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Making it easier to work with shaders
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slang-platform.h
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2024-10-29
format
Ellie Hermaszewska
2024-10-29
preparation for clang format (#5422)
Ellie Hermaszewska
2024-08-30
Fix prelude generation by using relative paths for including `slang.h` (#4973)
Sai Praveen Bangaru
2024-07-17
Move the file public header files to `include` dir (#4636)
kaizhangNV
2022-10-03
IMutableFileSystem::saveFileBlob (#2427)
jsmall-nvidia
2022-08-22
Improve binary compatibility for DownstreamCompiler types (#2371)
jsmall-nvidia
2021-01-26
Improved NVRTC location finding (#1674)
jsmall-nvidia
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-01-24
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2019-08-12
Ability to set Paths on Pass Through/Back End Compilers (#1010)
jsmall-nvidia
2019-06-18
* Added Path::combineBuilder, so as two sub paths can be combined into a Stri...
jsmall-nvidia
2019-06-17
Fix shared library loading for testing. (#986)
jsmall-nvidia
2019-06-14
Runtime Shared Library compilation and testing (#985)
jsmall-nvidia
2019-05-31
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia