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* disable ray-tracing-pipeline test (#8023)Jay Kwak2025-08-01
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* Fix 7441: CUDA boolean vector layout to use 1-byte elements (#7862)Harsh Aggarwal (NVIDIA)2025-08-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix 7441: CUDA boolean vector layout to use 1-byte elements Boolean vectors (bool1, bool2, bool3, bool4) were incorrectly implemented as integer-based types using 4 bytes per element instead of actual 1-byte boolean elements on CUDA targets. Changes: - Update CUDA prelude to define boolean vectors as structs with bool fields instead of typedef aliases to integer vectors - Implement CUDALayoutRulesImpl::GetVectorLayout to use 1-byte alignment for boolean vectors, matching actual CUDA memory layout behavior - Update make_bool functions to populate struct fields correctly This ensures boolean vectors have the same memory layout as bool[4] arrays: - bool1: 1 byte (was 4 bytes) - bool2: 2 bytes (was 8 bytes) - bool3: 3 bytes (was 12 bytes) - bool4: 4 bytes (was 16 bytes) Fixes memory layout mismatch between Slang reflection API and actual CUDA compilation, achieving 75% memory savings for boolean vector usage. * Fix CI issues - Add and update associated functions and operators * Make boolX same as uchar * Use align construct on struct for boolX * Improve Test case for robust alignment checks * Formatting * Disable selected slangpy tests * add metal check which is slightly different than cuda * Test-1 * Test-2 * Test-3 * Test-4 * ReflectionChange * cleanup and update * _slang_select with plain bool is needed for reverse-loop-checkpoint-test
* Omit "Invalid" capability from slangc -h output (#8020)aidanfnv2025-08-01
| | | | | | | | | | | | * Omit "Invalid" capability from slangc -h output * format code (#23) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Omit listing values in slangc -h cmdline output, show how to list them ↵aidanfnv2025-08-01
| | | | | | | | | | | | | | seperately (#8012) * Omit listing values in slangc -h cmdline output, show how to list them seperately * format code (#22) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Omit "Internal" category from default help text output (#8013)aidanfnv2025-08-01
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* Fix segmentation fault in ray tracing parameter consolidation. (#7997)Copilot2025-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial plan * Fix segfault in ray tracing parameter consolidation Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix. * Fix. * Keep entrypoint param layout consistent during `MoveEntryPointUniformParametersToGlobalScope`. * Fix. * fix. * Fix. * Fix pending layout handling. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Add matrix select intrinsic (#7566)venkataram-nv2025-07-31
| | | | | | | | | | | | | | | | | | | | | | | * Add matrix select intrinsic * Fix hlsl test * Restrict matrix select to HLSL * Better test for HLSL side * Select route for GLSL/SPIRV * Exclude matrices from select legalization * Exclude CUDA from select test * Inline and move * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Handle debug-layer messages in a separate channel (#7988)Jay Kwak2025-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Handle debug-layer messages in a separate channel The Problem (Issue #7343) The issue was that Vulkan Validation Layer error messages were being mixed into regular test output, causing potential false positives or negatives. When using -enable-debug-layers true, validation messages would appear in the same output stream as test results, potentially matching //CHECK: patterns incorrectly. Example Problem: - Test expects: //CHECK: 1 - Validation layer prints: VALIDATION ERROR: 1 invalid buffer binding - Test incorrectly matches the "1" in the error message instead of the actual output Slang Test Communication Architecture Execution Modes Slang has 3 different execution modes controlled by SpawnType: enum class SpawnType { UseSharedLibrary, // In-process execution UseTestServer, // Out-of-process via persistent server UseFullyIsolatedTestServer, // Out-of-process via isolated server UseExe // Direct executable spawn } 1. In-Process Mode (UseSharedLibrary) ┌─────────────────────────────────────────┐ │ slang-test │ │ ┌─────────────┐ ┌─────────────────┐ │ │ │render-test │ │gfx-unit-test │ │ │ │unit-test │ │slangc library │ │ │ └─────────────┘ └─────────────────┘ │ │ │ │ │ │ └───► StdWriters ◄──┘ │ │ (shared) │ └─────────────────────────────────────────┘ - Communication: Direct function calls, shared memory - Debug callbacks: Single callback instance in StdWriters - Used when: Default mode for most tests 2. Out-of-Process Mode (UseTestServer) ┌──────────────────┐ JSON-RPC ┌──────────────────┐ │ slang-test │◄──over pipes────┤ test-server.exe │ │ │ │ │ │ ┌─────────────┐ │ │ ┌─────────────┐ │ │ │StdWriters │ │ │ │render-test │ │ │ │+debug │ │ │ │gfx-unit-test│ │ │ │callback │ │ │ │+debug │ │ │ └─────────────┘ │ │ │callback │ │ └──────────────────┘ │ └─────────────┘ │ └──────────────────┘ - Communication: JSON-RPC over stdin/stdout pipes - Debug callbacks: Separate instances in each process - Used when: CI/CD, multi-threaded testing, crash isolation 3. Direct Executable Mode (UseExe) ┌──────────────────┐ pipes ┌──────────────────┐ │ slang-test │◄───────────────┤ slangc.exe │ │ │ │ other tools │ └──────────────────┘ └──────────────────┘ - Communication: Standard process pipes (stdout/stderr) - Debug callbacks: None (external executables) - Used when: Testing external tools Communication Mechanisms Deep Dive JSON-RPC Protocol Over Pipes The test-server.exe communicates with slang-test using JSON-RPC over stdin/stdout pipes: // Parent process (slang-test) creates child with pipes Process* testServerProcess = /* spawn test-server.exe */; // JSONRPCConnection wraps the pipe communication JSONRPCConnection connection; connection.initWithStdStreams(); // Uses stdin/stdout pipes // Send RPC call TestServerProtocol::ExecutionResult result; connection.sendCall("executeTool", &args, &result); Key Point: The pipes carry structured JSON messages, not raw stdout/stderr. This is what enables clean separation of different data channels. Protocol Structure Your changes extend the ExecutionResult protocol: struct ExecutionResult { String stdOut; // Regular program output String stdError; // Error messages String debugLayer; // NEW: Debug/validation messages int32_t result; int32_t returnCode; }; Your Debug Layer Solution The Challenge Memory pointers cannot cross process boundaries. A debugCallback pointer in the parent process is meaningless in the child process. The Solution: String-Based Serialization You solved this by using string capture and serialization: 1. Debug Callback Interface (slang-std-writers.h) class IDebugCallback { virtual void handleMessage( DebugMessageType type, DebugMessageSource source, const char* message) = 0; }; 2. String-Capturing Implementation (slang-support.h) class CoreDebugCallback : public Slang::IDebugCallback { StringBuilder m_buf; // Captures messages as strings void handleMessage(DebugMessageType type, DebugMessageSource source, const char* message) { if (type == DebugMessageType::Error) { m_buf << message << '\n'; // Serialize to string } } String getString() { return m_buf.toString(); } // Extract accumulated messages }; 3. Bridge Between RHI and Core (slang-support.h) class CoreToRHIDebugBridge : public rhi::IDebugCallback { Slang::IDebugCallback* m_coreCallback; void handleMessage(rhi::DebugMessageType type, rhi::DebugMessageSource source, const char* message) { // Convert RHI types to core types and forward m_coreCallback->handleMessage(convertType(type), convertSource(source), message); } }; Data Flow: Debug Messages End-to-End In-Process Mode Flow GPU Driver → RHI Debug Callback → Core Debug Callback → String Buffer → Test Output Out-of-Process Mode Flow Child Process: GPU Driver → RHI Debug Callback → Core Debug Callback → String Buffer ↓ Parent Process: JSON-RPC Serialization Test Output ← String Processing ← ExecutionResult.debugLayer ←┘ Step-by-Step Example 1. Test Execution Starts // In test-server process CoreDebugCallback debugCallback; CoreToRHIDebugBridge bridge; bridge.setCoreCallback(&debugCallback); // Set up graphics device with debug layers deviceDesc.debugCallback = &bridge; 2. Graphics API Call Triggers Validation Error // Inside Vulkan driver (external code) // Validation layer detects error and calls our callback bridge.handleMessage(RHI_ERROR, RHI_LAYER, "Invalid buffer binding"); 3. Message Capture // In CoreDebugCallback::handleMessage m_buf << "Invalid buffer binding\n"; // Stored in string buffer 4. Test Completion & Serialization // Back in