index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
source
/
core
/
slang-file-system.h
Commit message (
Expand
)
Author
Age
*
Disable Link-Time-Optimization by default (#7345)
Jay Kwak
2025-06-06
*
format
Ellie Hermaszewska
2024-10-29
*
preparation for clang format (#5422)
Ellie Hermaszewska
2024-10-29
*
Fix prelude generation by using relative paths for including `slang.h` (#4973)
Sai Praveen Bangaru
2024-08-30
*
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
Add -repro-fallback-directory (#3188)
jsmall-nvidia
2023-09-07
*
Improvements around absolute paths and file systems (#2433)
jsmall-nvidia
2022-10-06
*
IMutableFileSystem::saveFileBlob (#2427)
jsmall-nvidia
2022-10-03
*
RIFF filesystem improvements (#2418)
jsmall-nvidia
2022-09-29
*
Make ISlangFileSystem derive from ICastable (#2386)
jsmall-nvidia
2022-09-01
*
Passing source to Downstream compilation as artifacts (#2382)
jsmall-nvidia
2022-09-01
*
Artifact and ICastable (#2351)
jsmall-nvidia
2022-08-10
*
Small filesystem improvements (#1802)
jsmall-nvidia
2021-04-20
*
Fix memory leak in `CacheFileSystem` (#1786)
Yong He
2021-04-07
*
Associating GUID (or UUID) with types (#1776)
jsmall-nvidia
2021-04-01
*
Added compiler-core project (#1775)
jsmall-nvidia
2021-04-01