| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-03-10 | Swapchain resize and rename to `IDevice` (#1741) | Yong He |
| 2021-03-08 | Refactor window library. (#1739) | Yong He |
| 2021-03-04 | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He |
| 2021-02-24 | Explicit swapchain interface in `gfx`. (#1726) | Yong He |
| 2021-02-19 | Make gfx library visible to external user. (#1719) | Yong He |
| 2021-02-04 | [gfx] Shader-object driven shader compilation. (#1688) | Yong He |
| 2021-01-26 | Integrate reflection more deeply into gfx layer (#1677) | Tim Foley |
| 2021-01-17 | Make `gfx` compile to a DLL. (#1660) | Yong He |
| 2021-01-14 | COM-ify all slang-gfx interfaces. (#1656) | Yong He |
| 2021-01-11 | Make `gfx::Renderer` a COM interface. (#1653) | Yong He |
| 2021-01-06 | Refactor GUI/Window utils out of gfx library (#1649) | Yong He |
| 2020-02-03 | Initial steps on GPU printing example (#1197) | Tim Foley |
