow Child Process: GPU Driver → RHI Debug Callback → Core Debug Callback → String Buffer ↓ Parent Process: JSON-RPC Serialization Test Output ← String Processing ← ExecutionResult.debugLayer ←┘ Step-by-Step Example 1. Test Execution Starts // In test-server process CoreDebugCallback debugCallback; CoreToRHIDebugBridge bridge; bridge.setCoreCallback(&debugCallback); // Set up graphics device with debug layers deviceDesc.debugCallback = &bridge; 2. Graphics API Call Triggers Validation Error // Inside Vulkan driver (external code) // Validation layer detects error and calls our callback bridge.handleMessage(RHI_ERROR, RHI_LAYER, "Invalid buffer binding"); 3. Message Capture // In CoreDebugCallback::handleMessage m_buf << "Invalid buffer binding\n"; // Stored in string buffer 4. Test Completion & Serialization // Back in test-server TestServerProtocol::ExecutionResult result; result.debugLayer = debugCallback.getString(); // "Invalid buffer binding\n" result.stdOut = "1"; // Regular test output // Send via JSON-RPC connection.sendResult(&result); 5. Parent Process Receives & Separates Output // In slang-test process String output = buildTestOutput(result); // Results in clean separation: // standard output = { // 1 // } // debug layer = { // Invalid buffer binding // } Why This Solution Works 1. Process Isolation: Each process has its own callback objects, no shared pointers 2. String Serialization: Debug messages converted to strings that can cross process boundaries 3. Protocol Extension: Uses existing JSON-RPC infrastructure, just adds new field 4. Clean Separation: Debug messages never mix with stdout/stderr 5. Backward Compatibility: Existing tests unaffected, debug layer field optional Key Benefits - Eliminates False Positives: Debug messages can't interfere with //CHECK: patterns - Better Debugging: Debug messages clearly separated and labeled - Robust Architecture: Works across all execution modes - Minimal Changes: Leverages existing communication infrastructure This elegant solution transforms a fundamental cross-process communication challenge into a simple string serialization problem, using the existing test server architecture to cleanly separate validation layer messages from test results. * Cover the missing slang-test execution path * format code (#82) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Interprocess communication via pipes (#2009)jsmall-nvidia2021-11-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Use 'Process' to communicate with an command line tool. * Remove slang-win-stream * Tidy up windows ProcessUtil. * First version of BufferedReadStream. * Windows working IPC for steams. * Test proxy count option. * Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent. * First implementation of Unix Process interface. * Unix process compiles on cygwin. * Fix typo in unix process. * Separate unix pipe stream error of invalid access, from pipe availability. * Fix in standard line extraction. * Make fd non blocking. * Fix issues with Windows Process streams. * Added UnixPipe. * Some fixes around UnixPipeStream. * Make a unix stream closed explicit. * Hack to debug linux process/stream. * Revert to old linux pipe handling. * Pass executable path for unit tests. Split out CommandLine into own source. * Small improvements in process/command line. * Check process behavior with crash. * Make stderr and stdout unbuffered for crash testing. * Only turn disable buffering in crash test. * Disable crash test on CI. * Fix crash on clang/linux. * Enable crash test. Remove _appendBuffer as can use StreamUtil functionality.
* Simplify CommandLine by removing Escaping (#1825)jsmall-nvidia2021-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Make args of CommandLine always unescaped. * Add category. * Don't need escaping on unix/linux. * Remove some no longer used functions.
* Support for escaped paths in tools (#1823)jsmall-nvidia2021-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Fix typo. * Disable path canonical test on linux because CI issue.
* Simple test profiling (#1062)jsmall-nvidia2019-09-23
| | | | | | | | | | | | | | | | | | | | | * First pass support for performance profiling * Test across all elements * Fix bug - sourceContents is not used, should use rawSource. * * Add ability to get prelude from API. * Allow specifying source language for render-test * Made it possible to compile a test input file as C++ * Special handling for reflection * Added C++ impl to performance-profile.slang * Remove some clang warnings. * Output profile timings on appveyor and other TC. * Remove passing around of StdWriters (can use global). Small comment improvements.
* CPPCompiler improvements (#984)jsmall-nvidia2019-06-14
| | | | | | | | | | | | | | | | | * Removed the need for VisualStudio specific CPPCompiler Improved the version parsing for gcc/clang Removed need for slang-unix-cpp-compiler-util.cpp/.h Remove binary before compiling in the compile c tests * Moved VisualStudio calcArgs into CPPCompilerUtil - as code is not windows specific. * Set up compile time version for gcc and clang * Fix compilation on OSX - use remove instead of unlink for file deletion. * On OSX - clang uses different string format. * Removed /bin/sh invoking as not required for OSX.
