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2025-06-14Bump the min shader model version for CUDA 12.8+ (#7415)Jay Kwak
2025-06-13Skip processing import declarations after errors (#7393)James Helferty (NVIDIA)
* Add test case for missing import attribution Add a test case that imports a non-existent file, followed by a valid file. Tests for absence of a bug where slang reports existent files as non-existent if they're imported after a non-existent file. * Skip processing imports after errors Skip processing additional imports after the first error. This behavior is already observed in Linkage::loadSourceModuleImpl, but since that happenes after import processing already started, a false diagnostic gets generated for a missing import. By hoisting this check out before the import is processed, the diagnostic message for a missing file is no longer erroneously generated. Fixes #6453 * Revert "Skip processing imports after errors" This reverts commit 6b2fef09782414de4c5e017c4ecb5f2affa0c199. * Remove early abort of import processing Partial revert of commit 04f1bad Reverts an early return in Linkage::loadSourceModuleImpl() whenever any error diagnostic message has already been generated. This was causing earlier errors to prevent subsequent imports from succeeding, and was misattributing them to a missing file. Fixes #6453 --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-06-13Allow interface methods to have default implementations. (#7439)Yong He
2025-06-13Print CUDA version on CI servers (#7413)Jay Kwak
* Print CUDA version on CI servers
2025-06-13Fix a bug in empty array legalization. (#7444)Yong He
2025-06-13Fix SLANG_USE_SYSTEM_SPIRV_HEADERS (#7371)Emil Imbert Villumsen
* Use aliased SPIRV-Headers::SPIRV-Headers to also work with an installed SPIRV-Headers SPIRV-Headers standalone is only defined when using sources directly. When consuming an installed SPIRV-Headers via find_package, the full SPIRV-Headers::SPIRV-Headers must be used. The full syntax is supported by both source and installed builds. * Fix SLANG_USE_SYSTEM_SPIRV_HEADERS - Use find_package to bring in SPIRV-Headers cmake targets - Set SPIRV-Headers_SOURCE_DIR as a workaround when including spirv-tools - Query cmake for SLANG_SPIRV_HEADERS_INCLUDE_DIR location, supporting default, SLANG_OVERRIDE_SPIRV_HEADERS_PATH and find_package builds. - Cleanup unnecessary SPIRV_HEADER_DIR (unconditionally overwritten in spirv-tools)
2025-06-13Support SM6.9 with GFX (#7387)Jay Kwak
2025-06-13Fix issue that struct with member is not its Differential type (#7434)kaizhangNV
Close #6176. If the struct has a `no_diff` member, it should not be its Differential type. We miss this check.
2025-06-13Re-enable running slang-rhi-tests (#7360)Simon Kallweit
* enable building slang-rhi-tests * re-enable running slang-rhi-tests * format code * fix typo * update slang-rhi * build slang-rhi-tests without glfw dependency * skip fence tests --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: amey asgaonkar <160177341+aasgaonkar@users.noreply.github.com>
2025-06-13Sort test list to be deterministic (#7432)Jay Kwak
On Linux/MacOS, the test file lists were not in a sorted order and the order was non-deterministic. It causes intermittent CI failures. This commit is to make the list sorted and CI more reliable.
2025-06-13Add new capdef for lss intrinsics (#7427)Mukund Keshava
* Add new capdef for lss intrinsics Fixes #7426 Raygen shaders need to be supported for only hitobject APIs. So we need a special capability for that, instead of a common one. * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-12Fix API changes from separate debugging support (#7397)jarcherNV
Recent separate debugging support added two new functions which broke backwards compatibility. This change restores the old API and moves the new functions to an IComponentType2 interface which can be used if separate debug files are needed.
