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Making it easier to work with shaders
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Author
2024-08-29
Support mixture of precompiled and non-precompiled modules (#4860)
cheneym2
2024-08-27
Add ability to specialize generic references to functions, types and more (#4...
Sai Praveen Bangaru
2024-08-26
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-08-19
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-15
Make precompileForTargets work with Slang API (#4845)
cheneym2
2024-08-07
More reflection API features. (#4740)
Sai Praveen Bangaru
2024-08-05
Initial support for precompiled DXIL in slang-modules (#4755)
cheneym2
2024-07-30
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-26
Add reflection of inout modifiers (#4711)
ccummingsNV
2024-07-24
Add generic descriptor indexing intrinsic (#4389)
dubiousconst282
2024-07-24
Cleanup global memory allocations on shutdown. (#4731)
Yong He
2024-07-19
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-19
Fix LLVM compile error on Windows (#4658)
Jay Kwak
2024-07-18
Enable warnings-as-error for CI (#4659)
Jay Kwak
2024-07-18
Initial implementation for decl-tree reflection API (#4666)
Sai Praveen Bangaru
2024-07-17
Move the file public header files to `include` dir (#4636)
kaizhangNV