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path: root/source/compiler-core/slang-source-loc.cpp
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* Implemented #pragma warning (#6748)Ronan2025-04-24
| | | | | | | | | | | | | | | | | | | | | | | | * Implemented #pragma warning Based on https://learn.microsoft.com/en-us/cpp/preprocessor/warning?view=msvc-170 * Make #pragma warning work with #includes. - SourceLoc are not sorted by inclusion order. - Construct a mapping from SourceLoc to "absolute locations" that are sorted by inclusion order (roughly represents a location in a raw file with all #include resolved). - The absolute location can be used in the pragma warning timeline * Added preprocessor #pragma warning tests. - Fixed #pragma warning (push / pop) SourceLoc - Fixed unused directiveLoc in #pragma warning parsing * #pragma warning: Added some comments and fixed some typos * Cleaned #pragma warning preprocessor implementation. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
| | | | | | | | | * Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He <yonghe@outlook.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Remove incorrect UTF decode assert (#5028)cheneym22024-09-06
| | | | | | | | | | | | | | | | | | | | The assert assumed that after removing a BOM and "deflating" UTF* to UTF8, the decoded (UTF8) size should be less than the raw size (UTF8 or UTF16). However, UTF8 is not actually smaller than UTF16 for some UTF16 codepoints. Specifically, UTF16 code points (2 bytes) 0x800+ are 3 to 4 bytes large. The assert is mostly obeyed for source code files, but is easily violated for binary files with more random values. Wikipedia clarifies why: https://en.wikipedia.org/wiki/UTF-8#UTF-16 "Text encoded in UTF-8 will be smaller than the same text encoded in UTF-16 if there are more code points below U+0080 than in the range U+0800..U+FFFF. This is true for all modern European languages. It is often true even for languages like Chinese, due to the large number of spaces, newlines, digits, and HTML markup in typical files."
* Slang: Support UTF-8 with Byte Order Markers (#4135)cheneym22024-05-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Slang APIs are documented as taking UTF-8 encoded shader source, though it's not explicitly documented whether it is allowed to include a BOM (Byte Order Marker). This change adds support for UTF-8 BOM markers by virtue of disposing of BOM data. As a bonus, UTF-16 input which can cleanly decode to UTF-8 is now also accepted. Throwing out the BOM on input is done by leveraging existing functionality in "determineEncoding()", however a bug exists there for null-terminated single character input, where the null byte caused a heuristic to guess UTF-16, even though the null byte isn't part of the string. The bug in "determineEncoding" is fixed by only guessing when bytes >= 2 and not looking past the end of the buffer. The 'implicit-cast' test was mistakenly relying on the bug to pass, as its expected file was being read as UTF16 and cropped to zero length due to the bug. The expected output of implicit-cast is updated to pass with the bug fix in place. The decoding of UTF-16 to UTF-8 is done through an existing 'decode' method. This change fixes a bug in UTF16-LE 'decode' where it was decoded as if it were Big-Endian. Adds 3 small tests to ensure the compiler doesn't choke on source files in UTF-8 (with BOM), UTF16-LE, or UTF16-BE. Bonus: Fixes a bug in diagnostic reporting where hex values were incorrectly translated to text, leading to incorrect, possibly truncated strings. Fixes #4046 Co-authored-by: Yong He <yonghe@outlook.com>
* Add API for querying and reusing precompiled binary modules. (#3614)Yong He2024-02-22
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* Support `include` for pulling file into the current module. (#3377)Yong He2023-12-05
| | | | | | | | | | | * Support `include` for pulling file into the current module. * Add auto-completion, hover info and goto-def support. * Disable warning for missing `module` declaration for now. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska2023-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Correct namespace for getClockFrequency * missing const * Add missing assignment operator * Remove unused variables * Return correct modified variable * Use stable hash code for file system identity * terse static_assert * Structured binding for map iteration * Make (==) and getHashCode const on many structs * Add ConstIterator for LinkedList * Replace uses of ItemProxy::getValue with Dictionary::at * Extract list of loads from gradientsMap before updating it * Const correctness in type layout * Add unordered_dense hashmap submodule * Use wyhash or getHashCode in slang-hash.h * refactor slang-hash.h * Use ankerl/unordered_dense as a hashmap implementation Notable changes: - The subscript operator returns a reference directly to the value, rather than a lazy ItemProxy (pair of dict pointer and key) slang-profile time (95% over 10 runs): - Before: 6.3913906 (±0.0746) - After: 5.9276123 (±0.0964) * 64 bit hash for strings So they have the same hash as char buffers with the same contents * Narrowing warnings for gcc to match msvc * revert back to c++17 * Correct c++ version for msvc * Use path to unordered_dense which keeps tests happy * Do not assign to and read from map in same expression * Remove redundant map operations in primal-hoist * Split out stable hash functions into slang-stable-hash.h * 64 bit hash by default * regenerate vs projects * Correct return type from HashSetBase::getCount() * correct width for call to Dictionary::reserve * Use stable hash for obfuscated module ids * Signed int for reserve * clearer variable naming * Parameterize Dictionary on hash and equality functors * Allow heterogenous lookup for Dictionary * missing const * Use set over operator[] in some places * Remove unused function * s/at/getValue
* nsight Aftermath crash example (#2984)jsmall-nvidia2023-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Small fixes and improvements around reflection tool. * Make PrettyWriter printing a class. * Aftermath crash demo WIP. * Enable aftermath in test project. * Setting failCount. * Dumping out of source maps. * Improve comments. Simplify handling of compile products. * Other small fixes to aftermath example. * Added Emit SourceLocType. Track sourcemap association meaning. Improved documentation. * Small improvements. * Capture debug information for D3D11/D3D12/Vulkan. * Enable debug info. * Small improvements. * Improve aftermath example README.md.