2025-06-12Fix issue of missing scope for 'Differential' type (#7433)kaizhangNV
* Fix issue of missing scope for 'Differential' type When we synthesize the struct decl for Differential type, we should add the ownedScope for this decl, because the scope is used in lots of locations in the following synthesized processes, e.g. constructor synthesize. And that could cause surprising behavior, e.g. the 'this' expression could access the members of parent struct decl. Fix the issue by adding the scope. The containerDecl will be the Differential struct decl itself, parent scope will be the parent struct. * Add a unit-test
2025-06-12Fix argument to float3 cbuffer tests (#7391)James Helferty (NVIDIA)
Results of these tests had been marked ignored, because they failed on VK with the GLSL backend. This change removes them from the expected-failure.txt file and adds the correct command line option to avoid using the GLSL target. Addresses concern raised on #7282
2025-06-12Improve exported build targets (#7382)manuelkNVDA
* Add the missing generator expression for install build targts Fixes #7351. * Formatted --------- Co-authored-by: Harsh Aggarwal (NVIDIA) <haaggarwal@nvidia.com>
2025-06-12Diagnose on use of struct inheritance. (#7419)Yong He
* Diagnose on use of struct inheritance. * fix test. * Fix tests. * fix. --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
2025-06-12Fix intermittent debug failures with Debug build (#7369)Jay Kwak
This PR replaces enable/disable style C function calls with C++ RAII style code. In debug build, when an assertion failed in between enable and disable functions, an exception is thrown and the disable function is not called. RAII style code is safer for an exception
2025-06-12fix `SLANG_ENABLE_IR_BREAK_ALLOC` (#7418)ArielG-NV
fixes: #7417 Define was called `SLANG_ENABLE_IR_BREAK_ALLOC,`. This is incorrect, supposed to be `SLANG_ENABLE_IR_BREAK_ALLOC`.
2025-06-11Add DebugLine before IfElse (#7368)Lujin Wang
Missing DebugLine in some basic blocks that include OpBranchConditional causes invalid line number '0' presented in the line table of '.debug_line' section. Emiting Debugline before IfElse fixes the issue. Modified maybeEmitDebugLine() to handle the case without Stmt.
2025-06-11Fix an issue in extension override. (#7402)Yong He
* Fix an issue in extension override. * Fix typo in comment.
2025-06-10Include CPU test on Windows CI (#7392)Jay Kwak
2025-06-10Fix reflection to json issue (#7379)kaizhangNV
Apply argument buffer tier2 rule when using parameter block for Metal target. Close #6803.
2025-06-10Allow checking capabilities in specific stages (#7375)jarcherNV
This allows checking capabilities in any stage, needed specifically for the hlsl_2018 capability which is defined for sm_5_1 and above. Stage specific capabilities such as cs_5_1 would not find this in any stage other than compute, so we need to restrict the check to only desired stages.
2025-06-10Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)James Helferty (NVIDIA)
* Better handling for 16-byte boundary of d3d cbuffer Fixes #6921 D3D cbuffers have slightly different packing rules that allow packing vectors into a 16-byte slot at element alignments, except when a field would cross a 16-byte boundary. In that case, we need to realign the field to the next 16-byte boundary. In particular, this impacts vec3s, which are not a power of two in size and thus require slightly different alignment logic, compared to std430 and std140. (Example: a float and float3 should fit together in that order in a single slot.) Adds test cases. Adds documentation page for GLSL target
2025-06-10remove unnecessary use of std::bit_cast (#7384)Ellie Hermaszewska
2025-06-10Legalise out parameters for vertex shaders on metal (#6943)Ellie Hermaszewska
* Handle pointer types when getting type cast style Closes https://github.com/shader-slang/slang/issues/6025 * Move vertex shader out parameters to return type for Metal Closes https://github.com/shader-slang/slang/issues/6025 * More asserts * Make struct instead of tuple * More layout preservation * Handle same function result * more layout * remove layout * a * more debug code * more debug code * a * layout working * refactored * more tests * more tests * fuse loops * remove unused comments * Correct filecheck usage * debug code * correct name and order of filecheck vars * simplify * Address review comments fix warning * simplify handling of simple vertex shaders
2025-06-10Add optix support for coopvec (#7286)Mukund Keshava
* WiP: Add coopvec support for Optix * format code * fix minor issues * Fix review comments --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-09Add release workflow targeting glibc2.17 with ubuntu 18 (#7363)Gangzheng Tong
* Add release workflow targeting glibc 2.17 * format code (#7366) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Update comment --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-09Mediate access to ContainerDecl members (#7242)Theresa Foley
