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* Fix user-guide typos (#6789)Gangzheng Tong2025-04-11
| | | | | | | | | | * Fix user-guide typos Use LLM to scan each of the markdown files to fix typos. Try not to change anything but the typos in this CL. * typo not caught by LLM * add output of ./build_toc.ps1
* docs: Reduce typo count (#5671)Bruce Mitchener2024-11-29
| | | Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Fix a few documentation typos (#5396)cheneym22024-10-24
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* Update language-guide.md (#975)Kostas Andrianos2019-06-04
| | | Fix logical error on struct MyCoolMaterial in Associated types
* Revamp documentation (#395)Tim Foley2018-02-02
| | | | | | | | | | | - Remove references to building by embedding source (not recommended at this point) - Push users more toward binary builds rather than building from source (but include a document that talks about how to build) - Remove most (all?) references to supporting GLSL input - Expand the language guide to talk about the new features - Add a document that talks about the parameter layout algorithm
* Update documentation.Tim Foley2017-07-26
- Update readme to fill out some of the `TODO` sections - Add an API user's guide that gives the basics of linking against Slang and using it to compile and reflect shaders - Add a bit of usage info for the command-line `slangc` program - Add an overview of the Slang language as it stands today - Add an initial FAQ, mostly to help answer the "why should I use this?" question