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path: root/examples/gpu-printing/main.cpp
Commit message (Expand)AuthorAge
* formatEllie Hermaszewska2024-10-29
* capture component type (#4967)kaizhangNV2024-08-30
* Move the file public header files to `include` dir (#4636)kaizhangNV2024-07-17
* Resource searching for examples (#4518)venkataram-nv2024-07-01
* Add ASAN support + fixes (#2614)skallweitNV2023-01-27
* Various fixes to gfx. (#2120)Yong He2022-02-09
* Various fixes to gfx. (#2074)Yong He2022-01-10
* Buffer allocation backend. (#2045)ZanderMajercik2022-01-04
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* [gfx] Add inline ray tracing support. (#1899)Yong He2021-06-30
* Remove resource `Usage` from `gfx` interface. (#1813)Yong He2021-04-24
* Transient root shader object. (#1782)Yong He2021-04-05
* `gfx` explicit transient resource management. (#1774)Yong He2021-03-31
* Reimplement Vulkan shader objects. (#1764)Yong He2021-03-24
* Swapchain resize and rename to `IDevice` (#1741)Yong He2021-03-10
* Refactor window library. (#1739)Yong He2021-03-08
* Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He2021-03-04
* Explicit swapchain interface in `gfx`. (#1726)Yong He2021-02-24
* Make gfx library visible to external user. (#1719)Yong He2021-02-19
* [gfx] Shader-object driven shader compilation. (#1688)Yong He2021-02-04
* Integrate reflection more deeply into gfx layer (#1677)Tim Foley2021-01-26
* Make `gfx` compile to a DLL. (#1660)Yong He2021-01-17
* COM-ify all slang-gfx interfaces. (#1656)Yong He2021-01-14
* Make `gfx::Renderer` a COM interface. (#1653)Yong He2021-01-11
* Refactor GUI/Window utils out of gfx library (#1649)Yong He2021-01-06
* Initial steps on GPU printing example (#1197)Tim Foley2020-02-03