* Dictionary using lowerCamel (#2835)jsmall-nvidia2023-04-25
| | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI.
* Make SourceMap a value type (#2812)jsmall-nvidia2023-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Moved JSON source map writing logic to JSONSourceMapUtil. * Use ArtifactHandler to read/write SourceMaps. Use ObjectCastableAdapter to hold SourceMap Only serialize SourceMap <-> JSON on demand. * Make some types swappable. * BoxValue impl. * Added asBoxValue. * Remove const get funcs. * Fix typo in asBoxValue. * Fix another typo in asBoxValue. * Slightly simplify conversion to blob of SourceMap. * Small fix for asBoxValue
* Round trip source map (#2810)jsmall-nvidia2023-04-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Make output of obfuscation locs work in a slang-module. * Tidy up detection for writing serialized source locs. * Support for .zip references. Handling of obfuscated source maps read from containers. A test to check obfuscated source map working on a module. * When using obfuscation, always obfuscate locs instead of stripping them. We keep a source map, so we can still produce reasonable errors. * Write out source locs if debug information is enabled. * Check output without sourcemap. * Small fixes. * Small improvements around hash calculation for source map name. * Disable test that fails on x86 gcc linux for now. * Fix issues around obfuscated source map using lines rather than columns. Fix some issues around encoding/decoding. * Make column calculation of source locs take into account utf8/tabs. Don't special case obfuscated source map for lookup for source loc. * Support following multiple source maps. * Small fixes/improvements around SourceMap lookup.
* Using SourceMap for location output (#2736)jsmall-nvidia2023-03-27
| | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP using SourceMap with SourceManager. * Add a test to check obfuscation map is working. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Source map obfuscation (#2717)jsmall-nvidia2023-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP source map. * Split out handling of RttiTypeFuncs to a map type. * Make RttiTypeFuncsMap hold default impls. * Slightly more sophisticated RttiTypeFuncsMap * Source map decoding. * Fix tabs. * Fix asserts due to negative values. * Use less obscure mechanisms in SourceMap. * Source map decoding. Simplifying SourceMap usage. * First attempt at ouputting a source map as part of emit. * Added support for -source-map option. SourceMap is added to the artifact. * Small improvements around column calculation in SourceWriter. * Source Loc obuscation WIP. * Fix some issues around SourceMap obfuscation. * Split out obfuscation into its own file. * Keep obfuscated SourceMap even through serialization bottleneck.
* IMutableFileSystem::saveFileBlob (#2427)jsmall-nvidia2022-10-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems. * Split out MemoryFileSystem. * Add some documentation around different FileSystems. * Small tiry up - removing unused headers, fixing some comments. Use StringBlob::moveCreate where appropriate. * Small improvement to MemoryFileSystem. Improve documentation comments a little. * Added PathKind * * Make MemoryFileSystem not have implicit directories * Make RelativeFileSystem only allow access to files in file system (kind of like chroot) * Added Path::simplifyAbsolute * Special handling for root of MemoryFileSystem * Improvements around paths for different impls * More improvements around RelativeFileSystem. Special case root handling. * Test archive serialization. Move testinf from compression. Remove the implicit directory test -> doesn't work on all file systems. * Small optimization that removes need for check for a parent unless an item is being *created*. * Add implicit path testing. * Add support for saveFileBlob Add testing for saveFileBlob * Removed TemporaryFileSet Added PlatformUtil::outputDebugMessage * Some small improvements around RelativeFileSystem. * Split out ImplicitDirectoryCollector so can use without requiring compression systems. * Split out StringSliceIndexMap into own files.
