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* Add command-line arguments to examples (#7835)Jay Kwak2025-07-21
* Convert gfx unit tests and examples to use slang-rhi (#7577)Gangzheng Tong2025-07-09
* Add Payload Access Qualifiers to the raytracing examples (#7092)Gangzheng Tong2025-05-13
* Add backtraces to examples (#5973)Anders Leino2025-01-07
* Fix some robustness issues in the examples (#5984)Anders Leino2025-01-07
* Add slang example tests to CI (#5879)Anders Leino2024-12-18
* Correct include dir for libslang (#5539)Ellie Hermaszewska2024-11-13
* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
* formatEllie Hermaszewska2024-10-29
* Migrate 3 more examples to slang-unit-test (#4927)kaizhangNV2024-08-28
* Move the file public header files to `include` dir (#4636)kaizhangNV2024-07-17
* Resource searching for examples (#4518)venkataram-nv2024-07-01
* [gfx] specify resource view buffer range in bytes (#4149)skallweitNV2024-05-13
* Various fixes to gfx. (#2120)Yong He2022-02-09
* GFX: seperated ShaderTable. (#2090)Yong He2022-01-21
* More fixes to GFX d3d12. (#2084)Yong He2022-01-19
* Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He2022-01-14
* Draw call tests for Vulkan (#2073)lucy96chen2022-01-10
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* gfx: D3D12 and VK Fence implementation. (#2048)Yong He2021-12-07
* Fix shader-toy example. (#2047)Yong He2021-12-06
* Expanded gfx::Format to include additional formats (#1982)lucy96chen2021-10-26
* Experimental DXR1.0 support in gfx. (#1915)Yong He2021-07-28