Most of what this change does is straightforward: take all the places in the code that used to operate directly on `ContainerDecl::members` and related fields, and instead have them call into a smaller set of accessor methods defined on `ContainerDecl`. The primary motivation for making this change is that in order to implement on-demand loading of members from serialized AST modules, we need a way to identify and intercept the "demand" for those members. On-demand loading benefits from having all accesses to the members of a `ContainerDecl` be as narrow as possible. If a part of the code only need a member at a specific index, it should say so. If it only needs access to members with a specific name, or a given subclass of `Decl`, then it should say so. A secondary motivation for this change is that there have recently been several changes that added complexity and special cases by introducing code that operated on (and *mutated*) the member list of a container decl in ways that the existing code had never done before. Any code that mutates the member list of a `ContainerDecl` needs to be sure to not disrupt the invariants that the lookup acceleration structures currently rely on. One of the recent changes added a declaration-to-index map to the set of acceleration structures (with different validation/invalidation behavior than the others...) while other recent changes would remove or insert declarations in ways that could change the indices of other declarations in the same container. It is not clear if any of these pieces of code were aware of the others, and the invariants that might be expected or broken along the way. This change bottlenecks the vast majority of accesses to the members of a `ContainerDecl` through the following operations: * Getting a `List` of all of the direct member declarations of a container * Get the number of direct member declarations, and accessing them by index. * Looking up the list of direct member declarations with a given name. * Adding a new direct member declaration to the end of the list. Some other operations are layered on top of those (e.g., getting a list of all the direct member declarations of a given C++ class). These layered operations are still centralized on the `ContainerDecl`, with the intention that we *can* change them to be non-layered implementations if we ever need to for performance (e.g., by building a lookup structure for finding member declarations by their type). The exceptional cases of access/mutation on the direct members of a `ContainerDecl` have also been encapsulated, but rather than expose what would risk appearing like general-purpose accessors (e.g., `removeDecl(d)`, `setDecl(index)`, etc.), these operations have been explicitly named after the specific use case that they serve in the codebase today, to discourage others from using them for more kinds of operations we'd rather not support. These operations have also been given parameter signatures that match their use cases, to make it so that even somebody determined to abuse them would have to invent suitable arguments out of thin air. In the case of the declaration-to-index mapping, this change eliminates that acceleration structure, in favor or slightly more complicated (and possibly inefficient, yes) code at the use site. Over time, it would be good to closely scrutinize each of the use cases that requires more complicated interaction with the members of a `ContainerDecl`, to see whether any of them can be reframed in terms of the more basic operations, or if there is some clean abstraction we can introduce to make operations that mutate the member list feel like... hacky.
2025-06-08Fix interface types as RHS of is/as operators (#7234)Jay Kwak
Added error checking to reject interface types as the right-hand side of is and as operators. Enhanced semantic analysis with new diagnostic 30301 and comprehensive test coverage.
2025-06-06Remove unnecessary compile definitions (#7355)Emil Imbert Villumsen
* Remove unused compile definitions No need for full external path; slang is already linking with the SPIRV-Headers cmake target which adds the proper include flags
2025-06-06Add command line option for separate debug info (#7178)jarcherNV
* Add command line option for separate debug info Add command line arg -separate-debug-info which, if provided, produces both a .spv and a .dbg.spv file. The .dbg.spv file contains full debug info and the .spv file has all debug info stripped out. Also add a DebugBuildIdentifier instruction to store a unique hash in both the output files, so they can be more easily matched together. A matching API is provided to allow using the Slang API to retrieve a base and debug SPIRV as well as the debug build identifier string.