test-server TestServerProtocol::ExecutionResult result; result.debugLayer = debugCallback.getString(); // "Invalid buffer binding\n" result.stdOut = "1"; // Regular test output // Send via JSON-RPC connection.sendResult(&result); 5. Parent Process Receives & Separates Output // In slang-test process String output = buildTestOutput(result); // Results in clean separation: // standard output = { // 1 // } // debug layer = { // Invalid buffer binding // } Why This Solution Works 1. Process Isolation: Each process has its own callback objects, no shared pointers 2. String Serialization: Debug messages converted to strings that can cross process boundaries 3. Protocol Extension: Uses existing JSON-RPC infrastructure, just adds new field 4. Clean Separation: Debug messages never mix with stdout/stderr 5. Backward Compatibility: Existing tests unaffected, debug layer field optional Key Benefits - Eliminates False Positives: Debug messages can't interfere with //CHECK: patterns - Better Debugging: Debug messages clearly separated and labeled - Robust Architecture: Works across all execution modes - Minimal Changes: Leverages existing communication infrastructure This elegant solution transforms a fundamental cross-process communication challenge into a simple string serialization problem, using the existing test server architecture to cleanly separate validation layer messages from test results. * Cover the missing slang-test execution path * format code (#82) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix bug in ci test (#8005)Jay Kwak2025-07-31
| | | | | | | | | | This commit fixes two problems. 1. uninitialized file handle for lock-file test 2. uninitialized static variable for lock-file test The first bug is more of speculartive rather than actual bug. The second bug was causing heap corruption when it was retried, because the counter was not reset to zero on "retry" and it wrote data to an invalida range in an array.
* Update to latest slang-rhi (#8006)Simon Kallweit2025-07-31
| | | | | * Update to latest slang-rhi * Fix for vulkan sampler
* Exclude a list of expensive slang-rhi tests to speed up CI (#8004)Simon Kallweit2025-07-31
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* msvc style bitfield packing (#7963)Ellie Hermaszewska2025-07-31
| | | | | | Closes https://github.com/shader-slang/slang/issues/3646 New tests rather than just adding another TEST line to existing tests so that we get the msvc- prefix in the output of slang-test
* Reduce merge_group CI workload. (#7996)Yong He2025-07-30
| | | | | * Reduce merge_group CI workload. * fix.
* disallow `static const` variables without default-value (#7993)ArielG-NV2025-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix static const variables without initializers causing internal errors Add validation in SemanticsDeclHeaderVisitor::checkVarDeclCommon to detect static const variables without initializers and emit proper error diagnostics instead of allowing internal errors to escape during SPIR-V generation. - Add new diagnostic (ID 31225) for static const variables without initializers - Skip validation for extern static const variables - Skip validation for interface member variables - Add comprehensive test case covering various scenarios Fixes #7989 Co-authored-by: ArielG-NV <ArielG-NV@users.noreply.github.com> * clean up test and implementation * format code (#7994) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: ArielG-NV <ArielG-NV@users.noreply.github.com> Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* [Language Server]: Don't eagerly check file upon open doc. (#7995)Yong He2025-07-30
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* Lowering unsupported matrix types for GLSL/WGSL/Metal targets (#7936)venkataram-nv2025-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add emit cases for WGSL and GLSL * Fix compilation warnings Modify short cutting test to reflect change in emit logic Lower matrix for metal as well Add emit matrix logic for metal Fix compiler warning Brace initializer for lowered matrices Fix compiler warnings * Tests for metal * Fix mult, any, and determinant * Fix matrix-matrix multiplication * Fix mat mul to be element-wise * Fix compiler warning * Move makeMatrix to legalization * Move unary and binary arithmetic operator lowering to legalization * Remove emit logic and move final comparison operators to legalization * Handle vector/matrix negation for WGSL * Restore older SPIR-V emit logic * Address PR comments * Revert to zero minus for negation * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Disable more CI workflows on master push. (#7983)Yong He2025-07-29