* Remove artifact from SourceFile (#2384)jsmall-nvidia2022-09-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension. * * Infer extension if can't determine from the artifact type * Split IOSFile/IExtFile representations * Move responsibility for creating OS file to the handler. * Disable the check memory path. * Remove artifact from SourceFile. Lazily generate SourceFile from artifacts as needed. * Fix some small bugs. * Remove maybeAddArtifact. * Load artifacts if repro capture is enabled. * Remove adding by string, because doing so means source will be allocated twice or there is a potential race around ref counting to the contained String. * Add built in source as a blob. * Fix warning. * Make StringBlob own the contents if moved. Fix some compilation issues. * Share StringBlob uniqueness code. * Do move unique on Ctor. * Change MoveUnique to not have any values. * MoveUnique can more sensibly be a struct. Co-authored-by: Yong He <yonghe@outlook.com>
* Make FileSystem files and OS files distinct (#2383)jsmall-nvidia2022-09-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension. * * Infer extension if can't determine from the artifact type * Split IOSFile/IExtFile representations * Move responsibility for creating OS file to the handler. * Disable the check memory path.
* Passing source to Downstream compilation as artifacts (#2382)jsmall-nvidia2022-09-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension.
* Major language server features. (#2264)Yong He2022-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Major language server features. * Include slangd in binary release. * Fix compiler issues. * Fix compiler error. * Completion resolve. * Various improvements. * Update diagnostic test expected output. * Bug fix for source locations. * Adjust diagnostic update frequency. * Update github actions to store artifacts. * Fix infinite parser loop. * Fix parser recovery. * Fix parser recovery. * Update test. * Fix test. * Disable IR gen for language server. * Allow commit characters in auto completion. * Fix lookup for invoke exprs. * More parser robustness fixes. * update solution file Co-authored-by: Yong He <yhe@nvidia.com>
* Support around JSON-RPC (#2014)jsmall-nvidia2021-11-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Use 'Process' to communicate with an command line tool. * Remove slang-win-stream * Tidy up windows ProcessUtil. * First version of BufferedReadStream. * Windows working IPC for steams. * Test proxy count option. * Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent. * First implementation of Unix Process interface. * Unix process compiles on cygwin. * Fix typo in unix process. * Separate unix pipe stream error of invalid access, from pipe availability. * Fix in standard line extraction. * Make fd non blocking. * Fix issues with Windows Process streams. * Added UnixPipe. * Some fixes around UnixPipeStream. * Make a unix stream closed explicit. * Hack to debug linux process/stream. * Revert to old linux pipe handling. * Pass executable path for unit tests. Split out CommandLine into own source. * Small improvements in process/command line. * Check process behavior with crash. * Make stderr and stdout unbuffered for crash testing. * Only turn disable buffering in crash test. * Disable crash test on CI. * Fix crash on clang/linux. * Enable crash test. Remove _appendBuffer as can use StreamUtil functionality. * Added inital processing for http headers. * Small improvements to HttpHeader. * First pass HTTPPacketConnection working on windows. * Enable other Process communication tests. * Update comments. * WIP JSON RPC. * Add terminate to Process. Made JSONRPC a Util. * Small tidy up around HTTPPacketConnection. * Improve process termination options. Co-authored-by: Yong He <yonghe@outlook.com>
* Support for escaped paths in tools (#1823)jsmall-nvidia2021-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Fix typo. * Disable path canonical test on linux because CI issue.
* Added compiler-core project (#1775)jsmall-nvidia2021-04-01
* #include an absolute path didn't work - because paths were taken to always be relative. * Split out compiler-core initially with just slang-source-loc.cpp * More lexer, name, token to compiler-core. * Split Lexer and Core diagnostics. * Move slang-file-system to core. * Add slang-file-system to core. * More DownstreamCompiler into compiler-core * Fix typo. * Add compiler-core to bootstrap proj. * Small fixes to premake * For linux try with compiler-core * Remove compiler-core from examples. * Added NameConventionUtil to compiler-core * Add global function to CharUtil to *hopefully* avoid linking issue. * Hack to make linkage of CharUtil work on linux.