index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
build
/
visual-studio
/
slang
Age
Commit message (
Expand
)
Author
2023-04-12
Combine lookupWitness lowering with specialization. (#2794)
Yong He
2023-03-27
Use c++17 standard (#2686)
Ellie Hermaszewska
2023-03-26
Add PyTorch C++ binding generation. (#2734)
Yong He
2023-03-22
Source map obfuscation (#2717)
jsmall-nvidia
2023-03-15
AD: Primal-Hoisting Rework + Checkpoint Policy Framework (#2702)
Sai Praveen Bangaru
2023-02-24
More control flow simplifications. (#2673)
Yong He
2023-02-16
Remove `SharedIRBuilder`. (#2657)
Yong He
2023-02-13
Add Loop Unrolling Pass. (#2644)
Yong He
2023-02-07
Arithmetic simplifications and more IR clean up logic. (#2632)
Yong He
2023-02-03
Use SPIR-V opcode names rather than numbers (#2571)
Ellie Hermaszewska
2023-02-01
Support `out` parameters in backward differentiation. (#2619)
Yong He
2023-01-30
Overhauled reverse-mode control flow handling (#2608)
Sai Praveen Bangaru
2023-01-27
Register allocation during phi elimination. (#2613)
Yong He
2023-01-24
Reimplement address elimination. (#2605)
Yong He
2023-01-23
Full address insts elimination for backward autodiff. (#2604)
Yong He
2023-01-17
First custom backward-derivative test case working. (#2598)
Yong He
2023-01-11
Make backward differentiation work with generics. (#2586)
Yong He
2022-12-21
Further unify the autodiff passes. (#2574)
Yong He
2022-12-19
Separate primal computations from unzipped function into an explicit function...
Yong He
2022-12-01
Enable multithread build in premake (#2545)
jsmall-nvidia
2022-11-29
Refactored reverse-mode implementation to use 4 separate passes. (#2531)
Sai Praveen Bangaru
2022-11-22
Refactor Auto-diff passes (#2526)
Sai Praveen Bangaru
2022-11-18
Data flow validation pass for diagnosing derivative loss. (#2523)
Yong He
2022-11-16
Mesh shader support (#2464)
Ellie Hermaszewska
2022-11-01
Make `DifferentialPair` able to nest. (#2477)
Yong He
2022-10-26
Legalize array return types. (#2463)
Yong He
2022-10-17
Shader cache index implementation (#2452)
lucy96chen
2022-10-13
Shader cache index header (#2448)
lucy96chen
2022-10-12
Shader caching (#2432)
lucy96chen
2022-10-10
Support multi-level break + single-return conversion + general inline. (#2436)
Yong He
2022-09-28
Fix release CI script. (#2421)
Yong He
2022-09-28
Fix build script for macos aarch64. (#2420)
Yong He
2022-08-24
Compiler time evaluation of all int and bool operators. (#2376)
Yong He
2022-08-17
Move -Werror to CI (#2362)
Eric Engestrom
2022-08-16
Move metadata/diagnostics to associated types (#2358)
jsmall-nvidia
2022-08-10
Add `none` literal that is convertible to `Optional`. (#2356)
Yong He
2022-08-10
`is` and `as` operator and `Optional<T>`. (#2355)
Yong He
2022-08-05
Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-08-03
Basic pointer usages. (#2342)
Yong He
2022-07-25
Allow `class` to implement COM interface, [DLLExport] (#2338)
Yong He
2022-07-21
Upgrade SPIR-V Tools and GLSLANG (#2335)
jsmall-nvidia
2022-07-12
Support `class` types. (#2321)
Yong He
2022-06-27
Language server fixes and improvements (#2304)
Yong He
2022-06-23
Added basic syntax to mark and request function derivatives, as well as the f...
Sai Praveen Bangaru
2022-06-23
Preserve specialization cache in IR for specialization pass. (#2293)
Yong He
2022-06-22
More Language Server Improvements. (#2289)
Yong He
2022-06-21
Lower throwing COM interface method. (#2282)
Yong He
2022-06-16
Language server: document symbols (#2287)
Yong He
2022-06-13
Language Server improvements. (#2269)
Yong He
2022-06-08
Add smoke test for language server. (#2266)
Yong He
[next]