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* Disable debug-layers temporarlily on CI (#7972)Jay Kwak2025-07-30
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* Fix ICE when immutable value is passed to a bwd_diff function. (#7973)Yong He2025-07-29
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* Fix Metal invalid as_type cast for 64-bit RWByteAddressBuffer.Store values ↵Gangzheng Tong2025-07-29
| | | | | | | | | | | | | | | | | | | | (#7843) * Fix 64-bit val lowering for metal * Add ByteAddressBuffer load/store 64-bit tests * Handle Store/Load ptr types * Use bitcast for non-pointer typers * format code (#7966) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix slang-no-embedded-core-module-source embedding core module (#7885)Julius Ikkala2025-07-29
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* Invoke `clang++` on C++ code instead of `clang` (#7958)Sam Estep2025-07-29
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* [Language Server]: Show signature help on generic parameters. (#7913)Yong He2025-07-29
| | | | | | | | | | | | | * Show signature help on generic parameters. * Fix. * Update tests. * slang-test: make vvl error go through stderr. * update slang-rhi * Update slang-rhi
* Detect uses of uninitialized resource fields (#7962)Ellie Hermaszewska2025-07-29
| | | Closes https://github.com/shader-slang/slang/issues/3386
* Improve diagnostics over ambiguous references. (#7930)Yong He2025-07-29
| | | | | | | | | | | | | | | | | | | * Improve diagnostics over ambiguous references. * Fix. * Remove files. * Fix some optix hitobject intrinsics. * Fix some hitobject intrinsics for optix. * Fix. * update rhi * revert slang-rhi * Update slang-rhi
* Fix CUDA backend missing U32_firstbitlow implementation (#7921)Copilot2025-07-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial plan * Add U32_firstbitlow implementation for CUDA and CPP backends Co-authored-by: bmillsNV <163073245+bmillsNV@users.noreply.github.com> * Add I32_firstbitlow and comprehensive testing for signed/unsigned firstbitlow Co-authored-by: bmillsNV <163073245+bmillsNV@users.noreply.github.com> * Convert firstbitlow test to use inline filecheck syntax Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> * Add U32_firstbithigh and I32_firstbithigh implementations for CUDA and CPP backends Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Update prelude/slang-cpp-scalar-intrinsics.h * Update prelude/slang-cpp-scalar-intrinsics.h * Update prelude/slang-cpp-scalar-intrinsics.h * Refactor Metal bit intrinsics to handle zero case correctly Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> * Update slang-cuda-prelude.h remove fake links * Update hlsl.meta.slang * if -1, return -1 due to implicit hlsl rule * -1 or 0 is ~0u as per hlsl implictly * 0 or -1 as per hlsl * fix the math to map to hlsl * fix compile error * forgot `31 - clz` * format code (#7943) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Update source/slang/hlsl.meta.slang * Update source/slang/hlsl.meta.slang * Update source/slang/hlsl.meta.slang * Update source/slang/hlsl.meta.slang --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: bmillsNV <163073245+bmillsNV@users.noreply.github.com> Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> Co-authored-by: ArielG-NV <aglasroth@nvidia.com> Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Disable automatic `#include` insertion for clangd (#7951)Sam Estep2025-07-28
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* Fix issue in multi-level break elimination by handling multi-level continue ↵Sai Praveen Bangaru2025-07-28
| | | | statements (#7953)
* Update slang-rhi to fix CI error on debug. (#7946)Yong He2025-07-28
| | | | | | | * Update slang-rhi * Fix profile lookup on `nullptr`. * update rhi
* Fix broken links in User Guide (#7938)aidanfnv2025-07-27
| | | | | * Fix broken links in User Guide * Fix link text with filename, use title
* Fix failing CoopVec tests (#7937)Jay Kwak2025-07-27
| | | | CPU tests were invalid because CPU target doesn't support float16_t. CUDA tests were failing due to minor precision error.