2025-06-06Address issues with GLSL style global in/out vars (#6669) (#6998)sricker-nvidia
* Address issues with GLSL style global in/out vars (#6669) Asserts and segfaults were observed trying to compile a simple vertex shader like: ```` in int2 inPos; [shader("vertex")] main(uniform int2 test1, int2 test2, out float4 pos: SV_Position) void main() { // Bogus use of all input vars to prevent optimizing out. pos = float4(inPos.x, test1.x, test2.y, 0); } ```` Further investigation found that while replacing "uniform int2 test1" with "int2 test1" allowed for successful compilation, the resulting output shader would have overlapping location qualifiers. For example, compiling the above with "int2 test1" to glsl might give: ```` ... layout(location = 0) in ivec2 test1_0; layout(location = 1) in ivec2 test2_0; layout(location = 0) in ivec2 translatedGlobalParams_inPos_0; ... ```` This was because Slang does not actually support mixing GLSL style global in/out vars and entry point params. However, this is never checked for or noted in documentation. Slang source also assumes input shaders do not mix these and these assumptions ultimately led to the observed asserts and seg faults when using uniform entry point params. This change makes updates to throw an error when the compiler detects that it is trying to translate global in/out variables into entry point params when an entry point already contains parameters, allowing for compilation to fail gracefully. Certain tests have been updated to avoid mixing GLSL style global in/out vars and entry point params. This was mostly for tests that were using functions like WaveGetLaneIndex which use global in vars for certain platforms (see __builtinWaveLaneIndex). * Address issues with GLSL style global in/out vars - updates 1 (#6669) Update addresses review feedback to support mixing GLSL-flavored global in/out vars and entrypoint parameters when either all global in/out vars or all entry point params have a system value binding semantic. * Address issues with GLSL style global in/out vars - updates 2 (#6669) This update attempts to actually allow mixing GLSL style global in vars and entry point vars. Change attempts to recalculate offsets when adding the global input vars into the recreated entry point params layout. Additional updates were made to: -resolve further issues uncovered with entry point uniform params. -Address improper use of SV_DispatchThreadID in wave-get-lane-index.slang for metal. "thread_position_in_grid" is not supported for signed integer scalars or vectors. -Fix a spirv casting conflict due to the implementation of gl_PrimitiveID.get conflicting with PrimitiveIndex(). -Add a call to remove a global var in replaceUsesOfGlobalVar(). The global var is already replaced in this function and keeping it around can prevent it from being cleaned up by DCE if it still has decorations. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-06Disable Link-Time-Optimization by default (#7345)Jay Kwak
* Disable Link-Time-Optimization by default LTO was requested for the release package a while ago. When we added it, LTO was enabled by default although it was needed only for the release packages. Later we found that the Release build cannot be incrementally recompiled when LTO is enabled. It sometimes works fine, but it required full recompilation when it doesn't work. We added a new CMake option, `SLANG_ENABLE_RELEASE_LTO`, to disable it for developers. But many Slang developers don't know the option exists. I was going to update the document, CONTRIBUTING.md, but I thought it will be better to change the default behavior. * Fix a compiler warning treated as an error on linux A padding variable was uninitialized, which is fine, but the compiler was complaining about it. * Fix other gcc error for uninitialized variable * Fix more compile warning treated as error * Fix compiler warning from gcc 11 It appears that this is a valid warning that the `delete this` is done on an offset 8 when the class uses multiple inheritance. The compiler warning is following: ``` In file included from /home/runner/work/slang/slang/source/core/slang-memory-file-system.h:5, from /home/runner/work/slang/slang/tools/slang-unit-test/unit-test-module-ptr.cpp:3: In destructor ‘virtual Slang::ComBaseObject::~ComBaseObject()’, inlined from ‘uint32_t Slang::ComBaseObject::_releaseImpl()’ at /home/runner/work/slang/slang/source/core/slang-com-object.h:49:16, inlined