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Making it easier to work with shaders
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Author
2021-09-10
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-09
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-08-12
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-10
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-07-28
Experimental DXR1.0 support in gfx. (#1915)
Yong He
2021-07-21
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-08
Update VS projects to 2019. (#1901)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-06-24
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-23
Change default VS version to 2017. (#1893)
Yong He
2021-06-18
StructTag versioning (#1888)
jsmall-nvidia
2021-06-01
JSONValue / Container (#1864)
jsmall-nvidia
2021-05-27
JSON Parser and Writer (#1859)
jsmall-nvidia
2021-05-25
JSON Lexing and string encoding/decoding (#1858)
jsmall-nvidia
2021-05-22
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-21
Downstream option handling (#1850)
jsmall-nvidia
2021-05-19
SourceLoc use in command line processing (#1848)
jsmall-nvidia
2021-05-19
Glslang as DownstreamCompiler (#1846)
jsmall-nvidia
2021-05-14
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-04-29
`gfx` DebugCallback and debug layer. (#1822)
Yong He
2021-04-29
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-22
C++ extractor improvements (#1803)
jsmall-nvidia
2021-04-19
Splitting up C++ extractor (#1800)
jsmall-nvidia
2021-04-16
Add Hello world example. (#1797)
Yong He
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-05
Transient root shader object. (#1782)
Yong He
2021-04-01
Add compiler-core project files for VS (#1778)
jsmall-nvidia
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-31
`gfx` explicit transient resource management. (#1774)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-17
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-16
Update binaries (#1758)
Tim Foley
2021-03-16
Enable building glslang from source (#1757)
Tim Foley
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-08
Refactor window library. (#1739)
Yong He
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-01
Doc improvements (#1729)
jsmall-nvidia
2021-02-24
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-23
Documentation markup extraction (#1724)
jsmall-nvidia
2021-02-19
Make gfx library visible to external user. (#1719)
Yong He
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-05
Shader-Object example (#1694)
Yong He
2021-02-04
Fix line offset problem (#1690)
jsmall-nvidia
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