* Fix mesh shader reflection JSON output (#7868)pdeayton-nv2025-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix mesh shader reflection JSON output Fixes issue #7736 where mesh shaders were showing stage "UNKNOWN" and missing type information in reflection JSON output. Changes: - Add missing SLANG_STAGE_MESH and SLANG_STAGE_AMPLIFICATION cases to shader stage switch statements in emitReflectionVarBindingInfoJSON and emitReflectionEntryPointJSON - Add missing MeshOutput to TypeReflection::Kind enum in slang.h - Add missing type kind cases (OutputStream, MeshOutput, Specialized, None) to emitReflectionTypeInfoJSON Testing: - Simple mesh shader now correctly shows "stage": "mesh" instead of "UNKNOWN" - Complex mesh shader with parameters shows proper stage and input type information - Output parameters show "kind": "None" instead of crashing with assertion 🤖 Generated with [Claude Code](https://claude.ai/code) Co-authored-by: pdeayton-nv <pdeayton-nv@users.noreply.github.com> * Remove test files from mesh shader reflection fix As requested, removed test files since there is no testing infrastructure for reflection JSON output. Focus is now only on the core mesh and amplification shader reflection fixes. Co-authored-by: pdeayton-nv <pdeayton-nv@users.noreply.github.com> * Address review comments: move MeshOutput enum to end and restore assert - Move MeshOutput enum member to end of TypeReflection::Kind enum for backward compatibility - Replace fprintf with SLANG_ASSERT for unhandled type kinds Co-authored-by: pdeayton-nv <pdeayton-nv@users.noreply.github.com> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: pdeayton-nv <pdeayton-nv@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Fix nv_viewport_mask semantic to emit SpvBuiltInViewportMaskNV (#7904)davli-nv2025-07-25
| | | | | Fixes #7903 SPV_NV_viewport_array2 says ViewportMaskNV corresponds to gl_ViewportMask
* Fix SLANG_USE_SYSTEM_SPIRV_HEADERS=TRUE (#7916)Ellie Hermaszewska2025-07-25
| | | | | | find_package is locally scoped, so like other find_packages we should do it at the top level Closes https://github.com/shader-slang/slang/issues/7643
* Fix for Generic Function Redefinition Error (#7891)Gangzheng Tong2025-07-25
| | | | | | | | | * emit literal values in getTypeNameHint for bool, str etc. * add test for specializing generics with bool literals * fix build error * add specializing with Enum type test
* Add combined texture-sampler flag to reflection API to differentiate ↵Copilot2025-07-25
| | | | | | | | | | | | | | | | | | Texture2D from Sampler2D (#7901) * Initial plan * Add SLANG_TEXTURE_COMBINED_FLAG to differentiate combined texture-samplers Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix regression in hlsl-to-vulkan-combined test by updating expected output Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com>
* Fix compiler crash when enum is used as vertex output data (#7915)Copilot2025-07-25
| | | | | | | | | | | | | | | | | | | | | | | | * Initial plan * Initial investigation and plan for enum vertex output fix Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix compiler crash when enum is used as vertex output data Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix compiler crash when enum is used as vertex output data Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Address reviewer feedback: use SLANG_ASSERT and improve CHECK directives Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com>
* Fix SPIRV OpMemberName member indices (#7912)davli-nv2025-07-25
| | | | | | | | | | | | | | | | OpMemberName instructions were all using member index 0 instead of incrementing indices (0, 1, 2, ...) as required by the SPIR-V spec. The bug was that the member index increment (id++) was only happening for physical struct types, but OpMemberName emission occurs for all struct types when they have name decorations. This fix ensures member indices are properly incremented for both physical and non-physical struct types. Fixes #7909 Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: davli-nv <davli-nv@users.noreply.github.com>
* Fix metallib-asm target parsing by adding missing comma (#7902)Jay Kwak2025-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Fix metallib-asm target parsing by adding missing comma The metallib-asm target was not being recognized from command line because of a syntax error in the target string definition in slang-type-text-util.cpp. A missing comma after the first "metallib-asm" string caused C++ string literal concatenation to create a malformed string. Resolves #7774 Co-authored-by: Jay Kwak <jkwak-work@users.noreply.github.com> * format code (#7910) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#7911) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: Claude Code <claude@anthropic.com> Co-authored-by: Jay Kwak <jkwak-work@users.noreply.github.com> Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Avoid early specialization for witness tables in SimplifyIR (#7636)Jay Kwak2025-07-24
| | | | | | | | | | | | | | * Avoid early specialization for witness tables in SimplifyIR Prevents SimplifyIR from prematurely specializing witness tables before the main specialization pass. Witness tables are hoistable immutable objects that must maintain consistent signatures to avoid incorrect deduplication. SimplifyIR was incorrectly transforming expressions like "witness_table_t(%IFoo)(specialize(%7, %GenericValue4))" into "witness_table_t(%IFoo)(%Foo)" even when %GenericValue4 was unused. Fixes #7233 * Add a missing test file
* Add test for Metal pointer uniform parameter (#7850)Jay Kwak2025-07-24
| | | | | | | | | * Add test for Metal pointer uniform parameter * Update the test to include runtime result * Adding CUDA to the test * Adding -render-features argument-buffer-tier-2