from ‘virtual uint32_t Slang::MemoryFileSystem::release()’ at /home/runner/work/slang/slang/source/core/slang-memory-file-system.h:34:5: /home/runner/work/slang/slang/source/core/slang-com-object.h:33:31: error: ‘void operator delete(void*, std::size_t)’ called on pointer ‘<unknown>’ with nonzero offset 8 [-Werror=free-nonheap-object] 33 | virtual ~ComBaseObject() {} | ^ In destructor ‘virtual Slang::ComBaseObject::~ComBaseObject()’, inlined from ‘uint32_t Slang::ComBaseObject::_releaseImpl()’ at /home/runner/work/slang/slang/source/core/slang-com-object.h:49:16, inlined from ‘virtual uint32_t Slang::MemoryFileSystem::release()’ at /home/runner/work/slang/slang/source/core/slang-memory-file-system.h:34:5, inlined from ‘Slang::ComPtr<T>::~ComPtr() [with T = ISlangMutableFileSystem]’ at /home/runner/work/slang/slang/include/slang-com-ptr.h:113:34, inlined from ‘void _modulePtr_impl(UnitTestContext*)’ at /home/runner/work/slang/slang/tools/slang-unit-test/unit-test-module-ptr.cpp:92:1: /home/runner/work/slang/slang/source/core/slang-com-object.h:33:31: error: ‘void operator delete(void*, std::size_t)’ called on pointer ‘<unknown>’ with nonzero offset 8 [-Werror=free-nonheap-object] 33 | virtual ~ComBaseObject() {} | ^ /home/runner/work/slang/slang/tools/slang-unit-test/unit-test-module-ptr.cpp: In function ‘void _modulePtr_impl(UnitTestContext*)’: /home/runner/work/slang/slang/tools/slang-unit-test/unit-test-module-ptr.cpp:36:69: note: returned from ‘void* operator new(std::size_t)’ 36 | ComPtr<ISlangMutableFileSystem>(new Slang::MemoryFileSystem()); | ^ ``` The problem is on the fact that `ComBaseObject` is not the first in the multiple inheritance: ``` class MemoryFileSystem : public ISlangMutableFileSystem, public ComBaseObject { public: // ISlangUnknown SLANG_COM_BASE_IUNKNOWN_ALL ``` It should be: ``` class MemoryFileSystem : public ComBaseObject, public ISlangMutableFileSystem ``` The chain of ComObject release is little complicated and it is easy to make a mistake. Here is summary with details, 1. `release()` is declared as a pure-virtual in ISlangUnknown, which is one of the base classes of `ISlangMutableFileSystem`. ``` struct ISlangUnknown { virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() = 0; ``` 2. `release()` is implemented with the macro `SLANG_COM_BASE_IUNKNOWN_RELEASE`. ``` SLANG_NO_THROW uint32_t SLANG_MCALL release() SLANG_OVERRIDE \ { \ return _releaseImpl(); \ } inline uint32_t ComBaseObject::_releaseImpl() { // Check there is a ref count to avoid underflow SLANG_ASSERT(m_refCount != 0); const uint32_t count = --m_refCount; if (count == 0) { delete this; } return count; } ``` 3. The instance of `MemoryFileSystem` is handled by ComPtr. And `ComPtr::~ComPtr()` calls the `release()`. ``` ComPtr<ISlangMutableFileSystem> memoryFileSystem = ComPtr<ISlangMutableFileSystem>(new Slang::MemoryFileSystem()); SLANG_FORCE_INLINE ~ComPtr() { if (m_ptr) ((Ptr)m_ptr)->release(); } ``` 4. When `delete this` is called, because ComBaseObject is not the first in the multiple inheritance, `this` is 8 byte off from the actual instance address. A fix for this is to change the order of the inheritance and make ComBaseObject to be the first in the order.
2025-06-06Disable coopvec while using Agility SDK and until graphics driver supports ↵Jay Kwak
it (#7357) * Disable coopvec tests until we have the driver support * Remove conflicting agility sdk binaries
2025-06-06Update slang-rhi (#7303)Simon Kallweit
* update slang-rhi * adapt to new slang-rhi API * enable slang-rhi agility sdk * fix handling empty list * disable failing slang-rhi tests * format code * fix slang-rhi-tests ci step * skip running slang-rhi-tests --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-05Clean up a dead code forgot to delete (#7358)Jay Kwak
2025-06-05Fix somme mis-define of capability (#7356)kaizhangNV
Close #7315. We have couple mis-definition in capability. sm_50 shouldn't require cuda compute_9_0, drop it to compute_6_0 unpack should only require compute_6_0 subgroup_ballot will require sm_60 Co-authored-by: Yong He <yonghe@outlook.com>
2025-06-05Check the supported backends in CI (#7346)Jay Kwak
slang-test is ran with a simple test, tests/render/check-backend-support-on-ci.slang. And the github CI,yaml will check if certain keywords are found. This is to prevent the regression on the CI server where a set of backend was supported at some point and it stopped supporting it siliently.
