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path: root/examples/gpu-printing
AgeCommit message (Expand)Author
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-08Refactor window library. (#1739)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-01-26Integrate reflection more deeply into gfx layer (#1677)Tim Foley
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-11Make `gfx::Renderer` a COM interface. (#1653)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia
2020-04-08Initial work to support OptiX output for ray tracing shaders (#1307)Tim Foley
2020-02-07Change handling of strings for HLSL/GLSL targets (#1204)Tim Foley
2020-02-03Initial steps on GPU printing example (#1197)Tim Foley