* Organize code better by splitting some big files (#7890)Theresa Foley2025-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * Organize code better by splitting some big files The basic change here is that the majority of the declarations in `slang-compiler.h` have been split out into a set of smaller and more focused files. As a result, the implement of those declarations have been moved from `slang-compiler.cpp` and `slang.cpp` over to those new files when the proper home for code is obvious. I have tried as much as possible to *not* make any edits to the code along the way, and just copy-paste declarations from one place to another as-is. The exceptions I am aware of are: * In some cases a function that used to be file-scope `static` was used by code that landed in two or more different `.cpp` files. In these cases, I changed the function to be non-`static` (removing the `_` prefix from its name, if it had one, per our naming conventions), and put a declaration for the function into the most appropriate header I could identify. * I added a few comments in places where I saw ugly or unfortunate things in the code I was moving, and wanted to tag them with `TODO`s so we can hopefully get to them in the fullness of time. * I added top-level comments to each of the new `.h` files that was introduced to try to explain the logic for what goes into that file. * In cases where one of the new header files mostly existed to declare a single type, I sometimes added more detail to the doc comment on that type, to better explain the type and its role in the compiler (this is text that otherwise might have gone into the comment at the top leve lof the file, but I figured that the doc comment would have higher discoverability). I expect that the most contentious choice here is that the `Session` class lands in `slang-global-session.h` while `slang-session.h` holds the `Linkage` class. The names used in this change are consistent with how the relevant concepts in the public Slang API are named, and are consistent with how we *intend* to rename the classes themselves in time. * format code * fixup --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix confusing error messages for interface return type mismatches (#7854)Copilot2025-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial plan * Add improved diagnostic for interface return type mismatches Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Complete fix for interface return type mismatch error reporting Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Move diagnostic to synthesis phase for better interface return type mismatch errors Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Remove extraneous test file and update .gitignore Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Add diagnostic test for interface return type mismatch and apply formatting Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Address feedback: restore whitespace and use filecheck for diagnostic test Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix logic error in return type mismatch detection Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Remove unnecessary flag by using out parameter for diagnostic tracking Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Refactor witness synthesis failure reporting to use structured approach Replace ad-hoc `outSpecificDiagnosticEmitted` parameter with `WitnessSynthesisFailureReason` enum and `MethodWitnessSynthesisFailureDetails` struct as requested in code review. This provides: - Clear taxonomy of failure reasons (General, MethodResultTypeMismatch, MethodParameterMismatch) - Centralized diagnostic emission in findWitnessForInterfaceRequirement - Better extensibility for future failure types - Improved maintainability by removing state tracking flags The return type mismatch diagnostic continues to work correctly, showing error 38106 with precise location information. Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Remove unused MethodParameterMismatch enum and duplicate code Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Remove redundant requiredMethod field from MethodWitnessSynthesisFailureDetails Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Address feedback: add outFailureDetails guard and remove unnecessary hasReturnTypeError variable Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix regression: restore original diagnostic message for mutating method mismatch Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix. * Fix. * Remove `innerSink`. * Print candidates considered for interface match upon error. * Fix tests. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Include Inst UID in some assert failure messages. (#7882)Yong He2025-07-24
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* Skip creating transitive witnesses for interface conformances that are ↵aidanfnv2025-07-24
| | | | | | | | | | | | | | | | | | | | | | | | inherited through structs (#7597) * Eliminate null-pointer reference in multilevel struct interface inheritance * Add test * Replace witness nullptr guard with conformance check to skip the witness * Update test * Skip creating transitive witness entirely for struct-struct-interface * format code (#14) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Removes casts, check for identity witness --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Document how to use LLDB in the Slang codebase (#7809)Sam Estep2025-07-24
| | | | | | | | | | | * Document how to use LLDB in the Slang codebase * Include `slang_lldb.py` in `.lldbinit` * Switch from GCC to Clang * Include a VS Code task to build before debugging * Fix clangd
* Remove unnecessary processing in the release note script (#7884)Jay Kwak2025-07-23
| | | | | | | | The release note script was trying to retrieve additional label information from the "issue" but when parsing logic is not reliable. When the issue has a link to a repo other than Slang, it printed error message. An example is #7826 that has a link to an external repo, https://github.com/llvm/llvm-project/issues/79043
* Add slang-ast files to gitignore (#6901)Ellie Hermaszewska2025-07-23
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* Update document to include lua build step (#7886)Jay Kwak2025-07-23
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* Fix MSVC compiler complains about different calling convention between ↵hzqst2025-07-23
| | | | interface and impl when building Win32 binaries (#7845) (#7872)