2025-06-05Update spirv-tools to point at 7dda3c01f (#7352)jarcherNV
Update spirv-tools to take the DebugBuildIdentifier changes. These are needed for upcoming separate debug spirv output. Additionally update spirv-headers to fd966619.
2025-06-05Implement isnan and isinf for WGSL with bitwise operations (#7344)Jay Kwak
WGSL doesn't support isnan and isinf, because it assumes that it always uses fast-math and fast-math doesnt' handle NaN as defined in IEEE standard. The initial implementation used a clever workaround but it stopped working from some point. This PR implemented isnan and isinf with a bitwise operation, which can be expensive. But that seems to be an only option at the moment.
2025-06-05 Fix crash when loading modules with syntax errors (#6993) (#7288)Harsh Aggarwal (NVIDIA)
* Fix#6993 - Emit Diagnostic Warning and Fix SIGSEGV * Update external/slang-rhi submodule * Add checks for valid stage names for paq in SemanticsVisitor check * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
2025-06-05Fix missing debug info for the included slang file (#7281)Lujin Wang
* Fix missing debug info in the included slang file Issue: https://github.com/shader-slang/slang/issues/7271 Debug info including DebugFunction, DebugLocation, and DebugValue are missing in IR for "#included" Slang shader file. The included shader file was not added to TranslationUnit's source file list, therefore mapSourceFileToDebugSourceInst.add() was not called for the source in generateIRForTranslationUnit(), and later mapSourceFileToDebugSourceInst.tryGetValue() could not get value for the source to add DebugLocationDecoration, which led to missing DebugFunction, DebugLocation and other debug info for the included file in IR. Adding the include file in TranslationUnit's source file list fixes the issue. * Add source file using PreprocessorHandler Call _addSourceFile from FrontEndPreprocessorHandler::handleFileDependency. * Just use FrontEndPreprocessorHandler * Make _addSourceFile public * format code * Distingush the included source file * Add m_includedFileSet to avoid adding dup file HashSet<SourceFile*> m_includedFileSet; --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-04Update user-guide toc. (#7349)Yong He
2025-06-04Revert "Remove a workaround disabling dxc-fetch" (#7348)Jay Kwak
This reverts commit 2d98381501140bdf519f2a28c417b205187525c7.
2025-06-04Add legalization for 0-sized arrays. (#7327)Yong He
* Add legalization for 0-sized arrays. * Allow 0-sized arrays in the front-end. * More tests. * Add `Conditional<T, hasValue>` type to core module. * Update toc. * Fix wording. * Update test.
2025-06-04Make interface types non c-style in Slang2026. (#7260)Yong He
* Make interface types non c-style. * Make Optional<T> work with autodiff and existential types. * Fix. * patch behind slang 2026. * Fix warnings. * cleanup. * Fix tests. * Fix. * Fix com interface lowering. * Add comment to test. * regenerate command line reference * Add test for passing `none` to autodiff function. * Fix recording of `getDynamicObjectRTTIBytes`. * Fix nested Optional types. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-04Break down record replay to individual tests to avoid timeout (#7340)Jay Kwak
* Break down RecordReply to individual tests to avoid timeout In Debug build, RecordReplay unit-test was timing out. It was running six tests all in one unit-test, but this commit breaks it down to individual test so that each unit test can be done within the timeout limit. This issue has seen only in Debug build but it has been unnoticed because even when the test failed with test-server, it was still passing on its retry because the time-out applies only when using test-server. * Reduce the retry from 2 times to 1 time * Remove RecordReplay from expected failure
2025-06-04Fix rpc errors on slang-unit-tests (#7339)Jay Kwak
2025-06-04Disable 23 tests failing assertions (#7317)Jay Kwak