* CommandLine arg escaping (#980)jsmall-nvidia2019-06-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Work in progress to be able to invoke VS from within code. * First pass at windows version of refactor of OSProcessSpawner * Closer to getting VS path lookup working. * Make OSString assignable/ctor able * Work out program files directory directly, so don't have to expand %%. * WIP: Improve handling of process spawning. * Add support for splitting input by line. * * Correctly locates visual studio install * Added functionality to invoke vs via cmd * Add option to execute the command line. * Handle in ProcessUtil for windows -> WinHandle. * Rename files slang-win-visual-studio-util.cpp/.h and slang-process-util.h * First pass at unix/linux version of ProcessUtil. * Fix reading Visual Studio path from the registry. * Get compiling on linux with. * Fix vcvarsall.bat name * Use ProcessUtil to execute external code. * Remove OSProcessSpawner. * Remove includes for "os.h" where no longer needed. * Fix tabbing issue in premake5.lua Remove test code from slang-test-main.cpp * Fix premake4.lua tabbing issue. * Small fixes to slang-process-util.h Init ExecuteResult on Win execute. * Improve comments. * Fix bug in StringUtil::calcLines - with oddly terminated source input being able to read past end. Make slang-generate use StringUtil over it's own impl. * Fix off by one bug in working out Visual Studio version. * Fix bug in calculating Visual Studio Version * Fix compilation on linux with string parameter being passed to messageFormat. * Remove erroneous use of kOSError codes - use Result. * First effort to generate standard compiler options. * Initial efforts in compiling source code in test framework for VisualStudio. * Testing compiling c code on VisualStudio on Windows. * Fix warning on linux. * Fix clang on linux warning (and therefore failing) returning a StringBuilder as String. * Disable return-std-move on clang. * CommandLine arguments are now tagged if they are escaped or not. That it is the clients responsibility to escape command lines that cannot be automatically escaped. * Add checks on unix/linux that command line args are all unescaped.
* Visual Studio compilation working in test harness (#979)jsmall-nvidia2019-06-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Work in progress to be able to invoke VS from within code. * First pass at windows version of refactor of OSProcessSpawner * Closer to getting VS path lookup working. * Make OSString assignable/ctor able * Work out program files directory directly, so don't have to expand %%. * WIP: Improve handling of process spawning. * Add support for splitting input by line. * * Correctly locates visual studio install * Added functionality to invoke vs via cmd * Add option to execute the command line. * Handle in ProcessUtil for windows -> WinHandle. * Rename files slang-win-visual-studio-util.cpp/.h and slang-process-util.h * First pass at unix/linux version of ProcessUtil. * Fix reading Visual Studio path from the registry. * Get compiling on linux with. * Fix vcvarsall.bat name * Use ProcessUtil to execute external code. * Remove OSProcessSpawner. * Remove includes for "os.h" where no longer needed. * Fix tabbing issue in premake5.lua Remove test code from slang-test-main.cpp * Fix premake4.lua tabbing issue. * Small fixes to slang-process-util.h Init ExecuteResult on Win execute. * Improve comments. * Fix bug in StringUtil::calcLines - with oddly terminated source input being able to read past end. Make slang-generate use StringUtil over it's own impl. * Fix off by one bug in working out Visual Studio version. * Fix bug in calculating Visual Studio Version * Fix compilation on linux with string parameter being passed to messageFormat. * Remove erroneous use of kOSError codes - use Result. * First effort to generate standard compiler options. * Initial efforts in compiling source code in test framework for VisualStudio. * Testing compiling c code on VisualStudio on Windows. * Fix warning on linux. * Fix clang on linux warning (and therefore failing) returning a StringBuilder as String. * Disable return-std-move on clang.
* Runtime execution of Visual Studio Compiler (#978)jsmall-nvidia2019-06-12
* Work in progress to be able to invoke VS from within code. * First pass at windows version of refactor of OSProcessSpawner * Closer to getting VS path lookup working. * Make OSString assignable/ctor able * Work out program files directory directly, so don't have to expand %%. * WIP: Improve handling of process spawning. * Add support for splitting input by line. * * Correctly locates visual studio install * Added functionality to invoke vs via cmd * Add option to execute the command line. * Handle in ProcessUtil for windows -> WinHandle. * Rename files slang-win-visual-studio-util.cpp/.h and slang-process-util.h * First pass at unix/linux version of ProcessUtil. * Fix reading Visual Studio path from the registry. * Get compiling on linux with. * Fix vcvarsall.bat name * Use ProcessUtil to execute external code. * Remove OSProcessSpawner. * Remove includes for "os.h" where no longer needed. * Fix tabbing issue in premake5.lua Remove test code from slang-test-main.cpp * Fix premake4.lua tabbing issue. * Small fixes to slang-process-util.h Init ExecuteResult on Win execute. * Improve comments. * Fix bug in StringUtil::calcLines - with oddly terminated source input being able to read past end. Make slang-generate use StringUtil over it's own impl. * Fix off by one bug in working out Visual Studio version. * Fix bug in calculating Visual Studio Version * Fix compilation on linux with string parameter being passed to messageFormat. * Remove erroneous use of kOSError codes - use Result.